To Make A Good Game
#1
Posted 22 February 2012 - 02:14 PM
Look Man Only You Need :
1- A Normal Game Maker (as; Game Maker 8 Pro) .
2- A 3d Program (as; Cinema 4d Or 3d Studio Max) .
Make Your Own Spirts In The Isometric OR Parallel Or GentleMan Cameras In The 3d Program .
Then Put All The Spirts In Your Game And Make Its Var=-y And Make its Image In The Lower Part Of It
Then Make Your Character And The Game Is Over.
Images:
http://www.otis-graphics.com/blog/wp-content/uploads/2010/06/starcraft2_01.jpg
http://t.cyol.com/cache/temp/1000/56/img/wave/2010/04/img_1272264890_7.jpg
http://www.gamershell.com/static/screenshots/9205/206078_full.jpg
http://downloadsoftwarestore.com/software_images/26/89/00088926/Urban_Legend-screenshot.jpg
http://pixel-pusher.co.uk/wp-content/uploads/2008/04/screen5.png
http://t1.gstatic.com/images?q=tbn:ANd9GcStOq5AgT04RDdARO4ovwPLn6DP01zn6xKBv5RTQ2K0n73DhzMyaPt2UdDZkw
http://www.nma-fallout.com/fallout3/fo3-vault1.jpg
These Games Not 3d But They Are 2d And The Spirts Are 3d
These Images Are 2d But Seem Real Like 3d Images
#2
Posted 22 February 2012 - 07:25 PM
#3
Posted 22 February 2012 - 07:27 PM
#4
Posted 22 February 2012 - 07:59 PM
Well done, sir. Bravo.
#5
Posted 23 February 2012 - 02:18 AM
The sheer amount of information is mind blowing and anybody who doesn't spend the entire 30 seconds reading this will definitely regret it for the rest of their game making careers.
</sarcasm>
By the way, Blender is an excellent option for a 3D program. It's free and ridiculously powerful.
Edited by Newly Discovered, 23 February 2012 - 02:19 AM.
#6
Posted 24 February 2012 - 11:26 AM
And I did not want only to help people
#7
Posted 24 February 2012 - 11:48 AM
Of course not ....
There are better of you ....
You nothing ....
Do you think that ISOMETRIC is bad and can not make any good games ....
Of course not ....
ISOMETRIC was the beginning of the 3-D games ....
And to prove to you .... you can't do any 3-D games .... STUPID
#8
Posted 24 February 2012 - 04:24 PM
By the way, Blender is an excellent option for a 3D program. It's free and ridiculously powerful.
Yes, but Blender is VERY hard to learn and I don't think there are good tutorials out there for it.
#9
Posted 25 February 2012 - 01:14 AM
You're on the "3D Game Techniques" forum. There was no way your "Make your game 2D instead! It's easy and 3D!" "tip" would be warmly received.See ya man the only thing that I want to do is to help people who can not do 3D games I want to help them .. But you are very conceited you do not learn easily
And I did not want only to help people
Your talents might be better suited to:
- Telling "those darn Yanks" to "returneth unto thine mother England".
- Telling an engineer that he should learn arithmetic.
- Telling tigers that they should be eating grass. (If you attempt this, I think the average world intelligence would improve a little bit)
Do you think you are? Do you think that the people in the "3D Game Techniques" forum need to hear about an old technique for 2D graphics? "Of course not ...."Do you think you the best game-makers ?....
No verbs. No idea what you're trying to say here, unless you are trying feebly to imply that you are better than everyone here. If you are saying that, disproving that will only require a sample of your accomplishments.You nothing ....
Again, this was posted in the "3D Game Techniques" forum. Do you think that 3D is so bad that it must be replaced with 2D graphics?Do you think that ISOMETRIC is bad and can not make any good games ....
Actually, I'm pretty sure actual 3D games were the beginning of 3D games.ISOMETRIC was the beginning of the 3-D games ....
What you're thinking of is referred to as 2.5D.
And to prove to you .... you can't do any 3-D games .... STUPID
#10
Posted 29 February 2012 - 06:40 AM
Anyone who actually wants to make a "good game", you'll need to research on what you want to create first. Is it going to be an FPS? Or a full-3D racing game? Then this thread will be completely useless as your "good game" will not be related to anything to making something isometric.
Look about and gather information and ideas, and work on the base concept of what your game could become. Then branch out from there, add complexity, and then show the world your work in progress, and ask for criticism. All the critique you get will make your game run much smoother - If someone complains about something, fix it. The less complaints you have, the better your game is.
Edited by RamboFox, 29 February 2012 - 06:42 AM.
#11
Posted 29 February 2012 - 07:57 AM
http://sandywhite.co.uk/fun/ants/
#12
Posted 29 February 2012 - 09:01 AM
To the OP : Your post is in the wrong section of the forums and seems to make little sense anyway. Please think about what you are posting and try and write it in the most informative way possible so that all users can benefit from your wisdom. Oh and make sure you post it in the right place when you decide to bless us with your knowledge again.
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