Edited by XD005, 24 January 2012 - 09:25 AM.
How to freeze the execution of events temporarily?
Started by XD005, Jan 24 2012 09:24 AM
2 replies to this topic
#1
Posted 24 January 2012 - 09:24 AM
I want to freeze the queue of events so I can make a textbox object come up and then un-freeze once the object is destroyed. Kind of like the way GameGuy's Textbox system works. I want to be able to call the script in rapid succession and have textboxes be created one after the other. The textbox is animated so I currently have it set as a separate object. The textbox simply gets passed some arguments from the script for the body of the text and the script creates the object. I have tried deactivating all objects but the textbox but that doesn't work in succession and will even somehow get executed out-of-order.
#2
Posted 24 January 2012 - 09:36 AM
Either use a loop to display the text box or deactivate all other instances while displaying it.
#3
Posted 24 January 2012 - 09:46 AM
Either use a loop to display the text box or deactivate all other instances while displaying it.
I've tried deactivating. Text boxes are created in the wrong order. I want to be able to create them in succession.
Edited by XD005, 24 January 2012 - 09:47 AM.
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