Arrows keys didn't work. Neither did mouse, until I clicked on the movey pad thing on the left. Mmm,
First battle was a little confusing. I think, in my opinion, that the text needs to be BIGGER. It really is tiny!
O.k. second battle. I tried a fireball, then it selected the second player, so I did something.. and then something weird happened, there was like a grass field, sword there in the middle, some guy walked up to it, then some flashy thing happened, and then it went back to the battle scene, and the fox thing was killed by the same sort of flashy thing.
Perhaps it's a good time to mention I don't play many RPG's.
O.k. another fight. It isn't obvious who your attacking with. I see up the top you have (in tiny text) Tetiro's turn, but I'd also think about lighting up his stat box, maybe make him walk a few paces forward (and have the attack, fireball, etc, interface align with him a bit higher)
Just something to stand out a bit more, ya know? I mean, I'm sure if I keep playing this, I'll know automatically who I'm attacking with just from experience, but this is first impressions.
(overworld map) I'd really like to click anywhere on the screen, and move there..
Umm, is it just me, or after you finish the battle, do you have to wait a few seconds? Like, have to? At least make something like a 'tap to continue' sort of thing!
Btw, I just discovered that while enter doesn't skip to the map again.. it does do something.
I think I'd make the overworld movement a bit faster. Why not. Nothing particularly exciting is happneing their, so it just means I can get from A to B a bit faster.
(goes on settings to try find a teleporting spell) Ooooh, I can select walk speed! Very nice!
Finally got attacked (in battle). I generally kill them all first.
I think.. make the arrow come from the guy in the middle!
Hmm, did the sea monster magic thing. Is there anything I'm meant to be doing when it shows the ocean where it's at? Like, I dunno, clicking it, or shaking the mouse around, or something? Feels like I should be doing something..
No seriously, let me click when the battle ends so I can go to the map quickly.
O.k. so I'm not discovering anything, except for what seems to be a huge overworld (lookin' good!) but no characters, dialogue etc, so I'm guessing that's still to come.
The engine seems really solid, few little tweaks&that (like letting the player click back when he's finished a battle..) and the movement is awkward with just a mouse.. I'd like to be able to click anywhere, like I said. But yeah, great start so far.














