I don't know
#1
Posted 05 February 2012 - 07:32 PM
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The problem is I make a little multi-player game using mplay functions, when I run it twice, one as host and the other is client, there is no problem, but If I run it at two different computers at one network both computers using Windows 7 they can't connect together.
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I thought that is the problem is in my code so I tried to use the multi-player sample from the official samples [pong.gmk] ---> the same problem
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Note: I use game maker 8.
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I'm sorry - My English is tooo bad
#2
Posted 05 February 2012 - 07:48 PM
First of all , this is not the right forum , try next time posting in the Novice Q&A forum.
Secondly:
-Did you try to play any network games (that are not made by GM) on these computer?
-Did you check if the fire wall is blocking your game ?
-Did you inter the right IP ?
Try to re check and reply , but be sure it's not neither a game maker problem nor a windows 7 problem because i have windows 7 and i had network on two computers , however , the GM netwrok example works perfectly !
Ahmed.
#3
Posted 05 February 2012 - 08:16 PM
Hello, Ahmed , welcome to the gmc.
First of all , this is not the right forum , try next time posting in the Novice Q&A forum.
Secondly:
-Did you try to play any network games (that are not made by GM) on these computer?
-Did you check if the fire wall is blocking your game ?
-Did you inter the right IP ?
Try to re check and reply , but be sure it's not neither a game maker problem nor a windows 7 problem because i have windows 7 and i had network on two computers , however , the GM netwrok example works perfectly !
Ahmed.
-mmm I'll try tomorrow because I'm talking about my university computers.
- about the ip I entered a blank (empty string), as I know for local network.
- and I'll check the permissions that I have on my account at the university.
thank you mr.Ahmed
#4
Posted 05 February 2012 - 08:32 PM
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