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Tetro


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#1 wimlore

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Posted 09 March 2012 - 04:33 PM

Hello GMC :) My girlfriend is a major tetris fan. So for her birthday I made her this Tetris clone I am calling "TETRO."

If you are unfamiliar with the original TETRIS please check out www.tetris.com to catch up on the last 20 years. Or just ask your parents. :biggrin:

Genre: Puzzle/Arcade.
File Size: 2.29 mb.
GM Version: 8.0.
Vista Compatible: Yes.
Changes Screen Resolution: Yes.
Heres the link: TETRO.zip //Updated April 6th, 2012

Screenshots:
Spoiler


Change Log
Spoiler


MODDING(new)
Spoiler


Side Info:
Just about finished with this one. Just have it posted here incase any further work needs to be done. Any ideas or suggestions to help me wrap this project up would be highly appreciated. This clone was built from scratch only using psuedo code found on the net. All other informations used to fill in the gaps were obtained at the tetris wikipedia. Enough of my bragging, let me know what you think :medieval:

Edited by wimlore, 06 April 2012 - 06:40 PM.

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#2 JWRAC

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Posted 09 March 2012 - 08:06 PM

Addictive and amazing, can't believe it's in the WIP forum. Release dat game!!!
Awesome work!
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#3 wimlore

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Posted 09 March 2012 - 08:43 PM

:wub: Thank you.
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#4 Froodjakle

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Posted 09 March 2012 - 10:29 PM

This is one of the greatest Tetris clones I've ever played. You nailed everything perfectly, man. I don't even like Tetris most of the time but this was still a lot of fun.

You might not be interested, but I whipped up a quick Tetris-esque song in Famitracker after playing, feel free to check it out here http://www.mediafire...b3hjlyfu4ybuuua - you're welcome to use it for this game if you want to. I can make it longer if you'd like also, it's pretty short so I could add some more lines to keep up the variety.

In any case, I can't really think of anything you could change to make it better, aside from the music of course. You could come up with some more unique game modes if you wanted to, but if you just want a straight up Tetris clone, this is excellently done.


EDIT: I went ahead and updated the song regardless of if you want to use it or not, it's just too much fun to compose :tongue:
Here's the updated version: http://www.mediafire...d2okx26kdvq10jk - I'm not sure if it loops properly in Game Maker, but then again things tend to not loop all that well by default in GM anyway. The song should hypothetically loop better now though.

Edited by Froodjakle, 10 March 2012 - 01:23 AM.

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#5 JWRAC

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Posted 10 March 2012 - 12:32 AM

Plus One to Frood^
Totally agree 10/10 Tetris Clone++
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#6 chaz13

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Posted 10 March 2012 - 01:58 PM

Sorry I'm slowing you up! I'll get it done asap, got a lot of other work coming up soon so I'll aim to do something before that bogs me down :)
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#7 wimlore

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Posted 05 April 2012 - 06:51 PM

Thanks for your awesomesauce hard work chaz.

There is a new update, containing the new music theme by chaz13. I also made the game resources moddable (except for the rockets.... my beloved rockets stay :biggrin: )
Also, there is a small mod pack available. It contains Froodjakle's theme, an OCRemix theme by DjPretzel, and a graphics overhaul mod that changes everything into circles(kinda trippy.)

Please check out the Change Log spoiler in the Main Post for a full list of details regarding the update.
Below that you will find the MOD section. Be sure to check em out and don't be afraid to mess around :)

I am glad you all like it :medieval:

Edited by wimlore, 06 April 2012 - 05:03 AM.

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#8 Bjorn Morrison

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Posted 06 April 2012 - 05:51 AM

Superb work, this is excellent. I especially love the transition of the bricks for each new level. That's impressive.

I found two slight things you could improve: If you move left or right, and then immediately hold down, it doesn't register. I think your timer for detecting whether the player is holding left or right means the down key press is not registered.
Secondly, the escape key quits the game entirely. I would expect it to take me back to the main menu from within the game.

Other than that, this is near flawless. Great work!
Bjorn
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#9 creators124

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Posted 06 April 2012 - 06:24 AM

A game like this should be moved...*cue trumpets*
TO THE COMPLETED GAMES FORUMS!!! well done in the game.Posted Image bet GF is ecstaticPosted Image or will be.Posted Image

Edited by creators124, 06 April 2012 - 06:25 AM.

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#10 PetzI

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Posted 06 April 2012 - 01:07 PM

It's a really good tetris clone. I especially like the changeable controls, which are really handy. The only issue I had was that immediately after moving a piece you can't make it fast drop. You had to wait a little bit of time before you can fast drop it, which is very very annoying. Otherwise, great job!
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#11 wimlore

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Posted 06 April 2012 - 03:08 PM

@ Bjorn Morrison - Thanks! I like your idea for the escape key. My escape key is broken so I have a habbit of never pressing it. I will most definitely fix that for you.
The second issue, also the same issue PetzI is having, where you press left/right and have to wait to drop a piece... That is actually how NES Tetris works. I was against it at first but I found myself moving left/right and accidently dropping too soon. However, original NES Tetris had no hard drop, so perhaps I can bend the rules a bit.

@ creators124 - Hehe... she loves it :thumbsup: Thanks for the trumpets!

@ PetzI - If it's annoying, it's annoying. I will make the Soft-Drop/Hard-Drop more responsive after a piece manipulation. I am glad the custom controls works for you, that is all thanks to kburkhart84 and his kbinput extension.

Thanks for the feedback guys :wub: really appreciate it!

Edit: Okay, got those two things fixed and uploaded. Unfortunately you will have to download the whole zip again :confused: GM Studio just can't come soon enough :whistle: Your soft dropping should behave much smoother now, and the escape key is functional as well. Full details in the Change Log. :thumbsup:

Thanks again!

Edited by wimlore, 06 April 2012 - 06:46 PM.

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