Sandblox
Started by theepicgeno, Mar 08 2012 11:18 PM
86 replies to this topic
#81
Posted 11 May 2013 - 06:27 AM
Just an info post:
I haven't worked on Exotica that much, but I can tell you what I remember adding! I made it so time goes along with the day/night cycle, I added better block placing and continuous block breaking, I am testing out how the torches will work, and I am tweaking the terrain engine so It could generate biomes. The engine is also much smoother. The name of this game was changed once (Village of Resorce to Exotica), but I think I'm going to change the name to Sandblox. I like that name for some reason.
Anyway, I'll start paying more attention to this game next week (not this coming week, but the next one) because I have school to worry about (final projects, tests, all that stuff). I am really excited to get back to work on this!
I haven't worked on Exotica that much, but I can tell you what I remember adding! I made it so time goes along with the day/night cycle, I added better block placing and continuous block breaking, I am testing out how the torches will work, and I am tweaking the terrain engine so It could generate biomes. The engine is also much smoother. The name of this game was changed once (Village of Resorce to Exotica), but I think I'm going to change the name to Sandblox. I like that name for some reason.
Anyway, I'll start paying more attention to this game next week (not this coming week, but the next one) because I have school to worry about (final projects, tests, all that stuff). I am really excited to get back to work on this!
#82
Posted 02 June 2013 - 05:55 AM
Yet another Update Post:
SandBlox is slowly getting worked on now! I am going to add some ores, and a new user interface for an inventory! I'm able to work on this this whole week, so expect an update by the end of this week! And since I'm off for summer, you should expect an update of some kind every Friday :D! I'll be adding more survival stuff before anything (except for the inventory)! I'll be adding Health, Hunger, and Tiredness to the player. Here's how I image it'll work:
Off-topic (a little, please read):
SandBlox is slowly getting worked on now! I am going to add some ores, and a new user interface for an inventory! I'm able to work on this this whole week, so expect an update by the end of this week! And since I'm off for summer, you should expect an update of some kind every Friday :D! I'll be adding more survival stuff before anything (except for the inventory)! I'll be adding Health, Hunger, and Tiredness to the player. Here's how I image it'll work:
Spoiler
Off-topic (a little, please read):
Spoiler
#83
Posted 10 June 2013 - 11:55 PM
Wooh! Update for SandBlox include:
- Working day/night system (also works with days).
- Smoother game-play (for me at least).
- Breaking blocks continuously!
- Right clicking to place Cobble.
- Inventory and Hotbar (Currently not operational).
- Some fancy buttons on the top right of the game window.
- Block sprites have changed (I like the newer sprites more then the old ones).
The download link is here, and ready to be clicked on!
I will update OP.
EDIT: Re-uploaded!
Edited by theepicgeno, 11 June 2013 - 07:09 PM.
#84
Posted 15 June 2013 - 12:46 AM
Nice! Do you make it all by yourself?
#85
Posted 15 June 2013 - 02:06 AM
Nice! Do you make it all by yourself?
Thanks you! And yes i made it by myself! The next update will come sometime tonight!
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