I've got a really bizarre problem to do with the inbuilt 'game_save' and 'game_load' functions when I use them in my game. I can't pinpoint it down to what piece of code isn't working so I can't post anything of that nature here for now unless I find out suddenly :/
I created a main menu which has a 'new game' and 'continue game' option. I wrote the code so that I could save by pressing space during the main game so I could test it, when I exit from the main game to the main menu and press continue it loads perfectly. I can also save it as a file so I can select different ones and they all work.
But when I exit my game, and re-open it, to test if it'll open after the game has been closed, when I go to continue on my main menu and open any file, it crashes the game, even though it worked when I saved and loaded while the game was running. What in the name of...
I tried making a separate room for loading games in to see if it was to do with the controls in the step event of my menu object but they weren't bugged out at all.
Does anyone have any ideas what might be happening? I really am completely lost on this one.
Cheers x
Edited by Cloud Architect, 07 February 2012 - 05:54 PM.











