Press either key 1 (mouse), 2 (keyboard), or 3 (joystick) to change controller mode.
If mouse mode:
-Use mouse to move the paddle.
-Left click whether to release ball, shoot bullets, or any other action.
If Keyboard mode:
-Use the arrow keys to move the paddle.
-Press the space bar whether to release ball, shoot bullets, or any other action.
*Obviously joystick mode is simple to guess how it works but it is not fully tested*
Another thing, press Enter to pause the game and Shift for un pausing.
NEW UPDATES 02/16/12
-Fixed few bugs from paddle and ball
-Fixed ball freeze when finishing clicking power (only when grab power is obtained)
-Determine which power is received from the background color (only for fireball and mouse clicking power)
-Add turbine action for keyboard
-Asteroids and dragons are now a probability to appear itself in the room
-place dragon closer to walls
-decrease time range for thunder to appear.
-Added new critters (goul bugs & bouncer)
-Fixed speed determination when releasing ball.
-Allow time freeze with time freeze effect when received the mouse clicking power
-New and better vortex effect.
-Fixed earthquake effect after passing a level (usually when not in full screen)
-Fixed part where window goes out of bound when shaking
-ADDED TWO MORE LEVELS!
NOTE: This game is still in the making but you’ll find here one level of demonstration only. The final version will contain many ways of entertaining yourself with this. Also should have 100 levels but no save point option (this is all about how far you can reach and how high is your score).
For any commentary, suggestion (really appreciate this), and reviews would be delightful (I this page please). Please try out my game. Hope you enjoy!
If any problems or for those who collaborated but not see their name in it (pressF1) please let me know through this page. Thank you!
Edited by MisuMen49, 14 April 2012 - 01:45 AM.