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Anyone else excited?


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#101 NakedPaulToast

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Posted 13 March 2012 - 04:30 AM

GM has already aimed at 12-14 year olds and hobbyists by using the name "GameMaker" itself.




Is Adobe's PageMaker software aimed at kids as well?
What about Barcode Maker? I'm guessing not to many 12-14 year olds are making products that require scannable barcodes.
And MapMaker, only $495(US).
PatternMaker, the complete studio version $2,499.

Simply appending Maker to the end doesn't target software at kids.
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#102 True Valhalla

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Posted 13 March 2012 - 06:16 AM

PatternMaker, the complete studio version $2,499.

Simply appending Maker to the end doesn't target software at kids.


I heard PatternMaker has the opposite problem - it's commonly perceived as a product for 80 year old woman.
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#103 Desert Dog

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Posted 13 March 2012 - 06:49 AM


PatternMaker, the complete studio version $2,499.

Simply appending Maker to the end doesn't target software at kids.


I heard PatternMaker has the opposite problem - it's commonly perceived as a product for 80 year old woman.


Your confusing it with PaceMaker, silly.
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#104 chance

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Posted 13 March 2012 - 11:40 AM

Nothing riles up GameMaker users like the claim that GM is only aimed at kids, or that it's a kid's toy. At the first hint of that suggestion, we'll drop everything and argue.

Obviously, we all suffer from some "repressed anxiety" about our self image. :wink:
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#105 Robert3DG+

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Posted 13 March 2012 - 06:58 PM

Hmm. Interested in what this next GM related surprise will be. I keep anxiously checking the twitter app on my hone scanning for YYG staff tweets. Sounds like it's gonna be a good one Posted Image
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#106 daman123125

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Posted 13 March 2012 - 10:21 PM

GM has already aimed at 12-14 year olds and hobbyists by using the name "GameMaker" itself.




Is Adobe's PageMaker software aimed at kids as well?
What about Barcode Maker? I'm guessing not to many 12-14 year olds are making products that require scannable barcodes.
And MapMaker, only $495(US).
PatternMaker, the complete studio version $2,499.

Simply appending Maker to the end doesn't target software at kids.

I guess that's true. Haven't looked into many Maker products.
GM still advertises ease of use, and "not having to write a single line of code" which aims towards less experienced users.

Edited by daman123125, 13 March 2012 - 10:31 PM.

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#107 chance

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Posted 14 March 2012 - 11:05 AM

GM still advertises ease of use, and "not having to write a single line of code" which aims towards less experienced users.

GameMaker is accessible to less experienced users. But it doesn't "target" them exclusively.

Not understanding that difference is what starts these silly arguments.
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#108 Desert Dog

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Posted 14 March 2012 - 07:27 PM

GM isn't a tool for kids to make games with.

GM is *the* tool for kids to make games with.
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#109 daman123125

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Posted 14 March 2012 - 08:57 PM


GM still advertises ease of use, and "not having to write a single line of code" which aims towards less experienced users.

GameMaker is accessible to less experienced users. But it doesn't "target" them exclusively.

Not understanding that difference is what starts these silly arguments.

I never said it targeted them exclusively... the ease of use targets towards less experienced users, and Studio aims towards more serious developers.

Studio further expands its boundaries by also catering to serious indie developers who want an easier albeit pricey method(but still very cheap compared to alternatives) into multiple markets.

I think it's nice that GM can cater to a broad audience.


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