Hyper Princess Pitch
Posted 11 December 2011 - 12:44 PM
The good Mecha Santa plans to spread happiness and cheer all over the world. Princess Pitch, previously just a sidekick in Garden Gnome Carnage, sets out to put an end to those silly plans.
Hyper Princess Pitch is a remake of DOS Operation: Carnage, keeping the fast-paced arcade action, short completion time, high replay value and cheesy characters. Whether you tire of games with moral choices, or you've ever wanted to be made of equal halves explosions and piledrivers, this is the game for you.
Thanks to Niklas Ström for the awesome music! The soundtrack is also available in MP3/FLAC format from Niklas' page.
Posted 11 December 2011 - 02:03 PM
It would be a lot easier to aim if you could use, say, WASD to shoot, and the arrows just for movement. The mouse would work too. The aiming/shooting controls are probably going to be the biggest gripe on this game.
The cutscenes are perfect in every way, I was able to get the ending where you smash Santa's head on the moon. Pure joy to watch all these explosion.
Great work, as usual!
Edited by orange08, 12 December 2011 - 04:36 PM.
Posted 11 December 2011 - 02:34 PM
The game reminds me of those old shooters. Fantastic!
Posted 12 December 2011 - 01:16 AM
I don't think I can think of anything bad about it!
Keep up the great work!
Posted 13 December 2011 - 02:32 AM
The music is very nice, but not as memorable as many of the soundtracks from your other games. However, I should be looking at how the music fares in the game's context, and it works well with the silly, old school, hyper-destruction vibe the game gives off.
All in all, awesome fun, and high replay value .
Posted 16 December 2011 - 07:27 PM
Posted 20 December 2011 - 03:07 PM
Posted 28 December 2011 - 04:47 PM
11 out of 9 galaxies instead of stars
Posted 06 February 2012 - 12:22 PM
I have to say, once I noticed the use of some Iji weaponry in the trailer, I knew I absolutely had to play this. And actually having a character being The Goddess Of Explosions... This mix of nerdy/cheesy humour and danmaku action... I can't believe this game is real. ^____^
Edited by Yal, 07 February 2012 - 06:38 AM.
Posted 28 November 2012 - 06:17 AM
Also, I have a question. Was the game created in GM5 and then ported to GM7, or did it start in GM7 and get ported backwards?
Posted 24 December 2012 - 02:22 AM
Posted 29 December 2012 - 04:21 AM
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