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Million Acre Masterpiece


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#1 DanRedux

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Posted 03 March 2012 - 07:35 PM

Let's just get to the screenies and download. Summary is after.

Clouds in one frame
Spoiler

Clouds in the next frame
Spoiler

Eye-level landscape
Spoiler


DOWNLOAD

It's going to be pretty much like MineCraft, coded entirely from scratch and entirely new enemies and graphics.

Todo:
Chunk Method
Fix Modelling
Implement Infinite Landscape (easy)
Make Physics
Put Character

Edited by time4dan, 03 March 2012 - 07:39 PM.

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#2 BluePotato1994

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Posted 04 March 2012 - 11:45 AM

Well right now it's kind of pointless, the cloud morphing is nice though.
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#3 Zesterer

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Posted 04 March 2012 - 05:16 PM

Seriously, why did you release something this clearly horrible...


Nah just kidding, I never copy other people on my reviews. :thumbsup:

Its nice, and the graphics are fairly fast for what its generating, but needs more stuff! VERY unfinished...

Zesterer

Edited by Zesterer, 04 March 2012 - 05:16 PM.

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#4 Robert3DG+

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Posted 04 March 2012 - 05:24 PM

Very nice terrain generation, I can see caves Posted Image
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#5 ellisvlad

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Posted 19 June 2012 - 05:30 PM

It's nice, however I get 25-30fps and I am running, pretty much, the highest spec available... Game Maker's 3D drawing tends to lag alot when drawing so many cubes
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#6 DanRedux

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Posted 19 June 2012 - 05:39 PM

Thanks.

The lag is actually caused by the clouds, the blocks themselves cause almost no lag.

I'm working on the clouds.. Thinking of generating it across 10 frames then drawing it every 10th. Should spread the lag around. I want them to be fully dynamic like that.

I might have to pick this project up again. I've been working on a lot for it... All in GM..

Smoothed terrain (no lag added), Swaying grass, Dynamically Generated Textures for a different experience every time.
Posted ImagePosted ImagePosted Image
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