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Space Mice Moon Quest


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#1 ClassyGoat

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Posted 25 October 2011 - 08:25 PM

Posted Image
Game Name: Space Mice Moon Quest
Genre: Adventure
File Size: 15.2 MB
GM Version: GM8.1
Screen Resolution: 800 x 600
Changes Screen Resolution: No

Download Link:
Game Website
Direct Download
YoYo Games Link
IndieCity Link


Description: Husband. Father of two. Mouse. This is your life.
But life isn't so easy for a Mouse. Right outside your door, predators lie in wait to pounce on you at any moment. Just keeping your family fed is a constant struggle for your life.
Now wouldn't it be nice to escape all of the world's dangers and go live somewhere safe and carefree?
Somewhere such as The Moon, which, as we all know is made of cheese. But how would a family of Mice get to this Mouse paradise known as The Moon.... ?


Posted Image

Posted Image

Posted Image

Download Link:
Game Website
Direct Download
YoYo Games Link
IndieCity Link

Comments and criticisms welcomed!
Thanks for playing my game!

Edited by ClassyGoat, 17 July 2012 - 04:35 AM.

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#2 TerraFriedSheep

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Posted 25 October 2011 - 09:41 PM

This game is actually really good! It is visually pleasing and I can't wait to find out how the story ends- it is gripping :yes:

Edit: Completed it this morning, don't want to say too much because I don't want to spoil it for others, but it was awesome, enjoyed playing, enjoyed the story, looking forward to sequel :)

Edited by Soulsnatcher, 26 October 2011 - 10:10 AM.

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#3 ClassyGoat

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Posted 26 October 2011 - 10:20 PM

Thanks for the feedback, Soulsnatcher!

I've already begun to work on the sequel, but don't expect it to be done anytime soon.... :tongue:

One concern I had when making this game was balancing the difficulty level. When I play test it, it's all a piece of cake, but that's because I know exactly how all the enemies are programmed.... and then when I've had other people play it, sometimes it seems a little bit too difficult.

I was really aiming to make it not frustratingly difficult but difficult enough to be challenging.
Did you feel like it was too easy, too difficult, or just about right?
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#4 TerraFriedSheep

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Posted 26 October 2011 - 10:50 PM

Thanks for the feedback, Soulsnatcher!

I've already begun to work on the sequel, but don't expect it to be done anytime soon.... :tongue:

One concern I had when making this game was balancing the difficulty level. When I play test it, it's all a piece of cake, but that's because I know exactly how all the enemies are programmed.... and then when I've had other people play it, sometimes it seems a little bit too difficult.

I was really aiming to make it not frustratingly difficult but difficult enough to be challenging.
Did you feel like it was too easy, too difficult, or just about right?


I have to admit, I didn't actually think it was that hard. I probably died 9 or 10 times throughout playing, but about 4 of those were to you know who, the last fight of the game ;)

The various boss fights were an excellent example of what you say; they gave me a challenge to figure out how to beat them, and sure, they defeated me once or twice, but it wasn't enough to put me off playing- the story is well thought out and kept me interested to find out what happened next, so if I did die, I was soon back giving it another go :)

I am genuinely looking forward to a sequel- you left it with a definate ending but I'm sure there is still a story beyond that to be told :P I'll have to keep that file safe!
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#5 Dannerz

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Posted 30 October 2011 - 02:04 AM

I downloaded it, wanted to play it, tried to load the game.
Loading took forever then it had some kind of error and crashed.
Sad. I think this has to do with gamemaker's preformance and format.
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#6 zabo

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Posted 30 October 2011 - 03:47 PM

k i already found a glitch when typing in names the first letter cant be a p for some reason it just wont work , but after another letter it will.
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#7 ClassyGoat

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Posted 30 October 2011 - 05:26 PM

Sorry Dannerz, if your computer has a low amount of memory or your graphics card is too old, unfortunately the game won't run. And yes, I do blame Game Maker for these limitations. Oh well! :-P

Thanks for finding that glitch for me, Zabo! I will look into fixing that right away!!
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#8 Desttinghim

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Posted 30 October 2011 - 10:06 PM

Wow. That was amazing. I played through it and I had lot of fun. Couldn't get the tie :(
I liked it a lot, but I didn't think it was too hard. The bosses were kind of hard, but I eventually beat them within 4 deaths at most. I only wish there was a bit more content in the game. I beat it in about 30-60 minutes.
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#9 ClassyGoat

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Posted 30 October 2011 - 11:20 PM

Desttinghim, thanks for playing my game! I'm glad you liked it! :biggrin:

I had originally planned for this game to be a lot longer. But then through its development I came up with a bunch of new ideas to improve the core gameplay elements (mostly involving how items and weapons are handled) By this time, it was much too late to go and change everything. So instead, I decided to just keep the game short and sweet. And then focus my efforts on making the game's sequel, which will include all of the improvements I've thought up.

The sequel will take place 6 years after the original ends. It will be a lot longer, have more weapons, more items, more side quests, and an improved control setup.

Thanks for your feedback!
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#10 orange08

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Posted 06 November 2011 - 11:32 PM

I downloaded it, wanted to play it, tried to load the game.
Loading took forever then it had some kind of error and crashed.
Sad. I think this has to do with gamemaker's preformance and format.


Same thing happened to me.
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#11 Desert Dog

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Posted 07 November 2011 - 12:21 AM

Sorry Dannerz, if your computer has a low amount of memory or your graphics card is too old, unfortunately the game won't run. And yes, I do blame Game Maker for these limitations. Oh well! :-P

Thanks for finding that glitch for me, Zabo! I will look into fixing that right away!!


It's not GM's fault. You likely have large images(over 1024x1024), or very large sound files. Another 'game devving' program *might* automatically split that up into smaller textures, but that doesn't mean it's GM fault because it doesn't.. you just have to do it yourself. :D

Game looks good(with a soulsnatcher seal of approval, too!), I'm currently on a computer which 'will' have the same problem as orange08 and Dannerz... I'll try it on another pc later.
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#12 ClassyGoat

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Posted 07 November 2011 - 04:57 PM

Will breaking up large images into smaller pieces really make it run better on older computers? Please, tell me more.

Edited by ClassyGoat, 07 November 2011 - 05:12 PM.

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#13 ImVeryHumbled

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Posted 07 November 2011 - 06:17 PM

Works great for me, and a ton of fun, my wife who immediately asked if I took out the trash, I named her "*****mouse".

I died in the Forrest though, but I am going to save this and replay it later, and that is huge, its been a long time since Ive done that with a GM game. Great work, really. 9/10 so far

#14 ClassyGoat

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Posted 07 November 2011 - 06:29 PM

Thanks for trying it out, ImVeryHumbled, let me know what you think of it overall when you beat it! :biggrin:
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#15 Desert Dog

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Posted 07 November 2011 - 08:44 PM

Will breaking up large images into smaller pieces really make it run better on older computers? Please, tell me more.

Well think of it this way.
a 32x32 image is 1024 pixels
a 1024x1024 image is 1048576 pixels.

1024x1024 is a safe number. Every computer should be able to run it. More, and it gets a bit murkier. (some *say* that 2048x2048 is also a safe number to use, but I don't think so)

When running a game, these graphics are loaded into RAM, or the gfx card.. I'm not entirely sure, tbh.

There is a limit to how much you can load. If you load too much all at once, it won't work(although this is rarely a problem thesedays, still remember to uncheck 'preload graphics' for most(if not all) graphics). And if you try to load a size that is simply to big for that graphics card, it will also fail. Most(not netbooks.. maybe onboard, etc.) modern graphics cards can load much larger 'bites' of information, so that is why you, and lots of other players have no problem.

If you look at 'old' games that ran on systems like the NES, and Sega.. systems which had far less memory/speed than modern computers, they broke all their graphics into small 'tiles'. They were able to build large maps (well over 1024x1024!!) with sets of small, 16x16 (or something similar) graphics sets, which took up hardly any memory at all.

So that's pretty complicated, and I'm not sure how much of all that I got right... I just follow a simple rule: Never go over 1024x1024. (a power of 2 number). You can choose your own upper limit.. but I'd recommend my one. :D Then you'll have no problems.
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#16 ClassyGoat

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Posted 08 November 2011 - 03:44 AM

Ah, that makes sense. Thanks for the tips, Desert Dog.
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#17 Thaudal

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Posted 02 December 2011 - 10:41 PM

I've really been enjoying this so far (great game!).

But now I'm at a stop... I've just retrieved the tin can, triggered the cutscene where I walk into the doctor's house, but then the cutscene kinda just... freezes. It's as if the conversation I'm supposed to automatically engage with the doctor as part of the cutscene never comes. I've tried loading over again and doing the fight before the cutscene again and again, but the same result always; that cutscene will not finish. :/

Kinda frustrating, I'd really like to complete this game.
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#18 ClassyGoat

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Posted 03 December 2011 - 08:23 AM

Shoot! Sorry Elminster! I've never seen that bug before. I just tried a few times to replicate it, but to no avail.

Here is a Save Game File that is saved right the part you got stuck: Download .Sav
Download it, then load it in the game. It's right after collecting all the parts, the doctor basically tells you to go home for the night and come back in the morning.

Let me know how it works out.
I'm going to keep looking into fixing that bug.
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#19 Thaudal

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Posted 03 December 2011 - 11:15 AM

Thank you, now I could finally play it to the end. It was great! One of the best adventure games I've seen made in GM. Very enjoyable. And I as well am looking forward to the sequel! :D
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#20 greenio3

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Posted 03 December 2011 - 03:39 PM

Wow! That game was brilliant! The graphics were phenomenal and the difficulty was perfect. I enjoyed the sounds but the squeaking that the mice make can get annoying, but that's a very minuscule problem and it is a cute sound effect. To sum up: 10/10! Keep it up!
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