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How long is a game?


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#21 Saijee

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Posted 07 January 2012 - 04:06 PM

So I think we're in complete agreement here: there's nothing inherently wrong with very long games... as long as they're designed well enough to hold the player's interest.


My counter argument is directed strait at when Jorako said "if it's too long, make it shorter." Where as I'm saying it's more like: "If it's boring, make it more interesting."
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#22 255

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Posted 07 January 2012 - 04:31 PM

The real question is : How do you determine how long a game is? And what is the standard way to determine game length?

Betatesters
or
you testing the game pretending that you're playing it the first time.
The result will be more or less the average time needed to beat the game.

Where as I'm saying it's more like: "If it's boring, make it more interesting."

Sure, but you have to decide a game length beforehand. Otherwise you would want to make it longer and longer and you won't have a deadline, risking that your project never get finished.

Edited by 255, 07 January 2012 - 04:37 PM.

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