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GameMaker: Studio Promotion


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#41 chance

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Posted 26 February 2012 - 05:02 PM

And for a company that tries to market towards younger people, they must be idiots to think a child can purchase Standard, Studio, and then those exports with allowances.

You must be living on the far-side of the moon. It's obvious that YYG's new product line isn't "marketed towards younger people". :tongue: Those days are long gone.

However, GameMaker remains accessible for younger people -- with DnD and the Lite version. But it's not targeted toward them.
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#42 BlaXun

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Posted 26 February 2012 - 05:59 PM

Seriously, everybody here who's working hard for his money and used GM for the last couple years should know that GM is worth the money. I bought all versions since GM 4 and even got HTML5. I will also get GM:Studio with HTML5...dont think I will get other modules. But even features such as source control (SVN) are totally worth it.
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#43 Mr. RPG

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Posted 26 February 2012 - 07:46 PM

And for a company that tries to market towards younger people, they must be idiots to think a child can purchase Standard, Studio, and then those exports with allowances.


This statement is just blatantly false. I don't know how you can honestly believe it.

GameMaker Studio is being launched at GDC, Game Developers Conference. That should be your first clue that GM:Studio is not being marketed towards children who are dependant on allowances.

Child: Mom, I want to develop games. If I do a few more chores will you give me the money?
Mom: Sure Son. How much do you need?
Child: $2,100 for an all access pass to GDC.
Mom: No problem. Just make sure you do a good job cleaning up the kitchen.
Child: And $1,500 for a plane ticket and hotel, it's in San Fransisco.
Mom: Empty the cat litter as well.
Child: All the other kids are going.


How does YYG going to GDC have anything to with what we are talking about? (By the way, I am very glad that they are going to GDC!)

Nintendo goes to E3, but they target family audiences. I am not sure what you are trying to argue other than to try and poke fun at me.

Nice try?



And for a company that tries to market towards younger people, they must be idiots to think a child can purchase Standard, Studio, and then those exports with allowances.

You must be living on the far-side of the moon. It's obvious that YYG's new product line isn't "marketed towards younger people". :tongue: Those days are long gone.

However, GameMaker remains accessible for younger people -- with DnD and the Lite version. But it's not targeted toward them.


I disagree, but with you and NPT being their public relations guys, you might be correct since I know much less of YYG.

Seriously, everybody here who's working hard for his money and used GM for the last couple years should know that GM is worth the money. I bought all versions since GM 4 and even got HTML5. I will also get GM:Studio with HTML5...dont think I will get other modules. But even features such as source control (SVN) are totally worth it.


I've been using GM since 2005, and while I am not as experienced as many other users here, I've nevertheless followed GM since then. As soon as YYG started making us pay for every new version, that is when I started to begin a dislike for the company (also when I bought GM7 and it reverted back to Lite and both YYG and Softwrap wouldn't respond to me e-mails) Terrible customer service..

But after you get GMS, you'll have to get GM9! And judging from previous records, they will only increase how pricey GM x is getting.

With my pricing philosophy, you'll only have to get GameMaker (and not Studio) and you can still pay more for your iOS/Android etc. exports.

Edited by Mr. RPG, 26 February 2012 - 07:46 PM.

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#44 chance

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Posted 26 February 2012 - 09:13 PM

As soon as YYG started making us pay for every new version, that is when I started to begin a dislike for the company

Actually...that's when I started to seriously respect the company. :tongue:

YYG hired full-time professional developers, made MAJOR improvements, and charged realistic market prices. They started acting like a serious business, instead of just Mark working in his spare time.

Thank God... Sandy had the vision to see past GM as only a beginner's tool, and recognize GM's potential as serious developer's software.

.

Edited by chance, 26 February 2012 - 09:14 PM.

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#45 Mr. RPG

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Posted 26 February 2012 - 09:21 PM


As soon as YYG started making us pay for every new version, that is when I started to begin a dislike for the company

Actually...that's when I started to seriously respect the company. :tongue:

YYG hired full-time professional developers, made MAJOR improvements, and charged realistic market prices. They started acting like a serious business, instead of just Mark working in his spare time.

Thank God... Sandy had the vision to see past GM as only a beginner's tool, and recognize GM's potential as serious developer's software.

.



I appreciate that YYG has started to hire more people and that they have improved their products, I really like that. You seem to have this notion that I just blatantly hate YYG, which is not the case at all.
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#46 BlaXun

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Posted 26 February 2012 - 09:30 PM

I'd prefer handing over my money instead of having nearly no support and a new version every few years.
I know that YoYo games have some nice plans for GM:Studio and GM9 ....and that work won't finish itself...thy need manpower to do the work. And those people need food...to get some food they need money... to get money the have to sell stuff. So, if I want new releases I pay them...as simple as that. I absolutely WANT to pay them for good work. If they would do some shabby work or no work at all I could understand your opinion...but they are finally starting to do great...and they should be rewarded...with our money.
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#47 Mr. RPG

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Posted 26 February 2012 - 10:27 PM

I'd prefer handing over my money instead of having nearly no support and a new version every few years.
I know that YoYo games have some nice plans for GM:Studio and GM9 ....and that work won't finish itself...thy need manpower to do the work. And those people need food...to get some food they need money... to get money the have to sell stuff. So, if I want new releases I pay them...as simple as that. I absolutely WANT to pay them for good work. If they would do some shabby work or no work at all I could understand your opinion...but they are finally starting to do great...and they should be rewarded...with our money.


Reread my posts.

I am not saying GameMaker should be free nor should any of the exports should be free.
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#48 chance

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Posted 26 February 2012 - 10:39 PM

You seem to have this notion that I just blatantly hate YYG, which is not the case at all.

No, not at all. I know you're a fan. And I understand your concerns about pricing structure.

I don't agree with your viewpoint, but it's not totally unreasonable. Just mostly unreasonable, in my opinion. :wink:
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#49 time-killer-games

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Posted 26 February 2012 - 11:37 PM

I partially agree with mr rpg, but there are some things to be concerned about that don't need to be posted hear. It's something that may be upsetting but really who doesn't want to make a couple extra bucks? If this is yoyos purpose in what they are doing, does it actually matter? They are free to sell their product how they please it's their own property.

Could someone please answer my question [an admin] will html5 include Macintosh export in the future or is that a studio-only functionality? Is there a studio discount for html5 buyers? Thank you.

#50 Mayhem Games

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Posted 27 February 2012 - 01:41 AM

Why would Game Maker:HTML5 include Mac export? If you already own HTML5 you get an upgrade to Studio with the HTML5 extension, you could buy the Mac extension if they release one.
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#51 Derme

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Posted 27 February 2012 - 09:07 AM

I partially agree with mr rpg, but there are some things to be concerned about that don't need to be posted hear. It's something that may be upsetting but really who doesn't want to make a couple extra bucks? If this is yoyos purpose in what they are doing, does it actually matter? They are free to sell their product how they please it's their own property.

Could someone please answer my question [an admin] will html5 include Macintosh export in the future or is that a studio-only functionality? Is there a studio discount for html5 buyers? Thank you.



Why would Game Maker:HTML5 include Mac export? If you already own HTML5 you get an upgrade to Studio with the HTML5 extension, you could buy the Mac extension if they release one.


Alright so, looking back at previous posts...


Also, do 8.1 users get GMS for free? Or is it an entirely seperate development tool (which would kinda answer my first question).
I assume it's a new tool otherwise if it's just a more featurefull version of GM8.1 they'd just call it 8.2 or 9.. Also it'd make the numbered series absolete..

GMS is an entirely separate product, so GM8.1 users will have to buy it. It's GMHTML5 users who get Studio free with just the Windows, Mac and HTML5 exports enabled. For them, the only extras that need to be purchased are the mobile exports.

GM9 is the future unifying rewrite that will merge the Windows-based GM and Mac-based GM together, and that will come after GMS.

GameGeisha


Game Maker 8.1 -> Will die a slow and painful death (According to Mike)
Game Maker HTML5 -> Free Upgrade -> Game Maker Studio with Windows, Mac and HTML5 exporters. (The rest of the exporters need to be brought)

Game Maker 9 (A separate product) will turn up in the next year or so unifying Standard + Studio into 1 awesome package.


And now I'll go back counting down the days till the GDC...
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#52 King Tetiro

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Posted 27 February 2012 - 05:11 PM

And for a company that tries to market towards younger people, they must be idiots to think a child can purchase Standard, Studio, and then those exports with allowances.


This statement is just blatantly false. I don't know how you can honestly believe it.

GameMaker Studio is being launched at GDC, Game Developers Conference. That should be your first clue that GM:Studio is not being marketed towards children who are dependant on allowances.

Child: Mom, I want to develop games. If I do a few more chores will you give me the money?
Mom: Sure Son. How much do you need?
Child: $2,100 for an all access pass to GDC.
Mom: No problem. Just make sure you do a good job cleaning up the kitchen.
Child: And $1,500 for a plane ticket and hotel, it's in San Fransisco.
Mom: Empty the cat litter as well.
Child: All the other kids are going.


Despite having disagreements on Toast's thoughts from time to time, I agree with him on this. GMS is being launched at GDC which isn't filled with children. It's adults, investors, developers. Anything to do with the development of games.
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#53 Desert Dog

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Posted 27 February 2012 - 09:23 PM

I've been using GM since 2005, and while I am not as experienced as many other users here, I've nevertheless followed GM since then. As soon as YYG started making us pay for every new version, that is when I started to begin a dislike for the company


Sounds tragic, until you start to count up the free upgrades that YYG's did give out. Oh, wait, turns out you didn't need to pay for each new version at all. Whoops. The only new version people had to pay for was GM8 from GM7. And even then if you bought GM7 6 months or so before GM8's release, you got a free upgrade. ( like me ^_^ )

So yeah, when you say 'every new version' you just mean 1, right? Or do you also describe GM-html5 as a 'version'. you had to pay for. (it's a seperate product.)
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#54 Mr. RPG

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Posted 27 February 2012 - 10:29 PM

I think that chance is the only one in this topic who actually understands what I am trying to say.
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#55 Desert Dog

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Posted 27 February 2012 - 11:57 PM

I think that chance is the only one in this topic who actually understands what I am trying to say.


No, I understand what your trying to say. (I think)

You have GM8.1. You want an iOS export(or something like that). You'd prefer to pay $100(or whatever) something ontop of the GM8.1 you've already bought, and get iOS export.

Instead, you fear you have to pay $$$ for the 'base' GM package, (PC, Mac, html5(?)) and then have to pay extra for the iOS export you want.

That's fair enough. You're also throwing a lot of nonsense statements in with your fear, like 'having to pay for every version' which are blatantly untrue. When people challenge these statements your left frustrated that your real concern isn't being addressed.


Now, look at YYG's history. Free upgrades from GM6 (a version they didn't hold) to GM7. to an extent, a good amount got free upgrades from GM7-8, and they held the price at $2(0/5) for GM8 for some time before increasing it $40, or whatever it is. So the upgrade was pretty cheap for GM users, and people like me got it free.
GM8.1 was, of course, a free upgrade for all.

GM-html5 is a new product. In beta, and for a limited time, it's being offered at a $99, which we're told is half price. Those who signed up for the mailing list, got a further $20 off.

These people who purchased GM-html5 are going to get GM-studio for PC, mac,+html5 for free. That is to say, for me, and my fellow HTML5 users, your concern doesn't apply.

For you, as a GM8.1 user, you need to know what happens to you. Do you get an upgrade to GM studio, base studio too?(maybe without the html5).

Do you get a discount off the base GM studio at least?

History would suggest that you'd get a discount, or at least, the ability to buy it while it's in beta, for a good chunk off the final price.

But I agree, this is something you obviously would want to know. Unfortunately, this is something that it's highly unlikely we'll know about for some time.
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#56 Mr. RPG

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Posted 28 February 2012 - 12:36 AM


I think that chance is the only one in this topic who actually understands what I am trying to say.


No, I understand what your trying to say. (I think)

You have GM8.1. You want an iOS export(or something like that). You'd prefer to pay $100(or whatever) something ontop of the GM8.1 you've already bought, and get iOS export.

Instead, you fear you have to pay $ for the 'base' GM package, (PC, Mac, html5(?)) and then have to pay extra for the iOS export you want.

That's fair enough. You're also throwing a lot of nonsense statements in with your fear, like 'having to pay for every version' which are blatantly untrue. When people challenge these statements your left frustrated that your real concern isn't being addressed.


Now, look at YYG's history. Free upgrades from GM6 (a version they didn't hold) to GM7. to an extent, a good amount got free upgrades from GM7-8, and they held the price at $2(0/5) for GM8 for some time before increasing it $40, or whatever it is. So the upgrade was pretty cheap for GM users, and people like me got it free.
GM8.1 was, of course, a free upgrade for all.


GM-html5 is a new product. In beta, and for a limited time, it's being offered at a $99, which we're told is half price. Those who signed up for the mailing list, got a further $20 off.

These people who purchased GM-html5 are going to get GM-studio for PC, mac,+html5 for free. That is to say, for me, and my fellow HTML5 users, your concern doesn't apply.

For you, as a GM8.1 user, you need to know what happens to you. Do you get an upgrade to GM studio, base studio too?(maybe without the html5).

Do you get a discount off the base GM studio at least?

History would suggest that you'd get a discount, or at least, the ability to buy it while it's in beta, for a good chunk off the final price.

But I agree, this is something you obviously would want to know. Unfortunately, this is something that it's highly unlikely we'll know about for some time.


I don't have 8.1. Despite that I dislike GameMaker Studio, I actually will be buying it (unless the base price is absurd.. it should be the same as GM8.1 if anything)

What I want is there to be NO GM:HTML5 and NO GameMaker Studio and instead GameMaker 8.1 allows you to export iOS/Android/HTML5 etc. files (by purchasing them)

It is being planned (as far as I know and what you guys have said) that GameMaker Studio will require a fee (you get Mac/Windows) then you start paying more for iOS/Android. This is absurd for someone who already owns GM8.1.

Do you understand better now Desert Dog?

Edited by Mr. RPG, 28 February 2012 - 12:37 AM.

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#57 Desert Dog

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Posted 28 February 2012 - 12:52 AM

What I want is there to be NO GM:HTML5 and NO GameMaker Studio and instead GameMaker 8.1 allows you to export iOS/Android/HTML5 etc. files (by purchasing them)


Heck no. Keep 'em seperate. I'd like GM-html5 to stay seperate from GM studio, although I suspect that it might merge into GMS.
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#58 Mr. RPG

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Posted 28 February 2012 - 01:14 AM

What I want is there to be NO GM:HTML5 and NO GameMaker Studio and instead GameMaker 8.1 allows you to export iOS/Android/HTML5 etc. files (by purchasing them)


Heck no. Keep 'em seperate. I'd like GM-html5 to stay seperate from GM studio, although I suspect that it might merge into GMS.


I thought NPT or chance said it was being merged.
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#59 Lightang3l

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Posted 28 February 2012 - 09:23 AM

Yes yes... that's all fine, but is GMS faster than GM8.1 for windows games? Because if it isn't you can just buy GM8.1 and be done with it... :rolleyes:
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#60 interpolicer

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Posted 28 February 2012 - 11:27 AM

I sincerely hope there's a GM:Studio lite with only windows export and the mandatory splash screen (please, no more loading bars!).
And then the exporters as a pay-as-you-want deal. I'd really like to try Studio out before committing the money for it.

Of course, buying the base package, you will get the Win/HTML5/Mac exports.

Will there be Windows Phone7 export?
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