I was reading through functions when I came across the "keyboard_check_direct" one in regards to bringing back an out of focus window and I thought "Hey, that sounds like I could use it to...oh yeah, I posted that. Let's check." And sure enough there were several responses.
The reasons are semi-legitimate, as I'm creating an "unofficial sequel" to a creepypasta platform game (whose anonymous creator seems to have dropped off the planet) that used a lot of "fourth wall" breaking effects (including hiding the game as a process while faking a game over, then coming back and dragging the player to Hell). If you're worried that you're helping me create some form of malware, I could just kill taskmgr.exe in a step command without waiting for them to hit the relevant keys...much easier than disabling the keys. However, that would be counter-productive.
I actually don't know what I'm going to have connected to this event, but I'm imagining that the player would want to ctrl-alt-del out of either a scary part, or a blank part thinking the game froze. I want to have "something" happen when the command is pressed to encourage them to not close it down, so it'll probably just be a sound file (I'm sensing "laughter").
I considered a screamer, but that's the cheapest form of horror.
[EDIT]: On an unrelated note, I think I put this in the wrong board. I assumed just because I was using GM8, but really the questions probably apply to all versions. I'll put my next question in a different board (which will hopefully be the right one).
Edited by Harmonex, 12 February 2012 - 02:27 AM.