//on create event of object just being made
//change some gen blocks to stone
with (self){
casenum2=0;
switch y
{
case 128 or 144: casenum2=1;
case 160 or 176: casenum2=2;
case 192 or 208: casenum2=3;
case 224 or 240: casenum2=4;
case 256 or 272: casenum2=5;
case 288 or 308: casenum2=6;
case 320 or 336: casenum2=7;
case 352 or 368: casenum2=8;
case 384 or 400: casenum2=9;
case 416 or 432: casenum2=10;
case 448 or 464: casenum2=11;
}
xrand1=random_range(0, 15)
xrand1=round(xrand1)
switch xrand1
{
case 1-casenum2: instance_change(obj1,1)
}
}and here's the results..

EDIT: the objects that should be changing into the stone is invisible, also, i purposely made a rule in some other script to always have stone at the bottom y row.
Edited by st4k3r 4 lyf, 04 March 2012 - 02:13 AM.











