How to create a time limited trial version
#1
Posted 04 January 2012 - 05:22 PM
I need to make a time limited trial version of my program. This is no joke and I need something that is ultra secure. The only thing I can think of right now is http://www.softwrap....px?page_id=107.
The truth is, I don't want any burden of processing orders and all, plus this is just a project, so I need something that can really simplify things and reduce the workload on me. Also, the problem is I need to read from their dll, softwrap dll to check if indiidual is registerd user or not, then disable features based on the returned information. Can anyone help?
#2
Posted 04 January 2012 - 05:37 PM
I just use an ini file that marks the Date the program is first run then I get GameMaker to check how long ago that was every time it turns on
After 30 days or however long the trial is I get GameMaker to say "Free trail is over"
With a button that takes them to a webpage where they can get the full thing. And it also runs a batch file that deletes the game.
Well thats how I do it. Probably not the easiest or the best way
#3
Posted 04 January 2012 - 05:41 PM
NO! VERY UNSECURE AND BADWell doing things like reading and writing data to Dlls is very hard to do without corrupting or damaging the Dll
I just use an ini file that marks the Date the program is first run then I get GameMaker to check how long ago that was every time it turns on
After 30 days or however long the trial is I get GameMaker to say "Free trail is over"
With a button that takes them to a webpage where they can get the full thing. And it also runs a batch file that deletes the game.
Well thats how I do it. Probably not the easiest or the best way
#4
Posted 04 January 2012 - 05:45 PM
Then i just delete the .ini file and i can just keep playing. Maybe a registry entry would be a better idea. But i've never used those functions and i'm aware of what can editing the registry do.Well doing things like reading and writing data to Dlls is very hard to do without corrupting or damaging the Dll
I just use an ini file that marks the Date the program is first run then I get GameMaker to check how long ago that was every time it turns on
After 30 days or however long the trial is I get GameMaker to say "Free trail is over"
With a button that takes them to a webpage where they can get the full thing. And it also runs a batch file that deletes the game.
Well thats how I do it. Probably not the easiest or the best way
#5
Posted 04 January 2012 - 05:47 PM
Beggars cant be choosersNO! VERY UNSECURE AND BAD
Well doing things like reading and writing data to Dlls is very hard to do without corrupting or damaging the Dll
I just use an ini file that marks the Date the program is first run then I get GameMaker to check how long ago that was every time it turns on
After 30 days or however long the trial is I get GameMaker to say "Free trail is over"
With a button that takes them to a webpage where they can get the full thing. And it also runs a batch file that deletes the game.
Well thats how I do it. Probably not the easiest or the best way
I gave you info on how I do it
If you dislike the idea don't use it. You don't have to go into a Caps rage about it
#6
Posted 04 January 2012 - 10:12 PM
I'm not a begger, I know what I'm about...I only asked for ideas...and there's no need starting under pointless argument. It's not worth time...thanks all...Beggars cant be choosers
NO! VERY UNSECURE AND BAD
Well doing things like reading and writing data to Dlls is very hard to do without corrupting or damaging the Dll
I just use an ini file that marks the Date the program is first run then I get GameMaker to check how long ago that was every time it turns on
After 30 days or however long the trial is I get GameMaker to say "Free trail is over"
With a button that takes them to a webpage where they can get the full thing. And it also runs a batch file that deletes the game.
Well thats how I do it. Probably not the easiest or the best way
I gave you info on how I do it
If you dislike the idea don't use it. You don't have to go into a Caps rage about it
#7
Posted 05 January 2012 - 04:02 AM
#8
Posted 05 January 2012 - 06:47 AM
#9
Posted 05 January 2012 - 08:26 AM
Yea I never liked the idea of registry entries although it's probably the easiest way. You could hide a file somewhere, but I'm not a fan of that either. It would really be easier to just distribute a limited copy of your game with some content taken out.
this, There are four trial version types I can think of;
the date limit: what you are talking about, the game stops functioning in 30 days (or any amount of times). usually this is done with a registry, or a hidden file somewhere.
the usage limit: same as above, but this time you can only run it 30 times. same formatting
these two are the ones I hate, as they not only make me irritated and probably never buy the program...but that is just me, but you can try the following, as they need no registry.
the demo: functions normally, but has content taken out. the user cannot save and once he reaches a certain level the game stops itself, often including a link to the purchase. only includes removing and making a game_stop object (or something that way).
the time limit: the game turns no. it has nothing cut out, but in a certain amount of time (say 30 minutes, just as a placeholder) the game stops, displays a "Buy me" screen and closes. the player cannot save and has to start from the beginning if he wants to keep playing (or buy the game). this can be as simple as a alarm clock, or a special time-counting object, does not matter.
so, this might help you, or might waster your time, but this should show that the "complicated" trial version can be taken out of the question.
when I was writing the final lines of my little "article" I relished that you are talking about a program that may not even be a game and I have been misunderstanding, giving advice that may not be appropriate for the program....
.....I'll just shut up now, thank you for your time.
good night and sleep well.
#10
Posted 05 January 2012 - 02:32 PM
Hack This.rar
Please email me if you want the script,, it's 100% by Me
*My email in the Game Informasion of the game
#11
Posted 05 January 2012 - 08:27 PM
#12
Posted 06 January 2012 - 11:55 PM
So the best and the most efficient way is to
1) use pure demo
2) use full bundle with DEMO exe; REGISTERED exe is downloaded after buying.
Also sometimes it's a good idea to use some machine-dependent ID and provide some REGISTERED data in the exe to diminish possible pirating (e.g. name and email).
So I think that *if* your game is worthy then it will surely be hacked. Why, it's but a commercialized vice.
#13
Posted 07 January 2012 - 08:04 PM
my program is very worth it thats why I'm scared it will get cracked. I already got cracked before..
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