Posted 07 March 2012 - 06:00 AM
Posted 07 March 2012 - 06:08 AM
I don't really like fangames. Usually they're not done very well and who wants to play a second rate clone when they probably already have the real thing. Fangames can be fun when the maker tries new concepts with the series or it's characters, but that said they may not capture the reason I like the original work in the first place. It's really an individual preference I guess.
Posted 07 March 2012 - 06:28 AM
On the other hand, try to innovate or do something new with them, and I end up disliking how different they are. Give Mario a shotgun, and I give that game the finger.
There is no way I can really appreciate them.
Edited by BattleRifle BR55, 07 March 2012 - 06:28 AM.
Posted 07 March 2012 - 08:28 AM
Posted 07 March 2012 - 02:18 PM
The question is rhetorical, I can guess you're leaning toward "clones." I just wanted to make the distinction, but on the original topic..Eh, they're alright.
Posted 11 March 2012 - 02:04 AM
Fangames have a bad reputation because they're usually made with something like Game Maker and they're usually horrible, which in turn also gives Game Maker or software/engines like it a sometimes undeserved bad reputation.
Posted 11 March 2012 - 04:21 PM
Posted 11 March 2012 - 08:40 PM
There are good fangames, and there are bad fangames. It's just hard to tell which is which sometimes.
◊ TheUltimate ◊
Posted 11 March 2012 - 09:24 PM
For example - my favourite game on the GMC is a fangame - simply because it works so well, and doesn't try to relate too much to the original.
Shameless plug - since it gets far too little attention due to the large number of terrible fangames: http://gmc.yoyogames...howtopic=525837
Posted 12 March 2012 - 04:46 AM
My personal favorite fangame of the moment is DoomRL, which is a roguelike based on Doom that features both graphic tiles, music, sound and classic Ascii optionally.
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