An unfinished RPG game. Still needs a lot of work, but someone might fin it useful, so I am posting it.
Features:
+Player HP, DEF, ATK ranges, MANA, CRITS. Each with an algorithm that works for it.
+Two types of AI, NPC and Turret, and another one that is similar to a Slime, but is not fully functional. AI type is easy to switch with just 1 variable.
+Room Maneuvering, like any classic Zelda RPG.
+Debugging Controller, just place in room to access Debugging controls.
+"HUD", actually just displaying HP and MANA with text.
---------------------------------------------------------
Again, it is unfinished, so what's there is it.
No credit required, but if you actually use this, it'd be nice :0
Download: Click here!
Unfinished RPG Engine
Started by Magmaramus, Dec 25 2011 07:17 PM
2 replies to this topic
#1
Posted 25 December 2011 - 07:17 PM
#2
Posted 29 December 2011 - 03:35 PM
Cool, I think I'll use this. Now to add a battle room and some more enemies! Plus a story!
EDIT: Erm, I believe your engine is corrupted. It won't run using GM7 Pro, and gives the corruption error.
EDIT: Erm, I believe your engine is corrupted. It won't run using GM7 Pro, and gives the corruption error.
Edited by yourtexthere, 29 December 2011 - 03:44 PM.
#3
Posted 29 December 2011 - 07:44 PM
I used GM8 Pro.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users











