Jump to content


Photo

Tower Defense


  • Please log in to reply
13 replies to this topic

#1 Niznacks

Niznacks

    GMC Member

  • New Member
  • 88 posts
  • Version:GM8

Posted 24 December 2011 - 01:03 AM

Hello again, this is niznacks.
This game will take a lot of strategy, at the moment its set up to really test the skill of a person on a tower defense game. This is a picture of the first version i released as you can see not much going on.
Posted Image
This is the new version picture...
Posted Image
Theres been many changes added, mainly more new pokemon and the fact that

When you play this game, it never is the same the second time around. Since everything is randomized, the bosses and the enemies colors.

Please take a look at this game, please let me know..
What you think about the game?
Some ideas on what i could improve?
A rating of 1-10
Hopefully you will recognize the music ^_^, if you do and you cant beat the game. Respond with which song it is, and i will gladly provide a cheat for you. :)
** There are some like things i gotta fix.. like pokemon being on top of each other or a person clicking on where you buy them and setting them there, please try not to do that. As i will fix this soon enough!.**
A BIG HINT , if your having a hard time beating this, is that you should set it up to your advantage, as you play along in the game you will notice how it worksout. Good luck!! ALSO the more the pokemon cost, the more effective they are!!! keep that in mind when making a strategy.!
DOWNLOAD LINK :**UPDATED*** DOWNLOAD
*** please click the second download button on that site! the one below the green one. do not download anything more from there!!****

Edited by Niznacks, 06 April 2012 - 05:36 AM.

  • 0

#2 YellowAfterlife

YellowAfterlife

    GMC Member

  • Global Moderators
  • 3494 posts
  • Version:GM:Studio

Posted 24 December 2011 - 01:04 AM

You may want to include screenshots. People like screenshots, and these improve chances of ones downloading and commenting on your game.
  • 0

#3 Niznacks

Niznacks

    GMC Member

  • New Member
  • 88 posts
  • Version:GM8

Posted 24 December 2011 - 01:08 AM

You may want to include screenshots. People like screenshots, and these improve chances of ones downloading and commenting on your game.

Yeah just did that :P haha your quick!
  • 0

#4 YellowAfterlife

YellowAfterlife

    GMC Member

  • Global Moderators
  • 3494 posts
  • Version:GM:Studio

Posted 24 December 2011 - 01:31 AM

Thoughts:
* You may want to disable ability to build towers on road (where mobs walk) - this allows to simply mass towers at start of path (so mobs basically appear in middle of several towers), leading to easy victory
* Are towers meant to flash red-blue when there is nothing to shoot?
* Probably giving towers limited range and making bullets tilt towards original target slightly while travelling would improve tactics part of game
* Perhaps setting image_speed's of objects to something like 0.3\0.5 would look better.
* More tower and mob types are welcomed, obviously :)
Keep up the good work.
  • 0

#5 Niznacks

Niznacks

    GMC Member

  • New Member
  • 88 posts
  • Version:GM8

Posted 24 December 2011 - 02:58 AM

Thanks Yellowafterlife, Rating on the game? crappy? haha idk what did you think? i dont use engines or anything obviously :P
  • 0

#6 Niznacks

Niznacks

    GMC Member

  • New Member
  • 88 posts
  • Version:GM8

Posted 05 April 2012 - 04:50 AM

*Bump* just updating this so people can take a look :) Thanks for looking.
  • 0

#7 creators124

creators124

    awesomeliciousmember

  • GMC Member
  • 866 posts
  • Version:GM8

Posted 05 April 2012 - 05:05 AM

random thing sucks, sorry but it does I got like ten bosses at the start.
gm lite 8.1, I have it, too!!!
  • 0

#8 Niznacks

Niznacks

    GMC Member

  • New Member
  • 88 posts
  • Version:GM8

Posted 05 April 2012 - 05:07 AM

random thing sucks, sorry but it does I got like ten bosses at the start.
gm lite 8.1, I have it, too!!!

LOL there is no way 10 bosses appeared.. yeah i know its very hard right now. If you dont have the right setup its very hard, here is a trick i forgot to mention. The more the pokemon cost, the more they hurt the enemies. Keep trying to beat it! :)
  • 0

#9 creators124

creators124

    awesomeliciousmember

  • GMC Member
  • 866 posts
  • Version:GM8

Posted 05 April 2012 - 05:16 AM


random thing sucks, sorry but it does I got like ten bosses at the start.
gm lite 8.1, I have it, too!!!

LOL there is no way 10 bosses appeared.. yeah i know its very hard right now. If you dont have the right setup its very hard, here is a trick i forgot to mention. The more the pokemon cost, the more they hurt the enemies. Keep trying to beat it! :)

lol, sorry to disappoint you but exaggeration sometimes is used in this world.(2 bosses appeared at the beginning)
right set up, you should create the waves that appear not randomize it.
  • 0

#10 Niznacks

Niznacks

    GMC Member

  • New Member
  • 88 posts
  • Version:GM8

Posted 05 April 2012 - 05:24 AM

Uhhm, the enemies and bosses are not randomized. They each come out in a certain time, and this level is just a test level. Mainly for Demo purposes, in the future i will add certain amount of enemies and everything else. Thanks for looking.
  • 0

#11 YellowAfterlife

YellowAfterlife

    GMC Member

  • Global Moderators
  • 3494 posts
  • Version:GM:Studio

Posted 05 April 2012 - 12:03 PM

Additional towers add some variety to the game, however balance has a long way to go.
Game difficulty is constant, meaning that it's very hard at beginning and not gets easier over time till point when you decide to quit.
From my observations, a valid tactic is to mass the cheapest tower on all starting funds, then wait until they will evolve, and add fair amount of 300 ones near the exit point to clear out advancing leaks.
Overall, keep working on this - should become a good game eventually.
  • 0

#12 creators124

creators124

    awesomeliciousmember

  • GMC Member
  • 866 posts
  • Version:GM8

Posted 05 April 2012 - 11:43 PM

^ yep needs all that stuff and the little thing that bothers me is that when I try to place a tower the tower stuck until I move close to it nad move to a free space.
  • 0

#13 Keano

Keano

    GMC Member

  • GMC Member
  • 18 posts
  • Version:GM:Studio

Posted 18 April 2012 - 11:17 PM

Needs work but other than that its good keep working on it ;)
  • 0

#14 creators124

creators124

    awesomeliciousmember

  • GMC Member
  • 866 posts
  • Version:GM8

Posted 19 April 2012 - 02:00 AM

the towers gets stuck!
make it so that the tower don't stop!
make it have a variable that sees if it hit a road and disable tower placement until you leave the road.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users