Edited by Venomous, 14 February 2012 - 12:48 AM.
Citified - 3D
Posted 30 January 2012 - 01:49 AM
Edited by ookami125, 30 January 2012 - 01:49 AM.
Fist Studios Programmer/Administrator
Head Programmer - Master Team
E-Mail Fist Studios @ email@example.com
Posted 30 January 2012 - 09:01 PM
Game updated. Some stuff is fixed and some new stuff was added.
Posted 31 January 2012 - 09:43 PM
I'd better fix that.
Thanks for commenting.
Edited by Venomous, 31 January 2012 - 10:07 PM.
Posted 31 January 2012 - 10:05 PM
I'd better fix that after the jam.
Thanks for commenting.
No, lol. You should keep that feature
Posted 31 January 2012 - 10:16 PM
Posted 01 February 2012 - 02:13 AM
Drag-select and right click to move. This is vital!
Select buildings, and have options appear at the bottom; click on the factory to build units, click on the generator get an option to upgrade it.
More buildings and units are always good, you could also add multiple resource types.
Civilians would also be amazing. Units that you can build from your main base, which collect resources and build buildings for you.
But it's already an excellent game. Tempted to create my own 3D RTS now
"The reason programming is addictive is the same reason a good game is addictive: it constantly feeds you with a sense of minor accomplishment on your way to [achieving] the greater goal."Yal
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Posted 01 February 2012 - 11:58 AM
After I defeated all the enemy buildings I got the following error message:
Posted 01 February 2012 - 10:00 PM
I guess adding builders or civilians to build buildings could help fix that.
@CaptainLepidus - Thank you! I intended this game to be more of a casual game, so I stayed away from the way most RTS games work. I may change some things yet though.
@TheSnidr - I think I got that fixed. That error shouldn't occur in the next version. Thanks for the nice comment.
Posted 06 February 2012 - 01:37 PM
I'll try to think of something to make the water better.
Posted 06 February 2012 - 04:16 PM
Thank you for that wonderful 20 minute gaming experience.
I support Cryset Games. Make money playing and making games!
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Posted 14 February 2012 - 12:52 AM
@slam drago - Glad you liked it.
Posted 25 February 2012 - 05:56 AM
How about a new unit type?
Looking like a missile; a rectangle prism, and the front is like a pyramid? [ŻŻŻŻ>
It will use a command (like defend!, attack!) called "Kamikaze!"
When clicked, they will move at (very) high velocity towards their targets, then explode, causing more damage than those explosives trown by the sphere.
They can also attack, but their firing speed is about the same as the pyramid,
They have low health,
Producing this will last longer than producing a sphere?
How about the options?
I think its weird that we can build stuff in the enemy area, but i have read the topic, and some seemed to like it.
A feature to enable or disable this?
And if possible, option to disable some animation, and everthing else not so much necessary that could make the game run slow on slower computers.
Bug: its possible to build outside the map, and the units can also cheat their way around a lake, or whatever, by going outside the map.
Posted 26 February 2012 - 06:33 AM
It's really great! Undoubtedly very very easy. You should keep building on it though; maybe make AI's more difficult, make them earn more money, etc. I think it has a great deal of potential.
Edited by soonlaypale, 26 February 2012 - 06:33 AM.
Posted 25 March 2012 - 06:07 PM
KILL NO LIVING THING
We have the worlds greatest scientist, engineers and politicians in this community with super fast computers