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ProGames™: Expanding the Horizons


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#51 MonkeyMaw

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Posted 28 April 2012 - 03:36 AM

Let me be 100% honest here. I can appreciate the effort you have put into the site, the store, and even into the games. After really taking a look at everything, even the youtube videos, I can only conclude that you are a young person with big aspirations and very little knowledge with this stuff. The following is merely opinion and my firm stance on why this is all so hard to take seriously.

First, you have everything trademarked, copyrighted, and terms of use everywhere. I believe that one should protect their intellectual property, but I believe it could be over done, as in this case. It's interesting to me that you linked to 2DBoy. To me they are considered professional independent game developers. With that said, I'd like you to count all the trademarks and copyright symbols on their website, related to either their name and or games. I think I spotted one! I just think that if you are going to try to be professional, then start by examining how real professionals do things. Littering everything with trademarks and copyrights does nothing but show an incredible amount of entitlement and paranoia.

Second, the website seems to be based on how great Brandon Orner is, and not about what the site is intended to be for, which is games. Sure you have some pictures of some games. There are no demos and I had to search around on youtube to even find any videos. The about page really needs work. It's just odd to refer to yourself in the third person and then to discuss how "He" knows this and that. I'm not going to say the design is bad at all. I've seen far worse.

Third, it's great that you are making the games and the art solo, but I think you need more practice. The screens make the games look very low quality and while I can safely agree that sometimes gameplay out weighs graphics, I cannot see this with these games. I've seen the play-throughs and it looks as if you have just learned GameMaker and you are excited to throw everything you make out there! I'm not sure how you can logically believe that people will buy these games without playing a demo or seeing some video etc. After watching you play-through those two games and even seeing the same ending screen in both games, I realized that this is all either a joke, or just an attempt to make a few bucks.

I've read every post here and I understand you do not take constructive criticism well. That's fine and if you wish to ignore my post as well, you have a right to do so. However, people are sharing their opinions and criticisms to help you. I do wish you the best of luck and if you can take some our advice and rectify a few things, I may even visit your site again :)

Edited by MonkeyMaw, 28 April 2012 - 03:40 AM.

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#52 ProGames™ Company

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Posted 28 April 2012 - 04:05 AM

The company site is for the games and the people (the whole company). The store is for the games only.

I'll use less tm symbols xD. Got carried away.

I've been programming for years and am very experienced at gm, c++, quickbasic, visualbasic, and java.
I think the screenshots look good. I may upload new trailers though.

I am a young adult who started his own company.

We are very professional. Btw, I'll try to get some demos up soon.

Those two playthroughs were the same game. That game has 3 minigames with 2 modes. The ending screen was the screen for when you get past the game in one mode.

Thanks for your suggestions.


Btw, by screens did you mean the cover art for the games on the site?
If anyone is interested, we could use a cover art designer now that we're selling CD copies of games.

Edited by ProGamesUSA™, 28 April 2012 - 04:13 AM.

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#53 MonkeyMaw

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Posted 28 April 2012 - 04:22 AM

I've been programming for years and am very experienced at gm, c++, quickbasic, visualbasic, and java.

I'm sorry Brandon but to be honest, it's irrelevant. John Carmack is very experienced. He does not run around talking about how good he is though, he lets his games do the talking.

I think the screenshots look good.

Fair enough. If those screens represent the best you can do and you think they are effectively showing the quality of the game, then all good. Let's just hope customers feel the same way. If they don't, then you your sales will reflect that.

Those two playthroughs were the same game.

Oh you're right, I apologize for that error!

Thanks for your suggestions.

Anytime. I'm sure you didn't want to hear it all, but I'm just trying to help :)
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#54 ProGames™ Company

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Posted 28 April 2012 - 04:26 AM

So if anyone is interested in being a cover art designer, reply here or send an email!
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#55 ProGames™ Company

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Posted 28 April 2012 - 06:29 PM

A demo is now available on the store! Check it out!
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#56 GameGeisha

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Posted 29 April 2012 - 01:45 AM

You are clearly nowhere as professional as you think you are.

When I downloaded the demo, the first thing I noticed is the ad-supported host. As a professional company, you should either pay to get rid of the ad screens or use another host that doesn't have them, because they unnecessarily cheapen you from a business perspective. As MonkeyMaw already said, go look at a few websites belonging to real professional game companies and see the difference.

After downloading the demo, the link that your installer dropped on my start menu doesn't even work. Then I navigated to the install directory and realized that you misspelled the target in the start menu link. I should not have had to troubleshoot this --- had I been a real customer, you would have just lost a potential sale.

When I opened the readme.txt to get a feel for how the game works, I just had to wonder if you have ever read a proper EULA in your whole life. It reeked of inflated egos, and demonstrated a total lack of business sense and maturity. Just to give a taste of it for other readers of this topic:

Stealing, Copying, Uploading to the internet, and making illegal copies of a commercial
game IS ILLEGAL!!! DO NOT DO IT!!!

Come on. If you were 8, I would think this is somewhat cute and righteous. But as a young adult, this looks pompous and foolish --- you should have used more appropriate vocabulary and writing styles to express this idea, especially now that you are in a business environment.

Then I started playing the game. The graphics demonstrate a complete ignorance for colour theory --- most of the in-game text camouflaged right into the background, the HUD was a strain to look at and the background texture hides bottomless pits until I was right next to the edge. The gameplay is a familiar Mario-Kart-ish style, but the physics were very poorly executed, and the controls were not documented nor taught in-game.

Stop using "classic" and "retro" as a crutch for producing poorly made games and handling business badly. That excuse is getting as old as the one with the dog having homework for breakfast. Being young does not absolve you of responsibilities to learn about and honour what the market demands of you.

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#57 ProGames™ Company

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Posted 29 April 2012 - 02:45 AM

Thanks for reporting about FileDropper and it's issues. I'll be choosing another way to get demos to the people.

Thanks for the bug report. However, I think Speedy the Mouse 1 and 2 may be redone with updated HD-ish graphics.

The readmes will be re-written as a regular EULA.

I have been planning on redoing Speedy the Mouse 1 and 2, so check back soon for the NEW redone version of those 2 games!



-----------------------------------------------------------------------------------------------------------------------------------------------------

By the way, I'm looking for 2 people:

-Someone who is a good artist (for cover art design)
-Someone who is good at video editing and video animation (for trailers)
Send an email or reply here if interested.

Edited by ProGamesUSA™, 29 April 2012 - 02:52 AM.

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#58 Sir

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Posted 30 April 2012 - 04:28 PM

Ok, I'm sorry, but I was wandering the GMC and saw your post. I decided to take a look at your site, ya know, why not?

1) This has already been said before, why so many TM markers?
2) This has also been said before, the screenys look cruddy.
3) This hasnt been said before. I went to your site, then had to go to ANOTHER site just to get to your store. Why?
4) Host the download links on your site, perhaps?
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#59 ProGames™ Company

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Posted 30 April 2012 - 09:05 PM

1) I'm going to use less. Working on it.
2)Speedy the Mouse, and Speedy the Mouse SSA are being redone (new graphics)
so new screenshots will be put up on the day of its re-release. I'm working on the graphics.
3) I'm organizing the company site, at the moment, and when I'm done, the store will be moved back onto the company site, ok?
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#60 MasterOfKings

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Posted 01 May 2012 - 02:25 PM

Firstly, the TM is ridiculous. I highly doubt any of your work is actually protected under a trademark. Get rid of it.

Stealing, Copying, Uploading to the internet, and making illegal copies of a commercial
game IS ILLEGAL!!! DO NOT DO IT!!!

I'm no expert, but unless you've paid to protect your work, people can do whatever they want. Although, you may have automatic intellectual property protection.. but that won't go far for your company.

Secondly, your site's colour scheme could do with an overhaul. It's not terribly impressive. Plus, your store page uses way too many colours. Some of your links aren't even links. The store could do with being something like store.progamesusa.tk, rather than a completely different url. I would like to also point out that progames looks like programs spelled incorrectly (albeit, you can't really fix that).
I recommend actually looking into making your own site (I'm assuming you used a website builder), as it'll give you a bit more control. I did offer free web development myself, in case your interested (if so, go here - not advertising, I'm just making an offer). Plus, GET A FAVICON. Using the dot tk one makes the site look heavily unfinished.

I'm not sure that your site sells your game very well. Actually getting to any sort of download, or purchase link was very difficult (there's a demo to [some of] these games?). The site titles aren't done (Speedy Mouse page title was down as Home).

Overall, your site is both unfinished and difficult to use.

.TK looks terrible still. I simply won't visit a .TK address. If the owner can't even invest a few dollars on a domain name, how can you expect any investment in the content or quality?

I use a .tk address... Although, anything that ends up being available will only ever be free.

Edited by MasterOfKings, 01 May 2012 - 02:26 PM.

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#61 ChaosWormz

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Posted 01 May 2012 - 02:42 PM

I highly doubt any of your work is actually protected under a trademark

I highly doubt he could even trademark these game names even if he wanted to especialy not "Brandon's Adventures" the name is to basic.

Edited by ChaosWormz, 01 May 2012 - 02:42 PM.

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#62 ProGames™ Company

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Posted 01 May 2012 - 08:37 PM

As said over 3 times already in this topic, trademarks are FREE. Registered trademarks are not free. Everything is trademarked.
Brandon's Adventures is trademarked. It is the name of a series.
"BASIC"? It's not basic. Look at other names.
Mario - a person's name as the series name.
Medal of Honor - a name of a medal from the army.

In case you guys don't know, law says that if you steal content that someone else owns, you can be fined up to $150,000.


This topic isn't the govt. trademark FAQ. I've already said what trademarks are, and if you can't look back in the topic to see those answers, then that's pretty sad.
All of my stuff is trademarked.

My company name is perfectly fine. I have had that company name in mind since I was a little kid, and I'm using it as my company name.

I'm working on the site. I am only ONE person working on 3 games at once, ok?

I'm keeping .tk.

You know Visceral Games, makers of Dead Space? Their stuff is trademarked, too.

My things are trademarked and copyrighted, I'm keeping .tk. I'm not changing anything, end of subject.

Trademarks and copyrights are automatic, and are placed on original content when it is released.

Edited by ProGamesUSA™, 01 May 2012 - 08:52 PM.

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#63 GenoDoucette

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Posted 01 May 2012 - 08:53 PM

As said over 3 times already in this topic, trademarks are FREE. Registered trademarks are not free. Everything is trademarked.
Brandon's Adventures is trademarked. It is the name of a series.
"BASIC"? It's not basic. Look at other names.
Mario - a person's name as the series name.
Medal of Honor - a name of a medal from the army.

In case you guys don't know, law says that if you steal content that someone else owns, you can be fined up to $150,000.


This topic isn't the govt. trademark FAQ. I've already said what trademarks are, and if you can't look back in the topic to see those answers, then that's pretty sad.
All of my stuff is trademarked.

My company name is perfectly fine. I have had that company name in mind since I was a little kid, and I'm using it as my company name.

I'm working on the site. I am only ONE person working on 3 games at once, ok?

I'm keeping .tk.

You know Visceral Games, makers of Dead Space? Their stuff is trademarked, too.

My things are trademarked and copyrighted, I'm keeping .tk. I'm not changing anything, end of subject.


calm down.
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#64 ProGames™ Company

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Posted 01 May 2012 - 08:58 PM

Sorry, it's just I've answered the question "What are trademarks and copyrights" over and over on this topic already. If something is trademarked, that means you came up with it, and you own it. I came up with and own all of my company's content, games, etc. So, therefore, everything is trademarked.
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#65 GenoDoucette

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Posted 01 May 2012 - 09:58 PM

Sorry, it's just I've answered the question "What are trademarks and copyrights" over and over on this topic already. If something is trademarked, that means you came up with it, and you own it. I came up with and own all of my company's content, games, etc. So, therefore, everything is trademarked.

Then if everything is already trademarked, you don't have to put the trademark sign next to everything you make.
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#66 MonkeyMaw

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Posted 01 May 2012 - 10:04 PM

You know Visceral Games, makers of Dead Space? Their stuff is trademarked, too.

Like millions of other companies. It's normal to protect your properties. Do they plaster it over everything on the Visceral Games site though?

In case you guys don't know, law says that if you steal content that someone else owns, you can be fined up to $150,000.

Haha. I applaud your efforts, but that information you posted does nothing but help you think everything is safe. I'd be upset if anyone took something of mine, but without a ton of money for legal action, there is nothing I could really do.

My things are trademarked and copyrighted, I'm keeping .tk. I'm not changing anything, end of subject.

Well, never say never. I mean someone else owns ProGames. It was copyrighted in 2009.

Edited by MonkeyMaw, 01 May 2012 - 10:27 PM.

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#67 Desert Dog

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Posted 01 May 2012 - 10:20 PM

On your home page, your links to facebook/youtube. They aren't clickable.

Just remember websites have to have GM content, o.k? Your site just links to another of your site which has GM content...! :tongue:

Well, good luck. I think your heading in the right direction, but got lots of polishing to do, and lots to learn. Which is all part of the fun. :thumbsup:
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#68 ProGames™ Company

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Posted 01 May 2012 - 10:54 PM

@MonkeyMaw
That's PROgames.pro, which is just a fan site for news on other companies games.
That's a different name, because we are ProGames, that's PROgames.pro.

@Desert Dog
Thanks for the report, I'll make them clickable, one sec...

BTW, it's May 1st, and no one has contacted me about joining the contest,so if no ones contacts me soon to join the contest, I'll have to take the contest down and put the contest back up after the games' release.

Edited by ProGamesUSA™, 01 May 2012 - 10:57 PM.

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#69 MonkeyMaw

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Posted 01 May 2012 - 10:56 PM

So I could use the name activision, since they spell it Activision? I could be yoyo games then? If that's true ... sweet!

EDIT: That was sarcasm, I'm sorry but I had to! Anyhow, good luck man. I'm not sure why I keep coming back to this thread, I'll stay away now.

Edited by MonkeyMaw, 01 May 2012 - 11:28 PM.

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#70 ProGames™ Company

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Posted 01 May 2012 - 10:59 PM

:dry: That's not what I meant...

Btw... how do you change the .tk favicon?

Edited by ProGamesUSA™, 02 May 2012 - 12:07 AM.

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#71 True Valhalla

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Posted 02 May 2012 - 11:55 AM

.TK looks terrible still. I simply won't visit a .TK address. If the owner can't even invest a few dollars on a domain name, how can you expect any investment in the content or quality?

I use a .tk address...


That's probably why I've never visited your site :thumbsup:

Everything is trademarked.


So why bother throwing it in everyone's face? It looks unprofessional, which is ironically the opposite of what you're really trying to achieve with it.

In case you guys don't know, law says that if you steal content that someone else owns, you can be fined up to $150,000.


In case you don't know, the law is not uniform all over the world. In many countries, including my own, intellectual property is automatically protected by copyright law! Putting "TM" all over everything won't stop people from stealing your work (and don't be so narcissistic), and it definitely won't help you in a court case. It's stupid and amateurish, because like you said:

I have had that company name in mind since I was a little kid


Enough said?

Whoa, no, not quite...

I'm keeping .tk.


WHY? :yucky: Is $10 for a proper domain really such a hassle? Aside from saving a few dollars, there is no logical reason to use a .TK, all it does is demonstrate you're not serious about your website, and that I (as your potential viewer!) should not take you seriously.

And before you have a fit of rage, remember you posted this topic in a forum where feedback is strongly encouraged. If you don't like it, let me know and I will close the topic. Listening to people's advice instead of shunning it is extremely valuable to you, even if you don't realize it (as you obviously don't ;)).
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#72 ProGames™ Company

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Posted 02 May 2012 - 09:14 PM

.Tk is the same as .com, the only difference is that it's free. I've seen many other indie game companies use free domains.
:biggrin:

Edit: I'll get a .com hopefully soon. :happy:

Edited by ProGamesUSA™, 02 May 2012 - 09:19 PM.

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#73 MasterOfKings

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Posted 02 May 2012 - 11:19 PM

Sorry, it's just I've answered the question "What are trademarks and copyrights" over and over on this topic already. If something is trademarked, that means you came up with it, and you own it. I came up with and own all of my company's content, games, etc. So, therefore, everything is trademarked.

If you believe in this, your company isn't going to go far.

In case you guys don't know, law says that if you steal content that someone else owns, you can be fined up to $150,000.

That's an incredibly loose definition of the law in reference to stealing. What is "content"? If your image is blue, and I change it to red, is it now mine? If your game is called Bob, and I rename it Bill, is it now mine?
Don't just shove TM next to everything and assume your products are safe.

WHY? :yucky: Is $10 for a proper domain really such a hassle? Aside from saving a few dollars, there is no logical reason to use a .TK, all it does is demonstrate you're not serious about your website, and that I (as your potential viewer!) should not take you seriously.

Yes. ;)
For me, I don't put any money into anything I make with GM; which is what my site is for. So, similarly, I don't put any money into the site. It's there for my interest, and mine alone.
However, for a commercial company, .tk definitely isn't recommended.

.Tk is the same as .com, the only difference is that it's free. I've seen many other indie game companies use free domains.

.tk has a tendency to be used by scam websites, so it's reasonable why some would be worried about visiting.

Btw... how do you change the .tk favicon?

Just google favicons. I really hope you don't use a website builder...

You know Visceral Games, makers of Dead Space? Their stuff is trademarked, too.

Ironic that I finished Dead Space 2 a couple of days ago...

Edited by MasterOfKings, 02 May 2012 - 11:28 PM.

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#74 ProGames™ Company

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Posted 03 May 2012 - 12:15 AM

@MasterofKings
That's what a tm is. It's to show that you came up with the content and you own it.
Original ideas and content have the tm symbol to show that that person created it.

My stuff is trademarked because I came up with that stuff and it's all original.
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#75 Desert Dog

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Posted 03 May 2012 - 12:27 AM

And that's enough, guys. You've told him your thoughts on the TM's. He's responded. Several times.
Discussion on the web design is meant to be kept to a minimum in this forum.
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#76 ProGames™ Company

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Posted 03 May 2012 - 12:41 AM

Thanks.

If anyone is interested, we need the following very soon:
- music composer (can produce games suited for cartoon games)

- cover art designer (can draw excellent artwork for cds and cd cases)

-video editor and 2d animator (can produce good game trailers and 2d animation for cartoon intros to games)

-voice actor (female)
Please post a sample. Just something short.

Message me or send an email. ::lmao::
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#77 Terrified Virus

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Posted 10 May 2012 - 02:02 AM

Honestly, all of you other people are being jerks. No offense to anyone, but you are. Who really cares if he uses a .tk or a TM? What if he is a kid and can't make online purchases yet? Besides, most people don't even know what .tk's are, and that they are free. You normally have to get into the technology industry to learn about that. And for the record, trademarks are free.
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#78 True Valhalla

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Posted 10 May 2012 - 02:07 AM

Who really cares if he uses a .tk or a TM?


Everyone that has commented about it obviously?

This forum is about providing feedback to web developers. The general consensus is that this site/brand would be improved by not looking so amateurish. Don't call people jerks for that - that's just idiotic.
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#79 MonkeyMaw

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Posted 10 May 2012 - 03:34 AM

Honestly, all of you other people are being jerks. No offense to anyone

Honestly, you are coming off like a jerk. No offense though. As far as I know, and as True mentioned, most here were providing the criticism that this forum is meant for. There is some good criticisms here and most of them are warranted. Some of it got out of hand but the OP seemed to refuse the advice given so it's not entirely unexpected. Seems like you missed reading any of that.

Who really cares if he uses a .tk or a TM?

The .tk things matters not to some of us and those who had a problem with it specified their reasons. That's not to mean anyone in particular is right or wrong, it was all merely opinion, criticism if you will. The TM thing wasn't about having something trademarked. If you actually read the posts here, most agreed that is was just the shear number of TMs and Copyrights plastered over everything. It wasn't about him actually having a trademark or copyright, everyone is entitled. Again a failure to read.

And for the record, trademarks are free.

That's been mentioned int this thread many times and is common knowledge. Again a failure to read.

Desert Dog asked everyone to stop and we did, about 7 days ago. I can't see why you decided to ignore that post as well. Again a failure to read.
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#80 Desert Dog

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Posted 10 May 2012 - 08:12 AM

Desert Dog asked everyone to stop and we did, about 7 days ago. I can't see why you decided to ignore that post as well. Again a failure to read.


It's just that this forum doesn't allow excessive discussion over web design. See here:

Discussion should focus on content relevant to GM, but may include some comments about appearance and design.
Excessive discussion dealing ONLY with appearance/design may be removed. This is NOT a website design forum.


Some members have more than said their say about certain aspects of the design. That's great, and we appreciate feedback given on this forum, but they 'can' go a little far chatting about it. And I don't want to have to clean up posts if I can help it.

But just because some members have kept going on about it, doesn't mean that I suddenly shut you ALL up about it! Others are free to comment with their thoughts about the design, (or the pressing TM/.tk issue!) And that's all good, just not another ARGUMENT about it, please! :thumbsup:
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#81 Guma

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Posted 10 May 2012 - 03:22 PM

Okay, let's discuss some some aspects of your webpage that mostly get me stuck within.
Copyrights
Your so called "ProGames" copyright does not hold a real purposse of your game ownery, there's no more detailed information about what kind of copyright is it. Why you may need those?
Because you hold the same license. You hold the same game. If anyone shares a copy of it, what will you do? How we'll will you get out of the situation without a good aknowledgement on internet privacy laws, acts? As for this situation, i suggest you to use Creative Commons.
It's simply one click away to put up a picture to make people believe, popular websites and companies use the same type of protection and copyright.
Site navigation
It appears you use two diffrent websites, one for store and one for navigation right? We'll it's unproffesional. It might be hard for older browser platforms to load up one webpage and then load another one again, the link is diffrent and it gets messy. Both of the services might be messy to work with, you will have to edit from one page to other and so backwards to update both.
Can't you just put up the content in the same navigation bar?
Site service
Never use Weebly or Webs for website creation, they will never fit to company standarts (and it's always visible if the webpage use the service)
Game graphics
I am fine within the gameplay, it's all good, but what makes the games epic? GRAPHICS. It's an eye candy. You have to get it to make players enjoying the gameplay, graphics also shine the style of the game. What i see right now is a bunch of games kiddy drawen with Paint.
Game designer
Now that's all you need. Don't get too fast, getting a Game Designer is hard. The Game Designer has to understand what you wan't, and how you wan't the game to look.
He also can ask you to pay for hes job, so it might be tricky. Try to friend with designer, make a friendship and spend time with him, play hes favourite games, discuss about them, just make him to trust you, and so he might forget about payment at all?

Lastly, no need to over-helm on every criticism, we try to help! :)
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#82 Jobo

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Posted 10 May 2012 - 07:23 PM

I'm gonna make this post very short, and just bring up my conclusions;

1. Never on Earth will I download let alone purchase something from a site that looks like yours - terribly unprofessional design in all ways.
2. Your "progamesstore.tk" address gives a proxy error when trying to connect.
3. I've never seen a ".tk" address before. Shows just how unused it is. Why did you pick .tk?

Keep going, someday you'll have a really great website, if you listen to all the feedback and use it :turned:
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#83 ProGames™ Company

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Posted 11 May 2012 - 01:00 AM

The site will be worked on more, and the store with move back onto the company site hopefully soon.

Creative Commons License is for stuff that isn't commercial, and it states what you're allowed to do with that non-commercial free stuff.
I haven't seen companies use CC because it's not used for commercial, copyrighted, trademarked stuff.

Game companies put a license called a EULA in the readme of the games and softwares. That's what we did. We'll soon post it on the site as well under terms of use.

Edited by ProGamesUSA™, 11 May 2012 - 01:09 AM.

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#84 MasterOfKings

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Posted 11 May 2012 - 09:20 AM

It's just that this forum doesn't allow excessive discussion over web design. See here:

Honestly, that seems like a bit of a stupid rule. I can understand if by "excessive" it means something like talking about the colour of one picture for 30 posts... but the whole design? If you present a website to a forum full of critics just waiting to dig their teeth in, you should expect a lot of discussion about the content and design of the website. Ways you can improve, and the like. If we're not allowed to talk much about that, what can we say?

3. I've never seen a ".tk" address before. Shows just how unused it is. Why did you pick .tk?

Speaking for myself only, because .tk is free. To me, website.tk looks better than website.host.com.

Game companies put a license called a EULA in the readme of the games and softwares. That's what we did. We'll soon post it on the site as well under terms of use.

Who reads End User License Agreements these days? ;)
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#85 Desert Dog

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Posted 11 May 2012 - 09:45 AM

Honestly, that seems like a bit of a stupid rule. I can understand if by "excessive" it means something like talking about the colour of one picture for 30 posts... but the whole design? If you present a website to a forum full of critics just waiting to dig their teeth in, you should expect a lot of discussion about the content and design of the website. Ways you can improve, and the like. If we're not allowed to talk much about that, what can we say?


Talk about the GM content, that's what this forum is about. That content is the sole reason these website are allowed to be posted here. Members aren't interested in webdesign.. they are interested in GM content. There are other places to discuss web design on the internet, this forum's about GM.

Your last question sums this forum up, actually. This isn't really a discussion forum. People announce their websites. Members can browse and comment. Big discussions are out of place here.

Edited by Desert Dog, 11 May 2012 - 09:46 AM.

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*NEW* Word Dog - Published by Dangerous_Dave


Code: General Array Functions - GM-S friendly. sorting, shuffling. Includes a quicksort.
Use the quicksort to sort ds_lists 10-18 times faster than ds_list_sort()!

#86 MasterOfKings

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Posted 11 May 2012 - 11:58 AM

.tk domains are free? Really? Huh.. A "company" with a free domain. I'm just gonna turn around and walk away slowly

Yup. I said a while back, it would be discouraged to use .tk for commercial purposes. Especially considering .tk is blacklisted a lot.

I only read the "Accept and Continue" button

You're not the only one.
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#87 ProGames™ Company

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Posted 15 May 2012 - 11:32 PM

I haven't been on here lately, but to keep everyone up to date, the following is going on:

- Speedy the Mouse™ and Speedy the Mouse™: Sweetie Strikes Again are getting redone graphics and will be available again shortly.

- The company site is being redone from scratch and will soon be finished with a .com domain.

- GeoGames, David's company that started as a subsidiary to my company has become defunct before it started. He shut down his company because he doesn't know a whole lot of programming, so the Hooper™ and Fallo™ game series were passed on to ProGames™ and development will begin on them after Brandon's Adventures™ is released this Summer/Fall.
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ProGames™: Expanding the Horizons!

#88 ash47

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Posted 30 May 2012 - 04:00 PM

Please buy a domain name, .tk domains always look really dodgy, you get all that malware and generally bad stuff coming from .tk ....
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#89 ProGames™ Company

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Posted 30 May 2012 - 09:26 PM

Please buy a domain name, .tk domains always look really dodgy, you get all that malware and generally bad stuff coming from .tk ....


Look a few posts up. I said I'm almost done redoing the site from scratch and it'll have a .com domain.

Btw, nice poll in your signature. :thumbsup:
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ProGames™: Expanding the Horizons!

#90 NicroGames

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Posted 31 May 2012 - 09:46 AM

...I'm almost done redoing the site from scratch...

That's a good idea. Remember to change the color scheme though, the previous version was not nice to look at. Another font would be in place too, as the current one looks childish and un-proffesional IMO.

Edited by NicroGames, 31 May 2012 - 12:12 PM.

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#91 JuurianChi

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Posted 05 June 2012 - 04:12 PM

A helpful tip is to always present media in a very professional manner.
While your website and games may not garner the reception you are looking for, keep at it and you will improve over time.
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