So the client won't be changing the health variable over time since it is turned off so it is all up to the server. The server can't also specifically target a single username and regenerate that variable for him because there will be too many players (hope you know what I mean).
All of player's variables are stored in a single INI file. How can a user' health regenerate while he is not logged in a client program? I was thinking of using ds stacks and list commands but I don't that will work. Also I don't want to use SQL (unless I really need to).
Thanks in advance











