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GMC Jam #5 Official Voting Topic


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#21 ziggler1

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Posted 28 January 2012 - 02:28 AM

Posted Image
Finished and with 5 hours to spare!
View the game topic or download the game.

Genre: Platform/Puzzler

Gameplay: Help bridge the gap between the two opposite worlds moving obstacles in one world to alter the other.

Screenshot:
Spoiler


Development Log
Spoiler

Edited by ziggler1, 30 January 2012 - 07:07 PM.

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#22 Desttinghim

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Posted 28 January 2012 - 03:04 AM

Posted ImagePosted Image
Direct Download Link - DEMO
DOWNLOAD - FINAL

You are BAKLUSH THE DEMON!
You are the weakest most powerful demon alive!
You feed off the souls of mortals lesser demons!
You are scared not afraid of the exorcist!
You are redundant awesome!

DEVBLOG:
Spoiler

Edited by Desttinghim, 30 January 2012 - 11:57 PM.

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#23 Follomania

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Posted 28 January 2012 - 03:14 AM

Finished
As of 11:23 (GMT) 1-29-2012

Posted Image


Screenshot:


Posted Image


Game Topic
Right here.

Direct Download
Squirrel Launch
Spoiler


Developer's log:
Spoiler


Slept
Showered
Ate breakfast
Made sound effects
Realized that I have 24 more hours than I thought...
Decided to toss those out of the window as I can't use them anyway: school must happen
Finalized
Made more voices
Finalized again

Edited by Follomania, 30 January 2012 - 08:39 PM.

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#24 JonathanPzone

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Posted 28 January 2012 - 03:18 AM

FALSE


Posted ImagePosted ImagePosted Image


False, based on the Jam theme of Facade, is a puzzle-platformer., in where the level changes in real-time. Only by freezing time itself can you avoid the hazards that lay ahead. Do you think you can solve the handful of tricky puzzles this game offers? Go ahead and try.

DOWNLOAD : http://www.mediafire...dica81uiz1ai1c7
TOPIC : http://gmc.yoyogames...howtopic=530531

Made by: Jonathan P. and Kody T. (Everything, this time)


Spoiler

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#25 SkullSoft

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Posted 28 January 2012 - 03:19 AM

GAME FINISHED!

FACADE is a game that combines the idea of facade as a building and facade as goverment propoganda.

Choose wisely--will you arrest the protesters who are scribbling graffiti on your building? Publish a news story that favours the goverment? Deny the allegations and launch a smear campaign against your detractors? Or maybe you'll plant a few fake people in the crowd to spread goodwill and chant pro-goverment slogans.

Play Facade

Posted Image

Edited by SkullSoft, 29 January 2012 - 01:06 AM.

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#26 RedOctober

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Posted 28 January 2012 - 03:59 AM

Mystery Men
Download link: http://www.host-a.ne...Mystery Men.exe
Topic link: My linkhttp://gmc.yoyogames.com/index.php?showtopic=530486

The mayor of Yoyoville, Nocturne has been kill by the Mafia! You're his replacement you should probably deal with, before they kill you too! However they have blended themselves with a group of innocents. It's now your duty to pick them out.


Development log: (all times are in GMT+11/AEDT)

Saturday 2:59pm -
Today I got up just before 11am, which was the start of the jam. I popped on the GMC irc channel and decided that my entry would be theme related (as opposed to my previous entries in past jams). Once the theme was announced, I spent roughly a hour formulating ideas. Most of them were based on a character(s), which had an almost god-like image, but inside were much like the rest of us. A super hero who's actually just a jerk would be an example of this. In the end, I decided not to follow this path. Instead, I chose something completely different. I won't be saying much about it now. Maybe the next update. In the three or so hours since the theme was released, I've spent most of my time; making some sprites, designing the user interface and some light programming. Finally here is a screenshot of a sprite, which will be in my entry.

Posted Image


Sunday 11:38am -
Yet again I just woke up. I was going to write this last night, however the GMC was down. Before that, I had to go to work. That alone stole a chuck of programming time. However whilst working, I did think about how some of the main components will work in my entry. Most importantly, I also spent some time thinking about why I am making this. For me, it's not to win (that would be nice), but rather to improve. That my two cents. After work, I did try to get some work done, but since I was already tired; not much got done.

Sunday 2:19pm -
Huzzah! The main engine is done. So it's about time I explain my entry. It's similar to the party game Mafia, except you're the one who has to figure out who's in the mafia. This goes well with the theme well, since the mafia are trying to maintain an appearance that looks innocent. I've supplied a screenshot of my work thus far. However it's obvious that the people don't make much sense. I plan to spend much of the remaining time just on this alone. This is because without good conversation between in-game characters then, the game is ultimately going to fail.

Posted Image


Sunday 6:53pm -
Since my last log entry, I've been ironing out some bugs that I had overlooked before and added victory conditions. These took longer than I hoped. In any cases, it was only a matter of using the incorrect variables. In any case, I was able to add the framework for the conversation system. The people are now able to react to deaths. I personally laugh to myself whenever I see; "Nocturne has fallen and the world is up for grabs!"

Sunday 11:14pm -
The time spent on my framework has really paid off. I've now very easy to add more conversations to the system. I've added another screenshot that shows what I've done. People are now about to start conversations and others can respond. Sometimes, someone will say one liners, one of which at the moment breaks the forth wall. It's interesting to note that everyone can make the same responses, there are cases when mafia are more likely to say something than the innocents and vice versa.

Posted Image


Monday 1:19pm -
Most of the time (minus sleep) since my last entry has been spent making a really derpy intro and the main menu. Therefore, there isn't much to report. The only other interesting thing that happened was that a few guys came up with some name ideas for my entry; I settled on "Mystery Men." With that said, within the last 12 to 15 hours I have developed a few doubts about my entry. I'm not very hopeful that it to go well against other entries. On the other hand, even a single vote would make this entry more of a success then my last one.

Monday 5:22pm -
As with my previous jam entries the last day has always been full of testing. This is true with this entry as well. However I have been able to add a few more features. The police is the biggest example. More dialogue would be another. I'm at the stage where the game is releasable at any point. However I want to add more to it. It doesn't feel right to me that some parts seem half finished.

@RedOctober: Are you going to release your games' source?

If it is successful and enough people ask then I would.

Monday 11:25pm -
Release time! I finally got bored of constant testing. It will be interesting seeing the feedback.

Edited by RedOctober, 30 January 2012 - 01:11 PM.

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#27 Joh

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Posted 28 January 2012 - 04:16 AM

No More secret, Fac-Ace is Revealed

Name: Fac-Ace
Game type: Awesome
Theme: Facade!

Play
Topic
Posted Image
Im taking a teamate if anyone feels like they can improve the game to victory! (graphics+level design)


I did pull it off!
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#28 TrickPixel Games

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Posted 28 January 2012 - 04:32 AM

TrickPixel Games' DevBlog:
What You See...
Theme: Facade

A platform puzzler in which just find the truth about you father with the help of your "conscious". Although, your conscious has a dark secret under his mask. Things seem to appear different from far away...

Screen 1:Posted Image

Screen 2:Posted Image


Download: What You See (Mediafire)

Devblog:
Spoiler

Edited by TrickPixel Games, 29 January 2012 - 06:55 PM.

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#29 Earthwalker

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Posted 28 January 2012 - 05:18 AM

Posted Image


Title: Twisted Mission

Genre: Action, adventure, stealth

Description:
A delivery man goes about his normal, everyday business of delivering packages when the unexpected happens. With every game unique, you will soon begin to realize that everything is not what it seems.

Direct Download link: Dropbox

WIP Topic: http://gmc.yoyogames...=0#entry3899381

Dev blog here

Screenshots:
Posted Image

Posted Image

Posted Image

Posted Image

Edited by Earthwalker, 30 January 2012 - 10:50 PM.

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#30 Sondar

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Posted 28 January 2012 - 06:01 AM

Agency


Download!

You run a intelligence agency, sending agents all over the globe. From the map, it's a strategic type interface, switching to Metal-Slug inspired platforming shoot 'em up for the missions. You've got to gather intel, train your agents, complete missions and take down some of the biggest militant groups in the world.

Plenty of scope, plenty of space for me to take on too much and fail - just how I like it!



UPDATE #1:
Design Doc is finished and I've whipped up a quick menu:

Spoiler

UPDATE #2:
More screenshots:
Spoiler


View Daily roundups on my blog:
www.sondargame.co.uk/blog

Cutting it pretty close - 5 minutes to deadline!
Download Link:
Download!

Sondar

Edited by Sondar, 30 January 2012 - 11:59 PM.

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#31 faissialoo

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Posted 28 January 2012 - 09:54 AM

Name: masked awesomeness
theme: facade
description:game where there is only one person who can restore happieness to the world... Mr. Awesome, the goverment have banned happieness. you need to get to the machine which can restore happieness again!
finished the game! screenies:Posted ImagePosted ImagePosted Image
download:
http://www.mediafire.com/?nbd47s16cb2yo4c

devlog:
Spoiler

Edited by faissialoo, 29 January 2012 - 10:29 PM.

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#32 shinyjiggly

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Posted 28 January 2012 - 10:19 AM

Fake Date
Download!
(don't read inside the spoiler unless you want most of the story spoiled!...kinda.)
Spoiler


This will be mostly in a visual novel style with some minigames tossed in when needed. I already have the framework for the driving and the karaoke maze shooter minigame. So far I do not have any of the dialogue actually written. The story needs some kinks worked out and I need to design the looks of the fat and ugly CEO (who I plan on sort-of resembling the forever alone face), the trustworthy businessman, the sinister second-in-command, and the hired mob goons. Here's some pictures of my progress so far:
Spoiler

New progress as of Saturday 3:29pm pst:
-Walking and facial expressions done for Jennifer
-Walking and collisions done
new pic:
(I love my drawing tablet...)
Posted Image

After a bunch of work and non-work, it is officially playable to the end! It should be pretty easy but still take quite a few minutes due to dialogue.

Edited by shinyjiggly, 30 January 2012 - 09:34 AM.

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#33 NicroGames

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Posted 28 January 2012 - 04:46 PM

Name: Bair
Description: You are flying in a balloon and you see lots of blue blobs on the ground, but when you come closer, you discover that they are actually disguised bombs. Luckily you have your mana bombs with you.
Progress: Finished :thumbsup:
Images:
Spoiler

Download: Direct Mediafire

Made entirely by me.

Edited by NicroGames, 30 January 2012 - 10:01 PM.

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#34 AhmedElyamani

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Posted 28 January 2012 - 04:47 PM

Posted Image


This Game is complete (i guess ?) i hope it's good..
TOPIC


Download:
City Mania (.rar) 2.98MB
City Mania (.zip) 3.17MB

Open Source (.gmk):

gmk(.rar)1.92MB
gmk(.zip)1.94MB


Open source:

Description: An isometric building and adventure game.

Images:
Spoiler

Edited by ahmed # elyamani, 30 January 2012 - 09:42 PM.


#35 RekNepZ

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Posted 28 January 2012 - 05:57 PM

Seeds and Weapons


The basic idea is you go around killing weird headless monsters. You get weapons by planting seeds and letting them grow.
IF YOU FIND ANY BUGS, PLEASE PM ME BEFORE THE END OF THE JAM.

Posted Image


old screenshot
Spoiler

Edited by RekNepZ, 30 January 2012 - 05:52 PM.

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#36 The M

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Posted 28 January 2012 - 06:20 PM

Done! 23:19 GMT! :biggrin:

My game can be found here.
Or here at Yoyogames.

It's name is "SpyBot"

The goal of the game is to climb the 1000m high CONTRA-tower, owned by your rival company to find out what they're doing. :tongue:
Game features progressively harder enemies the higher you climb, more than two DOZENS of power-ups and a boss in the end.

Some screenshot
Spoiler

Edited by The M, 30 January 2012 - 11:22 PM.

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#37 DXsmiley

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Posted 28 January 2012 - 09:08 PM

Posted ImageMy finished game is right here:

It's called "Nothing will ever hurt you."

http://sandbox.yoyogames.com/games/193426-nothing-will-ever-hurt-you

Posted Image

Another screenshot:
Spoiler


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#38 masterofhisowndomain

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Posted 28 January 2012 - 09:33 PM

Fountainface
Who is the man without a face; and why does he run? For freedom? From fear? Who is he running to, and who is he running from?

Words will trap him...
Actions may set him free...

Posted Image

Download:
http://www.mediafire.com/?mx2qi7od7x4zbzb (Mediafire, 9.8MB)
http://sandbox.yoyogames.com/games/193576-fountainface (YoYo Games)

Edited by masterofhisowndomain, 30 January 2012 - 11:57 PM.

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#39 darkclower

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Posted 28 January 2012 - 10:33 PM

Posted Image

Posted Image

Made by known game makers: Darkclower and Tribbe!

* Smooth platforming!

* Stunning HD Graphics!

* Long campaign with a mind blowing story!

* Money and shops!

* Unbelievably detailed cut scenes!

* Scary and action filled level design!

* Challenging!

* Secrets!

* And more!

Finished game!

Download Clown Fish Coffee here!

or here.

@JespGJ!


Edited by darkclower, 30 January 2012 - 09:17 PM.

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#40 Harrk

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Posted 29 January 2012 - 12:25 AM

Okay, I'm finished. The graphics are all over the place and I would have liked to add a few more enemies but this is all I have time for. :(

Boximus
I went for a platform game this time as my last game aimed a little too big, not to mention a load of work in the spriting department.
The games not meant to make much sense either, just random elements thrown in and it's working pretty well!
========================
Story Introduction
========================
One day a terrible evil drew down on the town of Boxville, but the unexpected happened.
As the evil was about to claim victory, one Boxmus stood up against all odds and vanquished the evil once and for all.
The hero forged that day is known as Boximus.

However, the only witness to Boximus' victory is Boximus himself. But really, Boximus never saved the day at all. He was merely minding his own business that day until the evil was slain by a mysterious hero. The true hero vanished along with the evil and thus Boximus became the new hero.

Now the evil has returned and the people of Boxville have called upon Boximus to save them. Under Boximus' hero facade, can he save the land 'once more'?

========================
Screenshots
========================
Posted Image
Spoiler



========================
Download
========================
Direction Download (Zip): http://dl.dropbox.co...032/Boximus.zip
Sandbox: http://sandbox.yoyog.../193558-boximus

Edit: Fixed a bug where nothing happens after defeating the boss, both direct download and sandbox versions have the fix now.

Edited by Harrk, 30 January 2012 - 10:21 PM.

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