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Notroid (working title) -- a metroidvania


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#1 TechnoGeek4681

TechnoGeek4681

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Posted 24 November 2011 - 10:16 PM

Notroid (working title) is a game about saving the world from evil, blah, blah, blah (actual storyline being worked on). It (will) include 5 different worlds, 100 total collectible items including weapons, armor, ammo, and more, and a (hopefully) interesting story.

Category: Platformer, Adventure, Metroidvania
File Size: ~3.8 MB
GM Version: GM8.0
Compatibility: Win7 (Developed and Tested), XP (Tested but not recently), Vista (Unknown; please let me know)
Display Mode: Windowed or Full Screen (F4 to switch; does not change resolution or color depth)

Download (v0.24, 5/28/12)

Main Website

Edited by TechnoGeek4681, 28 May 2012 - 07:32 PM.

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#2 Oelip

Oelip

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Posted 24 November 2011 - 10:37 PM

Maybe it's just me, but this is unplayabe.

Took me some time to figure out the first menu - I mean - how the hell am I suppose to know I should press 'S'?
Then, I couldn't jump, neither climb a ladder. So I didn't play more then 5 mins.

And when your abort game saving, it tells 'Game Saved Succesfully.'


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#3 TechnoGeek4681

TechnoGeek4681

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Posted 25 November 2011 - 04:35 AM

Maybe it's just me, but this is unplayabe.

Took me some time to figure out the first menu - I mean - how the hell am I suppose to know I should press 'S'?
Then, I couldn't jump, neither climb a ladder. So I didn't play more then 5 mins.

And when your abort game saving, it tells 'Game Saved Succesfully.'


In the game info shown at every startup, in the controls list 'S' is 'accept answer in question popup'. I added it to that first question and over the arrows also.
You can't jump or climb ladders until you get those abilities; you're supposed to explore the game until you get them.
Thanks for the thing about it saving anyway; that's fixed now.
I uploaded a new version of the game (see the link in the first post) with these and a lot of other issues fixed.
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#4 TechnoGeek4681

TechnoGeek4681

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Posted 28 May 2012 - 07:31 PM

It's been a long while since I've updated this game (school got busy). But I've gotten a lot done, mostly behind-the-scenes work and the new tiling system. The game still looks a bit bare, but everything up the end of this version is pretty close to what the first demo will have in it.
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