Jump to content


Photo

How do you make your game get known?


  • Please log in to reply
6 replies to this topic

#1 regular

regular

    GMC Member

  • New Member
  • 399 posts

Posted 24 December 2011 - 08:18 AM

The world of indie games is much much larger than gmc.yoyogames
I have a question for those of you who post games beyond this forum: how do you make it in such a way that your game gets known and played?
It's not enough that the game is good and decent and fun to play. Let say it is. This by itself won't attract the attention of potential players. Therefore the game needs to be advertised. So basicly my question breaks into two ones:
1. In which media(beyond this forum) do you post your games?
2. For each media, how do you advertise your game? E.g. do you rely on walls of text or on loads of screenshots?
Thanks in advance.
  • 0

#2 Fihrilkamal

Fihrilkamal

    GMC Member

  • GMC Member
  • 348 posts

Posted 24 December 2011 - 08:43 AM

I usually make a note about my game in Facebook and then tag everybody in it. Well, that's kind of silly advertising though. :snitch:
  • 0

#3 AhmedElyamani

AhmedElyamani

    Yamani

  • Validating
  • 1569 posts
  • Version:GM:Studio

Posted 24 December 2011 - 05:28 PM

post it here and there and put it in my signature , and telling my friends ..

#4 _242538

_242538

    GMC Member

  • New Member
  • 23 posts
  • Version:GM8

Posted 24 December 2011 - 07:55 PM

i make youtube videos, put it in my signature, tell ppl on facebook with the link i upload to media fire before i upload to yoyo
  • 0

#5 YellowAfterlife

YellowAfterlife

    GMC Member

  • Global Moderators
  • 3493 posts
  • Version:GM:Studio

Posted 24 December 2011 - 07:59 PM

Post to yoyogames, post to some forums, post to social networks.
Good games will find attention themselves though.
  • 0

#6 orange08

orange08

    Art Game Movement

  • GMC Member
  • 2196 posts
  • Version:GM:HTML5

Posted 25 December 2011 - 12:02 AM

I post my (especially good) games on as many forums and game hosting websites as I can. I like to upload videos of my games, but due to slow internet, I won't do anything longer than 50 seconds. Posting screenshots with your game is a must if you want downloads, if your game has awful graphics, however, you are not likely to get many plays.

Putting images+links in your signature is also a good idea. :whistle:

-orange

Edited by orange08, 25 December 2011 - 12:03 AM.

  • 0

#7 Kapser

Kapser

    GMC Member

  • GMC Member
  • 1582 posts

Posted 27 December 2011 - 05:16 AM

The world of indie games is much much larger than gmc.yoyogames

This.

If the game is good, post in on the TIG forums. If it's really good, it will get noticed and featured on the indiegames blog and get thousand of views. The audience is very different from here though. What happens is the GM games that get noticed here usually don't get noticed in the indie games community, while the GM games that actually become classics for the rest of the world are barely known around here. Very different target market. In the same perspective, most games the gmc like to make have a better chance being popular inside the gmc.

Of course, this is just a general statement and I'm not pointing at developpers. When it comes to the Yoyogames player pool, looking at the 'Yoyo Legends' just makes me want to cry.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users