Hello, newbie here.
I went through the tutorial and I created a game (really cool!).
But for the game I want to build I want two sections; one displaying the game action, and another with dialogue and other information.
The game would need to be able to update both sections, and the user should be able to interact with both sections as well.
I've been looking through the forum here, and I'm not sure I see any posts that address this.
Can someone please recommend the best way to go about doing this?
How to either split a canvas or use multiple canva
Started by morenberg, Jan 24 2012 10:04 PM
3 replies to this topic
#1
Posted 24 January 2012 - 10:04 PM
#2
Posted 24 January 2012 - 10:36 PM
Have a look at the "Demos" section, in there you'll find a "multi-canvas example", this how in detail how to have a single game control multiple canvases.
(Note: WebGL can not do this feature yet)
(Note: WebGL can not do this feature yet)
#3
Posted 24 January 2012 - 11:05 PM
I'm not even sure whether or not the he actually needs the canvas solution just yet... morenberg, look up 'views' in the manual. This allows you to do what you want - you can have up to 8 of such sections (views) in the game window.
If you're making a HTML5 game, and you want those sections to take up different parts of the HTML page (rather then have them all on the same canvas) then indeed, look up the example. But make sure you're familiar with views before you start.
If you're making a HTML5 game, and you want those sections to take up different parts of the HTML page (rather then have them all on the same canvas) then indeed, look up the example. But make sure you're familiar with views before you start.
#4
Posted 27 January 2012 - 02:35 AM
Views are working great for me. Thanks very much!
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