Posted 07 March 2012 - 06:00 AM
Posted 07 March 2012 - 06:28 AM
On the other hand, try to innovate or do something new with them, and I end up disliking how different they are. Give Mario a shotgun, and I give that game the finger.
There is no way I can really appreciate them.
Edited by BattleRifle BR55, 07 March 2012 - 06:28 AM.
Posted 07 March 2012 - 08:28 AM
Posted 07 March 2012 - 02:18 PM
The question is rhetorical, I can guess you're leaning toward "clones." I just wanted to make the distinction, but on the original topic..Eh, they're alright.
Posted 11 March 2012 - 02:04 AM
Fangames have a bad reputation because they're usually made with something like Game Maker and they're usually horrible, which in turn also gives Game Maker or software/engines like it a sometimes undeserved bad reputation.
Posted 11 March 2012 - 04:21 PM
Posted 11 March 2012 - 08:40 PM
There are good fangames, and there are bad fangames. It's just hard to tell which is which sometimes.
◊ TheUltimate ◊
Posted 11 March 2012 - 09:24 PM
For example - my favourite game on the GMC is a fangame - simply because it works so well, and doesn't try to relate too much to the original.
Shameless plug - since it gets far too little attention due to the large number of terrible fangames: http://gmc.yoyogames...howtopic=525837
Posted 12 March 2012 - 04:46 AM
My personal favorite fangame of the moment is DoomRL, which is a roguelike based on Doom that features both graphic tiles, music, sound and classic Ascii optionally.
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