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Citified - 3D


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#1 Venomous

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Posted 30 January 2012 - 12:42 AM


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This is my entry for the GMC Jam #5. It's a 3D strategy game.
Don't mind the quick story I put in there. :rolleyes:


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Download from Host-A
Download from YoYo Games


Suggestions and criticism are welcome.


Edited by Venomous, 14 February 2012 - 12:34 AM.

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#2 ookami125

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Posted 30 January 2012 - 01:35 AM

well 2 things first i was a little disappointed that i couldn't move the buildings and second you should a add a restriction to certain things like amount of generators because just add a bunch of those and then add your factory and you've already won

Edited by ookami125, 30 January 2012 - 01:35 AM.

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#3 Snail_Man

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Posted 30 January 2012 - 03:58 PM

I think you should be able to choose how many other nations you're fighting. That way you might have to leave some soldiers behind to protect from surprise attacks.
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#4 Venomous

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Posted 30 January 2012 - 08:47 PM

Thanks for the feedback!
Game updated. Some stuff is fixed and some new stuff was added.
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#5 ThatSnail

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Posted 31 January 2012 - 02:38 AM

This right here is probably one of the greatest things I've ever seen in any RTS ever.
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Any RTS that lets you sprout towers and mines in the middle of the enemy base is terrific :P

Great game. Good luck!
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#6 Venomous

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Posted 31 January 2012 - 09:29 PM

:confused:
I'd better fix that.
Thanks for commenting.

Edited by Venomous, 31 January 2012 - 09:53 PM.

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#7 Sirosky

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Posted 31 January 2012 - 09:51 PM

:confused:
I'd better fix that after the jam.
Thanks for commenting.


No, lol. You should keep that feature ;)
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#8 Venomous

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Posted 31 January 2012 - 09:53 PM

:huh:
Doesn't that make the game too easy?
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#9 Sirosky

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Posted 31 January 2012 - 10:02 PM

Well, that depends. You could make the AI do the same thing to the player, lol. But realistically, if you want to keep that, you need to make it so that it takes time for the tower to be constructed and while the tower is being constructed, its frame and what not can be destroyed. So that way it would be harder.
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#10 ThatSnail

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Posted 01 February 2012 - 12:09 AM

:confused:
I'd better fix that.
Thanks for commenting.

What. No. It's hilarious I love it.

And it also still has some sense of strategy, just a more unconventional one.
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#11 CaptainLepidus

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Posted 01 February 2012 - 01:59 AM

Awesome game, good work! Here's what I think you should do, in order of importance:
Drag-select and right click to move. This is vital!
Select buildings, and have options appear at the bottom; click on the factory to build units, click on the generator get an option to upgrade it.
More buildings and units are always good, you could also add multiple resource types.
Civilians would also be amazing. Units that you can build from your main base, which collect resources and build buildings for you.

But it's already an excellent game. Tempted to create my own 3D RTS now ;)
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#12 TheSnidr

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Posted 01 February 2012 - 11:44 AM

I'm amazed, this is a igh quality game! It looks really good despite its simple graphics (or because of its simple graphics? ^^), and it playes well. I'd really like to be able to control each individual unit though, as they sometimes stopped right where I wanted to build something, stopping me from doing so.
After I defeated all the enemy buildings I got the following error message:
Spoiler

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#13 Venomous

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Posted 01 February 2012 - 09:46 PM

I still think being able to build in the middle of the enemy base makes the game too easy, at least the way the game works now.
I guess adding builders or civilians to build buildings could help fix that.

@CaptainLepidus - Thank you! I intended this game to be more of a casual game, so I stayed away from the way most RTS games work. I may change some things yet though.

@TheSnidr - I think I got that fixed. That error shouldn't occur in the next version. Thanks for the nice comment. :)
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#14 Venomous

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Posted 06 February 2012 - 01:23 PM

Thanks for the comment!
I'll try to think of something to make the water better.
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#15 slam drago

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Posted 06 February 2012 - 04:02 PM

Absolutely stunning!

Thank you for that wonderful 20 minute gaming experience.
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#16 Venomous

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Posted 14 February 2012 - 12:38 AM

Little update. Mostly fixed bugs and problems with the game. Also improved the AI.

@slam drago - Glad you liked it.
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#17 dilots

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Posted 19 February 2012 - 03:16 AM

I won!

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#18 Venomous

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Posted 20 February 2012 - 06:59 PM

Wow. :ohmy:
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#19 DiamondPhoenix

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Posted 25 February 2012 - 05:42 AM

This game is great! I got some ideas!
How about a new unit type?
Looking like a missile; a rectangle prism, and the front is like a pyramid? [ŻŻŻŻ>

It will use a command (like defend!, attack!) called "Kamikaze!"
When clicked, they will move at (very) high velocity towards their targets, then explode, causing more damage than those explosives trown by the sphere.

They can also attack, but their firing speed is about the same as the pyramid,
They have low health,
Producing this will last longer than producing a sphere?
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How about the options?
I think its weird that we can build stuff in the enemy area, but i have read the topic, and some seemed to like it.
A feature to enable or disable this?

And if possible, option to disable some animation, and everthing else not so much necessary that could make the game run slow on slower computers.
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Bug: its possible to build outside the map, and the units can also cheat their way around a lake, or whatever, by going outside the map.
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#20 soonlaypale

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Posted 26 February 2012 - 06:19 AM

Really enjoyed this game. Actually after seeing a video of Raocow playing it, I thought I'd sign up here just so I could download it.

It's really great! Undoubtedly very very easy. You should keep building on it though; maybe make AI's more difficult, make them earn more money, etc. I think it has a great deal of potential.

Edited by soonlaypale, 26 February 2012 - 06:19 AM.

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#21 ean

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Posted 25 March 2012 - 05:53 PM

Neat story and graphics, but a little boring and too hard. Also, there were no healthbars.
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