so I'm wondering...
- Is there a way to manipulate vertices using "bones" in game maker these days?
- If not, is there an extension or dll that can do it, and which doesn't "take over" GM too much (like GMOgre does...)?
or.. a better question would be: what animation technique do you recommend for a 3D game with lots and lots of animations?
Edited by Pandaboy, 12 March 2012 - 10:38 PM.