Lastly, the Isometric Z. I have blocks Also with the [end step] event: depth=-y; and i wanted to add a Z value to it.. so i put in the [create] event: z=0;
and then changed the [end step] to:
depth=-(y+z);
and then within the room, i held [Ctrl] and right clicked on 1 block, went to [creation code] and typed: z=32;
then i did the same to another and made it z=64; and i placed them both in their z manner.. (32 and 64 pixels above the ground..)
The depth wasn't working right for those 2.
sorry so much text, but thanks for reading.
Edited by SlipknLov, 04 March 2012 - 12:01 AM.











