GMCJam #5 - 1st Anniversary Jam
#1121
Posted 14 February 2012 - 03:00 AM
Well, that's my procrastination getting the better of me again. Might review some of them later. If I feel like it. Maybe.
(Excellent video, TheSnidr!)
#1122
Posted 14 February 2012 - 03:11 AM
Spoil? There's nothing to spoil. It's all there in the voting topic. What's the difference between someone doing it themselves, and waiting for Nocturne? Nothing...The Jam is already over.
I'm not posting them in the case someone is against it, not to mention I did it quickly and I am not certain if the best of votes are included in the vote count.
Plus you make it sound like you're special somehow for knowing the results, even though anyone can.
I meant nothing by it. Just trying to built anticipation.
#1123
Posted 14 February 2012 - 03:34 AM
EDIT: Broke link then fixed it.
Edited by makerofthegames, 14 February 2012 - 03:37 AM.
#1124
Posted 14 February 2012 - 03:38 AM
Just because I hate that people weren't able to see the best part of mine and Speedchuck's Jam game because of the fact that it is the part we put the most effort into, I have created: Gaming 404 Easy Mode!
EDIT: Broke link then fixed it.
And then you fix it while I am posting
Edited by ziggler1, 14 February 2012 - 03:38 AM.
#1125
Posted 14 February 2012 - 06:49 AM
Spoil? There's nothing to spoil. It's all there in the voting topic. What's the difference between someone doing it themselves, and waiting for Nocturne? Nothing...The Jam is already over.
Plus you make it sound like you're special somehow for knowing the results, even though anyone can.
LOL, let the post-jam sleep-deprivation fueled comments begin! Calm down guys, we will know soon enough. What surprised me was how many different projects got great support! I think that is a really success of this Jam because honestly, I did not get to play all of the games. I'm very sure that I missed some great ones, and after watching the recap video I know that there will be a bunch that I've got to give a try. I think I got two votes last jam and I felt like a million bucks twice. Just surviving is a pretty good feeling in my opinion.
#1126
Posted 14 February 2012 - 06:51 AM
Spoil? There's nothing to spoil. It's all there in the voting topic. What's the difference between someone doing it themselves, and waiting for Nocturne? Nothing...The Jam is already over.
Plus you make it sound like you're special somehow for knowing the results, even though anyone can.
LOL, let the post-jam sleep-deprivation fueled comments begin! Calm down guys, we will know soon enough. What surprised me was how many different projects got great support! I think that is a really success of this Jam because honestly, I did not get to play all of the games. I'm very sure that I missed some great ones, and after watching the recap video I know that there will be a bunch that I've got to give a try. I think I got two votes last jam and I felt like a million bucks twice. Just surviving is a pretty good feeling in my opinion.
Don't listen to him! Let's all get really mad!
I had a ton of fun making my game this time around, AND I learned valuable lessons about not-making-your-game-so-confusing-that-nobody-except-3-people-understand-what-to-do!
#1127
Posted 14 February 2012 - 07:27 AM
#1128
Posted 14 February 2012 - 09:03 AM
I had a ton of fun making my game this time around, AND I learned valuable lessons about not-making-your-game-so-confusing-that-nobody-except-3-people-understand-what-to-do!
And I'm typing on my phone at 4 AM so I can't quote you efficiently but I agree with you Joe H. Fewer votes this one around but a heckton more reviews, even the non-vote, non-obligated ones. Also some new faces this time around, and some I've seen posting and interacting a lot more since the jam (I tip my hat off to you, HayManMarc
#1129
Posted 14 February 2012 - 10:59 AM
And even fewer, after Nocturne disqualifies the voters who didn't write reviews, or say why they voted that way.Fewer votes this one around...
makerofthegames, Post #69
Blade52Dus, Post #74
Joe H, Post #99
I mean, the rules were pretty clear about this:
Maybe you can convince Nocturne to let you edit your posts?Your top three games MUST BE ACCOMPANIED BY A SHORT REVIEW and posts with no reviews of at least the top three games will be considered <void> at the time of counting.
#1130
Posted 14 February 2012 - 12:22 PM
I had a ton of fun making my game this time around, AND I learned valuable lessons about not-making-your-game-so-confusing-that-nobody-except-3-people-understand-what-to-do!But that's the best way to do things...
And I'm typing on my phone at 4 AM so I can't quote you efficiently but I agree with you Joe H. Fewer votes this one around but a heckton more reviews, even the non-vote, non-obligated ones. Also some new faces this time around, and some I've seen posting and interacting a lot more since the jam (I tip my hat off to you, HayManMarc). And Raocow's video review marathon was a nice touch. And TheSnidr's video compilation. Man, you guys rock.
Why thank you, ThatSnail. I agree with you whole-heartedly.
The Jam 'worked' on me. By joining the Jam, I became more involved and excited about making games and sharing with and getting to know the community. That's what I think the Jam is really about, with the side benefit of creating great games and promoting new game ideas.
Also, I learned that I didn't know enough well enough, speaking of GML and programming in general. What I've learned and refreshed myself on in the last two weeks or so (It's only been two weeks??) is, well, it kinda blows me away. (I'm trying to understand particles, now. eep.) I'm a beginner novice when it comes to GML and making games and the Jam showed me what I'm capable of and what I need to learn.
Joe H, a couple posts back wrote that "just surviving is a pretty good feeling". Well, I think I barely survived (maybe) with a broken, unfinished game, but I can walk away knowing I'm better and smarter because of it.
#1131
Posted 14 February 2012 - 12:58 PM
#1132
Posted 14 February 2012 - 01:51 PM
I'm glad to see such positive feelings about this Jam! The last one ended with a slightly sour note, so it's nice to see that put behind us... As for those that have NOT posted mini reviews, as they are the exception rather than the rule, then I'll probably just include their votes this time.
Few, Joe H gave me the highest rank I got.
I would have sucked if that had been taken away from me.
Thanks Joe.
#1133
Posted 14 February 2012 - 01:54 PM
Edited by snail man, 14 February 2012 - 01:56 PM.
#1134
Posted 14 February 2012 - 02:23 PM
#1135
Posted 14 February 2012 - 03:21 PM
#1136
Posted 14 February 2012 - 04:13 PM
#1137
Posted 14 February 2012 - 04:59 PM
Well... since you're ignoring that rule, I suppose you'll also count the votes I posted with my fake account. Whew, that's a relief.As for those that have NOT posted mini reviews, as they are the exception rather than the rule, then I'll probably just include their votes this time.
#1138
Posted 14 February 2012 - 05:38 PM
#1139
Posted 14 February 2012 - 05:43 PM
I'm glad to see such positive feelings about this Jam! The last one ended with a slightly sour note, so it's nice to see that put behind us... As for those that have NOT posted mini reviews, as they are the exception rather than the rule, then I'll probably just include their votes this time.
+1'd
The rules were very clear, I'm lucky that I got my votes in at all! Anyway, here my reasoning:
1) Breaking theFacade - ziggler1
2) Moonlight Sonata - Docopoper
3) Falling for Milk - 11clock
4)Mario Norris Kart - Yal
I know we don't have to explain these ones but here goes anyway.
Best Use Of Theme - ziggler1
Best Presentation - Follomania
Best Devblog - True Valhalla
#1140
Posted 14 February 2012 - 06:37 PM
Oh, I'm so on this.And even fewer, after Nocturne disqualifies the voters who didn't write reviews, or say why they voted that way.
Fewer votes this one around...I'm talking about vote posts:
makerofthegames, Post #69
Blade52Dus, Post #74
Joe H, Post #99
I mean, the rules were pretty clear about this:Your top three games MUST BE ACCOMPANIED BY A SHORT REVIEW and posts with no reviews of at least the top three games will be considered <void> at the time of counting.
Best Use Of Theme: Feet Of Clay because this entire game is a facade.
#2 vote: Falling For Milk because of raocow's LP of it. It looks pretty fun. Yeah, didn't play it.
1st: Feet Of Clay, well that's obviously because
Oh, nevermind then.As for those that have NOT posted mini reviews, as they are the exception rather than the rule, then I'll probably just include their votes this time.
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