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#21 greep

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Posted 24 February 2012 - 10:38 AM

Hi, I've written a lot of music for my game that I'm about to release, so I hope you don't mind some constructive criticism from a fellow composer :) While I really like the background tones for most of these pieces, there's two things that I think could use a lot of work in these songs:

A) As one person here has said, the songs are kinda bland. I think this is mainly because you make your background instruments massively overpower your melody. In some parts it completely drowns it out, in others the background just feels more prominent.

B) Your melodies are rather haphazard, mostly because they they lack much variation. You'll use nothing but half notes for a few measures, then nothing but quarter notes. You really need to combine different lengths to make a succesful melody, or it just sounds like a kid banging away at a piano or something ;) And don't be afraid of repitition! One thing I hear a lot in the songs is you keep changing notes in the melody, going up and down and meandering through a lot of odd notes, but noever staying long in.. I dunno what you'd call it, a "note range". This can sound okay for a little bit, but it doesn't sound very good over like 5 or more measures.

Edit: Btw, I didn't mean to make it sound like the music was bad, I did like it :)

Also, do you write a lot of music for Yal by any chance? I swear I've heard a lot of extremely similar styles in his games.

Edited by greep, 24 February 2012 - 11:08 AM.

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#22 icymx

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Posted 24 February 2012 - 09:29 PM

Thanks for your reply, constructive criticism never hurt anyone :turned:
And anyway, one of the main reasons I'm doing this is to improve, so I won't unless I know what I need to do better :)

I've never been very good at mixing, so that's probably why the backgrounds overpower the melodies, but it shouldn't be too hard to set the melodies to play louder :P

Haha yes! Some of the songs were really rushed (as in, "OMGZ I need to upload this today but I'm only half done so I need to make 5 freaking songs today BAH I will choose random notes and nobody will ever know")...

And after listening to some of Nijg's amazing music, I have started to become... I dunno... scared of repetition :/

And no, I have never written music for Yal although he may have used it without me knowing...

EDIT: Haha, just realised how rushed this post is :P

Edited by epicfish, 24 February 2012 - 09:30 PM.

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#23 JWRAC

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Posted 29 February 2012 - 10:24 AM

I absolutely love Darkest Shadows!
City of Old and Toxic Factory are pretty well done!
Keep it up I am saving ALL the packs! And will credit you where applicable in anything I release!
Thankyou for taking the time to actually make such a music project.

I hope my words make you work faster and more enthusiastically! :D
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#24 icymx

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Posted 29 February 2012 - 08:31 PM

Thanks for your comment! I know it says give credit to Epicfish in the readme, but I've had my username changed since and haven't yet updated the file. So from now on credit me as icymx where possible :)

Oh, and I think instead of doing RPG 2, I think I'll make an RPG 1 2.0, containing 5 or 6 original tracks remastered, as well as some new content :3

Stay tuned! :D
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#25 JWRAC

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Posted 01 March 2012 - 01:06 AM

Alright, I made a custom banner for kicks.
Posted Image
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#26 icymx

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Posted 01 March 2012 - 04:33 AM

Thanks! I will use that :)
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#27 icymx

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Posted 16 March 2012 - 06:08 AM

Thanks for the signature/support banner, JWRAC!
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#28 Bcm27

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Posted 16 March 2012 - 08:20 PM

Cant wait for you to release some more music packs.
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#29 icymx

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Posted 16 March 2012 - 08:58 PM

I'm working on Pack 2 - it will contain remixes of 4 of the best songs in Pack 1, plus 6 new songs.
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#30 Bcm27

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Posted 02 April 2012 - 11:41 PM

I'm working on Pack 2 - it will contain remixes of 4 of the best songs in Pack 1, plus 6 new songs.


Cant wait. :thumbsup:
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#31 icymx

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Posted 03 April 2012 - 08:37 AM

*uhh*

Sorry guys, but Pack 2 will be a little late. I hope to release it by the 15th :blink:

Also, I will rename the packs to a simple "Pack 1", "Pack 2" etc now as I don't want to be restricted to a particular genre for each pack o_O
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#32 icymx

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Posted 13 April 2012 - 12:25 AM

Sorry guys but I don't think I will be able to continue with this. It has been a great experience but I'm tied down due to school work and other music-related endeavors. If you are interested in my music, be sure to check out some of these links:

GM Music
My blog
My portfolio
My requests topic

Edited by icymx, 04 May 2012 - 07:32 AM.

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#33 Bcm27

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Posted 13 April 2012 - 12:36 AM

Sorry guys but I don't thin I will be able to continue with this. It has been a great experience but I'm tied down due to school work and other music-related endeavors. If you are interested in my music, be sure to check out some of these links:

GM Music
My blog
My portfolio
My requests topic


That's unfortunate, Ill grab a sample of your work and Ill remember you for future projects.
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#34 Tranz3d

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Posted 03 May 2012 - 08:45 PM

very cool idea!

Looking forward to other music packs
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#35 icymx

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Posted 04 May 2012 - 07:31 AM

very cool idea!

Looking forward to other music packs


Sorry, this was cancelled :(
However, you can click these links to see some (slightly more alive) things I'm doing :D

GM Music
My blog
My portfolio
My requests topic
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#36 icymx

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Posted 13 June 2012 - 11:25 AM

Big News!

This project will continue! The original post has been updated, and I will continue work on this. The project will now be running about 3 months late, but it will definitely continue.
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#37 icymx

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Posted 27 June 2012 - 07:29 AM

Here is the first song from the upcoming pack, to get a feel for what the pack will be like: Cavernous Caverns Are Generally Cavernous
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#38 icymx

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Posted 29 June 2012 - 09:41 AM

Le bump because nobody is noticing this thread :E
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#39 yodamerlin

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Posted 29 June 2012 - 04:19 PM

I AM
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#40 Nijg

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Posted 29 June 2012 - 06:26 PM

I will choose random notes and nobody will ever know

If you don't know what to put in your melody, just arpeggiate the chord :P
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