I partially agree with mr rpg, but there are some things to be concerned about that don't need to be posted hear. It's something that may be upsetting but really who doesn't want to make a couple extra bucks? If this is yoyos purpose in what they are doing, does it actually matter? They are free to sell their product how they please it's their own property.
Could someone please answer my question [an admin] will html5 include Macintosh export in the future or is that a studio-only functionality? Is there a studio discount for html5 buyers? Thank you.
Why would Game Maker:HTML5 include Mac export? If you already own HTML5 you get an upgrade to Studio with the HTML5 extension, you could buy the Mac extension if they release one.
Alright so, looking back at previous posts...
GMS is an entirely separate product, so GM8.1 users will have to buy it. It's GMHTML5 users who get Studio free with just the Windows, Mac and HTML5 exports enabled. For them, the only extras that need to be purchased are the mobile exports.
Also, do 8.1 users get GMS for free? Or is it an entirely seperate development tool (which would kinda answer my first question).
I assume it's a new tool otherwise if it's just a more featurefull version of GM8.1 they'd just call it 8.2 or 9.. Also it'd make the numbered series absolete..
GM9 is the future unifying rewrite that will merge the Windows-based GM and Mac-based GM together, and that will come after GMS.
Game Maker 8.1 -> Will die a slow and painful death (According to Mike)
Game Maker HTML5 -> Free Upgrade -> Game Maker Studio with Windows, Mac and HTML5 exporters. (The rest of the exporters need to be brought)
Game Maker 9 (A separate product) will turn up in the next year or so unifying Standard + Studio into 1 awesome package.
And now I'll go back counting down the days till the GDC...