Yay! Sounds great - but how about better terrain generation? As far as I could see, the game started with 100% random blocks, so it didn't give the greatest impression...
Multiplayer Minecraft Engine
Started by kibblesbob, Feb 10 2012 05:29 PM
25 replies to this topic
#21
Posted 15 February 2012 - 02:23 PM
#23
Posted 28 February 2012 - 10:33 AM
I downloaded the source, ran the server then ran the client...
As soon as I connect, BAM!
Yes I unzipped it and yes I didn't mess around with anything. So whats up?
As soon as I connect, BAM!
___________________________________________
ERROR in
action number 1
of Draw Event
for object obj_cam:
Error in code at line 3:
d3d_set_projection_ext(x,y,z+27,x+camx,y+camy,z+27+camz,0,0,1,80,1.33,.5,1024)
^
at position 29: Unknown variable zYes I unzipped it and yes I didn't mess around with anything. So whats up?
#24
Posted 29 February 2012 - 05:44 AM
i might have accidentally changed the 'z' variable in the create event to something else, I'm going to go look.
#25
Posted 24 July 2012 - 07:47 AM
Thanks,
Zesterer
P.S: Sorry for bumping such an old topic, I thought it a waste to make an entirely new one.
Edited by Zesterer, 24 July 2012 - 07:47 AM.
#26
Posted 02 October 2012 - 03:07 AM
Sorry for posting on an old topic but I found the fix to this error:
Simply add
It should work!
ERROR in
action number 1
of Draw Event
for object obj_cam:
Error in code at line 3:
d3d_set_projection_ext(x,y,z+27,x+camx,y+camy,z+27+camz,
0,0,1,80,1.33,.5,1024)
^
at position 29: Unknown variable zSimply add
z = 0;to obj_cam's create event under
zdir = 0;.
It should work!
Edited by GameNox, 02 October 2012 - 03:08 AM.
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