Am I allowed to post HTML5 related tutorials?
Posted 20 November 2011 - 07:27 PM
* How to build a site around your GM:HTML5 Game
* How to embed a game into various CMS'
* Using web technology to enhance the game
I'd like to know if and where I could post these too, as web development is now just as important to the game as is the game itself.
Posted 20 November 2011 - 07:45 PM
- GMS.IO (Alpha) --- Networking for native and HTML5-based clients!
- GHOTI v1.0 --- Multi-browser testing made easy!
- JSOnion v1.0 --- The stink-free way to handle JSON! (even deeply nested ones)
- Constructing an online highscore table in Ruby on Rails --- an alternative to the PHP-MySQL stack!
Posted 20 November 2011 - 07:54 PM
Just like we have a tutorial section for GM games I think we should have a section for web development related to GM - seeing as web dev is part of publishing a GMHTML5 game.
Edited by OMGCarlos, 20 November 2011 - 07:55 PM.
Posted 20 November 2011 - 07:58 PM
Other things I am not aware of any rules. Actually the staff should make the rules. But since there are non then it should be no problem. I believe the staff should make sub forums regarding this.
Posted 20 November 2011 - 08:07 PM
Tutorials which really are focussed on gamemaker (ie "how to make dlls which work with gamemaker" - or "how to use PHP to handle connections" or "how to use forms & gamemaker at the same time") are certainly welcome. However generic tutorials about those things ("best practices when writing c++ classes", "how to write PHP in 3 lessons" etc) aren't really fit to the tutorial section.
GMFilesystem; When the sandbox is too limited (gex; GM:Studio)
Math, logic parser; Executing user inputted code in a complete safe manner (gex/script; GM:Studio)
Extended constants; (gex/script; all versions)
Other useful information
Debugging; a task on it's own
Do's and Don'ts in gamemaker
Posted 20 November 2011 - 08:17 PM
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