Game Design Series
Posted 03 February 2012 - 06:14 PM
Posted 04 February 2012 - 02:56 AM
There's also lots of inconsistencies, like bullet points where all but one start with capitals. References where they mostly state the URL as "Retrieved from", but one doesn't.
Sorry but I can't help but get distracted by these things. It's a curse!
Posted 04 February 2012 - 02:19 PM
I have finished writing a series of articles about game design. In a struggle with my CMS system some posts don't have all the content on them. You can also find a Google doc with all the posts in one doc here
Hello, thanks a lot. Well done.!!!!!!!
I like your articles very much...yes!
May I ask a question? Can you make PDF files for these game design articles? Then we can print your articles easily. Please consider my suggestion. Thank you very much.
Edited by round, 04 February 2012 - 02:19 PM.
Posted 04 February 2012 - 02:19 PM
Page 2 : There is nothing but a header and footer on this page. The footer also blends with the body of the text on certain pages.
Abstract ; Short and uninformative. In journals and the like the abstract is used to give the reader a peak at the article so they can decide if they want to A) Read it and/or Buy it. Yours would accomplish neither.
There's a lack of consistency with bullet points, in particular whether or not the begin with a capital or not and well it just reads like an essay. I can see it is one with the course code but essay's don't need to read like essays, if they can read like articles it makes them seems a lot more professional.
I did like the diagram under the heading Traditional Design , I don't see a reference anywhere so I assume you made it, good work. Overall it was kind of interesting to read some of it but I feel it covered a lot but didn't go into detail in everything.
Posted 07 February 2012 - 05:31 PM
I'm sure it's an interesting read, but I keep getting distracted by the feeling that it's an essay written for an assignment, plagued with spelling mistakes and typos
It is an essay written for a school assignment . Sorry about all the typos and spelling mistakes, I was to lazy to go over 30+ pages looking for typos and spelling mistakes. The PDF and Google Doc versions are almost exact replicas of the assignment that I turned in and they have less spelling mistakes and typos, but there still are a lot of them. I have a feeling that not that many people will be looking at my paper and that it wouldn't be worth my time to fix it up.
On my screen page two is the start of the table of contents. Most of the pictures came from http://www.lostgarden.com/. I don't how referencing those diagrams slipped past me. If anyone wants to share this article elsewhere let me know and I'll definitely fix the references to the graphics, and I'll look into all the other problems, but most likely no one else but you guys will look at this article, so I don't feel that much of a need to fix things, except for those diagrams, I feel bad about not having included references on those.
Page 2 : There is nothing but a header and footer on this page...
I did like the diagram under the heading Traditional Design , I don't see a reference anywhere so I assume you made it
Posted 08 February 2012 - 12:07 PM
The problem is lack of depth. You included so many different topics, that you failed to provide much depth about any single one. You also included discussion about marketing, publishing, platform technologies. These are related to design, but belong in a separate article.
Your article would be better, if you selected just one or two design aspects, and investigated those thoroughly. For example, you could discuss design strategies (traditional vs. incremental), and the player's role in post production. This would allow you to dig deeper, and discuss multiple viewpoints on these topics. Most importantly, you could contribute more of your own viewpoint.
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