I just want to warn readers that there may be spoilers in the reviews. I don't know if it matters to anyone but I thought I'd mention it just in case.
AGENCY - Sondar
First, the menu looks pretty good. Thegame idea was interesting but I don't think the game really fulfilled its potential. The art was decent, but the gameplay neededvariety and maybe even a re-haul. I did experience the error "Errorin function real" but fortunately it wasn't critical. I also nevergot funds added to my account. I think it has some potential, but thegameplay itself needs to be rethought.
AN_INCONVENIENT_FACADE - RetardedLemon
I like the icon! And the Portal menumusic even though it's not original. I think I get the use of thetheme, but I don't understand why. What's with the bunny? Why arethere strawberries? The art looks terrific though.
BAIR - NicroGames
Again, yay for nice icons! For somereason, the default just annoys me. Anyway, in this game you flyaround in a balloon dropping mana bombs at blue monsters trying tovisit your house. Oh and avoid flying bombs. I think maybe if youcame up with reasons behind everything, it might be a little bit moreenjoyable. It's really not that bad of an arcade game.
BAKLUSH - Desttinghim
An interesting idea. The art wasunique, but this almost seemed like a test. I think the attack buttonshould be a different key though.
BALLX - Imperial_Games
Not a bad start. I was hoping for somemore interesting gameplay, but it was ok I guess.
BOTS - Ivaxlar
There really wasn't a whole lot to do.I kind of saw what you were aiming at, but I don't think you hit it.You need to make sure that every action the player makes has somesort of instant confirmation.
BOXIMUS - Harrk
A decent platforming game. I like thejetpack. I think the environments needed more variation. I was hopingthe laser would be more fun too.
BREAKING_THE_FACADE - ziggler1
I had my eye on this game from thestart, and I can say I was not disappointed! I like the art style andthe puzzles. I think you could have the people move a bit slower. Theart is good, but I think it could have been even better.Unfortunately, I am not an artist so I really can't give youpointers. But overall, it was fun and pretty entertaining! I willdefinitely come back to this one.
BUBBLE - Rusty
I'm not really sure I get the themeuse, is the facade the menu? Just kidding, but I couldn't seem tostart story mode. I did try out arcade, but score seemed to depend onchance. The art from what I saw was good, except the raindrop lookedweird. At least I think that was supposed to be a raindrop.
CELLZ - HgameGuy
Neat idea, but not fully realized. Idon't think the viruses should leave the screen as that kind of makesplaying weird. I didn't encounter much variety in the first severallevels I played. There is a lot that can be done with a game likethis and you should look into how everything works in the body; it'spretty amazing!
CITIFIED - Venomous
It was kind of fun while it lasted. Idied pretty fast. For being such a large corporation, I sure am poor.I like the graphics style. The controls, music, and sound were alsopretty good. The beginning text could use some imagination and itwould be good if you incorporated more story into everything. It alsoneeds something unique as it is a lot like other similar games I'veplayed.
CITY_MANIA - ahmed#elyamani
I didn't really get how this used thetheme. The gameplay was...interesting. It was hard when you werebuilding and it went off the screen. Also, the police chase? Don'tyou mean target practice or something? There was quite a lot ofgrammar and spelling mistakes, so you might want to have someone lookover it for you. (that is if English is not your first language). Inthe restaurant challenge, no one came.
CLOWN_FISH_COFFEE - DarkClower_&_Tribbe
I didn't really see any theme use. Ithink you need to go back and fix up the art a little bit. I didn'tget really far in the game because I'm not really that good atplatform games.
DAFACE - exar3000
What? I'm not really sure what to say.I couldn't figure out what to do at all.
DAWN_OF_NIGHTMARES - mads2194
I've got to say, I jumped when I firstheard the monster. I don't really play these types of games so Idon't really know what to expect. It was way too dark though. I hadto brighten my screen just to see anything. I know you were trying toset the mood, but it was annoying dark. Maybe you could use a candleor other light source. Overall, it was pretty good. I can't wait forthe full version!
DEFEND! - ariugh
I was trapped in a box with plenty ofmoney and -.03 seconds left. I pushed something and things starteddoing stuff but I couldn't figure out how to get out of the menu. NoF1 help either...
DISILLUSION - TrueValhalla
I came into this game with highexpectations, and after playing I have mixed feelings. First off, theatmosphere was great. The art and music seemed to fit very well. Niceeffects also. Combat wasn't that great as well as story. When Ireached the end and it said there was never any artifact I was like,"NOOOO!". It was a pretty decent game wrapped up quite nicely ina neat little package. Frankly though, outside of all the glitter,there was little real meat. It wasn't really clever or unique. I like"atmospheric" games, but it didn't wow me.
DONT_JUDGE_A_BUILDING - ITS_FACADE -Irfanfox
Nice graphics. I wish you would havedone something with the gameplay though.
DUALITY - theSnidr_&_Zekke
Again, I was very interested in thisgame. Unfortunately, it didn't quite "get" it. The levels wereinteresting and the art and sound were ok. There was really no reasonto keep playing. Everything was pretty much the same. Those spikeskept stabbing me and the music kept repeating. I guess the theme usewas when you die? Even though it had the unique gravity changing, itstill didn't feel like it stood out. Also, I couldn't help but noticethe similarities to Portal. It just felt lacking.
DUNGEON_DECIEVER - Keevor
Why is my collision box so big? What isgoing on? Where's the help? For some reason it reminded me of someold games I used to play. I couldn't really get far, so I reallycan't comment much.
EULOPHORIA - mrScience00
First thought: the grass is way toobright. Second thought: why is there a key in the sky? Third thought:what is that giant monster bunny doing? Fourth thought: ok bunny,what is it? Fifth thought: bunny, tell me NOW!! I couldn't figure outanything else.
EVEELUTION - Alex1101
It really wasn't that hard. It was alsokind of tedious. I'm glad you put in the option to fast forward,butthe game should be fun enough that you shouldn't need to. And werethose...alien rabbits?
FACADE - Skullsoft
I won't comment on any of the politicalundertones because this is a review. It was an interesting idea. Itreally came down to clicking the boxes when they appeared. I thinkyou might be able to expand this a little bit and add more strategy.The art could use a little work also.
FACE_ACE - Joh
A pretty decent game! The art could bebetter though. Who would have thought ads would be in a jam game? Ithink you could really expand on this idea though.
FAKE_DATE - ShinyJiggly
Wow, this was the most different gameso far in this jam! The art style is pretty nice. The storywas...engaging. You actually had some good ideas, but you need toform them a little better. There wasn't a lot of gameplay, but it wasgood for a test. The story seemed like it was getting somewhere butthen it kind of fell apart. Nice job though!
FAKE_GUIDE - the_Puzzle
First off, the platforming is prettybroken. The talking is not a bad idea, and it adds some character tothe game. The art could be improved.
FALLING_FOR_MILK - 11oclock
Not a bad game. I think having healthwould have been better so you don't die instantly every time. Youlose so much health depending on how you fall or something like that.The art could use a little bit more effort.
FALSE - JonathanPzone_&_KodyT
Strangely enough, I had come up withsomething like this a while ago. It's a pretty fun game. Everythingworks together quite nicely. I may have to try it again.
FAYKADE - HayManMarc
So you're a boot who fights bandits,bats, and zombies? Hmm. The art wasn't too bad. Is there an actualend though? I'm pretty sure I killed everything.
FEET_OF_CLAY - Blake
*facepalm*
FIX_IT - thatsnail
A good idea. I had some technicalproblems though. I think it has to do with your use of surfaces.Anyway, good job! I liked the story and art was pretty decent (as faras I could tell). I think some nice music would add a lot.
FOUNTAINFACE - masterofhisowndomain
Arg! That's what I have to say aboutyour game! I don't know how long I spent trying to finish it. It'svery good in all ways except it is too hard! I'm going to have tocome back to this...
GAMING_404 -makerofthegames_&_SpeedChuck
Yet again, too hard. I am not skilledat platform games. There I said it. Though you guys might be pros,I'm not. So why do I tell you this? Make an EASY setting! For peoplelike me. So I can give a decent review. I don't mind if it gets hardat the end, but not close to the beginning.
HALLUCINOGUN - NAL
Hmm. I don't think the health blockworked. And I'm not really sure what the other blocks did. It reallywasn't that interesting of a game. I think you need to add somevariety or something.
I_LOVE_MY_WIFE - blopit
An interesting take on the platformgenre. It was fun...sort of. Again, too hard. I can't really get intoit when I lose after a few seconds. It all seemed too "loose".Anyway, good concept.
ICTOAT - snailman
What? The guards deserve to die!?! AndI kept running and running through the fields because there was noend. I eventually saw the end, but there was no reason you had tomake it so you run the opposite direction. The music was a littleloud and why did the text keep shaking like that?
JULIUS_DRAGONSLAYER -wakeskater_x_&_IceMetalPunk_&_TheUltimate
Why does the game have to restart everytime I die? Arg! I must say I didn't get very far. The baddies werekind of tough. Not too bad if you would have provided some way toregain health. (at least I didn't think there was a way) Pretty goodart and music. The story could have been better. It seemed kindof...messy. And rushed too. I know there wasn't a whole lot of time,but it seemed like it could have been condensed a little. Overall,pretty good!
KATIES_FLIGHT_TO_THE_NETHERLANDS -Zeddidragon
Interesting. Not much information onwhat to do. I'm thinking you're supposed to dodge stuff whileshooting stuff. Yeah. Nice art. On the menu, the "z" key didn'twork for me. I'm sorry to say, but the sounds are annoying.
MARIO_NORRIS_KART - Yal
Not too bad. I didn't see the theme usethough. It just seemed like a random old-style racing game. Thegraphics were as good as you wanted I think. I had to turn off themusic though.
MASKED_AWESOMENESS - faissalloo
You might want to look into someexisting platform engines to see how they work. Take a look at
thissimple official tutorial for some help with the platforming side. Ilearned a lot from this way back when I got started with GameMaker.You also might want to try using as much of your own work aspossible. It will not only help you learn some new skills, but itwill show others that you want to make as great of a game aspossible. I don't mean you should always do everything yourself, butonce you get experienced you'll know when to use other tools andresources.
MASKS_OF_DUKHOVU - True_Predator
Not a bad idea. I didn't get to usemany of the items. Also, the painted villagers didn't look that muchdifferent. The concept is good but you need to execute better. A goodstart!
MODERN_HERO - Brucecollins
It's not a bad idea, but you may wantto revise it a little. Maybe figure out exactly what you want theplayer to be doing and make sure that works and is fun. The music wasa little loud and annoying.
MOLTEN_LEAD - CapitainApril
Unfortunately, it kept hanging up forme. I didn't really get to play enough to know what was going on. Itlooked kin of interesting though.
MONEY_RUNNING_OUT - Free_Napalm
An interesting idea. I didn't exactlyunderstand what was going on or what I needed to do, but it wasunique. I hope you keep working on this.
MOONLIGHT_SONATA - Docopoper
I really liked this. The music was veryfitting and the gameplay was interesting. The controls were a bitannoying, but overall they were good enough. I will definitely comeback to this!
MYSTERY_MEN - RedOctober
I love these kinds of games! They're sofunny especially when they say the stupidest things! You need to adda lot more statements though as they were repeated quite often. Itseemed like you could find a use for the graphics but I'm not surewhat. I wasn't expecting to see myself because I'm not really activeon the forums, but then I realized you probably just took the peoplewho entered the jam or something like that. Overall, it provided somefun moments!
NOTHING_WILL_EVER_HURT_YOU - DX_Smiley
Is that the end? Just a black screen? Iwaited but nothing seemed to happen. Anyway, good story, good art,and good music and controls. Overall, pretty good. A couple of thejumps were a little annoying because of the player size. I reallyliked this.
POLYWORLD - DarkBlaDe
Pretty standard platformer. The artcould use a little bit of work. You can also slow down the fireballsa bit.
REDHOOD_REVELATION - _250500
What am I supposed to do? And what iswith the creepy man-baby? I didn't get far enough to really sayanything about the story, but of what I did see it looks prettybizarre.
RGB - snailman
A colorful arcade shooter. Not reallymuch to talk about. Some good ideas. The art was decent and the musicwas ok. I'm not really sure how you would make it more interesting.Maybe use the colors in clever ways.
SAVE_US - Khornel
An interesting idea though I didn'tlike all the blood and stuff. It got hard really fast though.Sometimes it would be pretty much impossible. But overall, nice work!The ambient music, graphics and story worked pretty well together.The camera view was a little weird at first, but I got used to itpretty quickly.
SEEDS_AND_WEAPONS - RekNepz
So you grow weapons. Hmm. Why waseverything faster in the save areas? Anyway, it was pretty fun. Thegraphics fit well enough and sounds were ok. Story was pretty genericI must say. Everything moved a little too fast for my liking, but I'msure that's just my preference.
SHADOW_RUNNER - Firebal16_&_Zesterer
Why did everything get bad as soon as Igot there? What am I, some kind of crook? Anyway, simple game.Reminded me of another popular game with similar game play. It reallydidn't hold my attention for long. You should have included severallevels and perhaps expanded upon the story. And maybe make it moreoriginal.
SHAP3_SH1FT3R_2600_bobmoo
I couldn't really get into it. Itdidn't seem intuitive enough and the controls were really loose.
SHOOT_THE_PIGEON - Rusty
Ah! My ears! Such loud music. Otherthan that, it was exactly what I expected.
SPYBOT - TheM
Fantastic little game! I really had alot of fun with this. Music fit perfectly and the controls werepretty decent although a little loose. The bullets were hard to seesometimes and the art could be bigger and more creative. It kept myattention for a while though. It was good.
SQUIRREL_LAUNCH - Follomania
The graphics were pretty nifty and thestory was pretty good actually. The sounds were great too. Thecontrols weren't the best though and it almost seems like this wouldbe better on a touch screen. Maybe you'll want to look into thatpossibility. Gameplay wasn't very great I'm afraid.
SUBTERANNIA - Viben
I never really liked this graphicsstyle but I can handle it. I couldn't figure out how to get pastthe spikes. I tried again, but I walked off the edge of the screenaccidentally. Anyway, not bad music and decent controls (as far as Icould tell).
TWISTED_MISSION - earthwalker
Anyway, pretty good concept, but itfeels like more of a concept demo. The sound was a little too quietand the controls seemed a little goofy. I also wasn't completely surewhat to do. I think I see the style you were going for, a kind offree discovery/exploration type of game, but I think you need toguide the player a bit more. I will definitely keep an eye on this!
WANTED-DOG_NOT_ALIVE - jakobs98
Um, how are you supposed to tell whichones to click?
WATER_WATER_WATER- orange08
How...depressing.I don't really think this could be considered a game though due tothere really only being one choice in the entire...er...video. Also Ithink you meant "At last!" instead of "Alas!". Also, for somereason in the climbing animation the foot looked weird. Like it wasdisconnected or something.
WHAT_YOU_SEE -TrickPixelGames
A pretty decentplatformer. The player animation was kind of annoying because itnever stopped. It had a interesting story and the concept was prettygood. I ended up getting stuck because I jumped into a hole justmissing the rising block. So I had to stupidly jump there while thetroll face just stood there laughing at me.
YOU_MONSTER -Klassic
Hmm, seems likekind of a similar idea to mine. It was slightly disturbing, but itwas an intriguing idea. It didn't feel fully realized though. It wasan odd way to get xp. Also the police should have cones or something.I'd like to see this finished and maybe with an underlying story. Itcould be good!