//move off of the wall
while(collision_rectangle(x-1,y-1,x+1,y+1,Bullet_Bounce_Parent,true,true))
{
x -= lengthdir_x(1,direction)
y -= lengthdir_y(1,direction)
}For some reason it seems like it is moving it too far away from the wall... I think, but it is just acting weird.











