i]10-17-12[/i] :: v0.00.22
Well, it's been a while but Level 2 is finished. The Boss has been added with his orbiting defense shield and devastating laser! watch out! Also new sound effects have been added to the game (no new music yet) and new hit effects when the player is hit. A bunch of items are unlockable and the boss drop something cool when you beat him too!
7-11-12 :: v0.00.21
Level 2 is under way! You can now fight all the enemies in level 2, but there will be a boss as well (NYI). Also there is a new area to explore in level 1 to find a cool item, and some new secret items have been added to the game. (hint: try blowing things up to find them). Also Delete File no longer will delete file 1 if you hit escape.
6-29-12 :: v0.00.20
The Auto Shop is finished! You can now equip any items you find in the levels and swap out items. Also you can now delete and reset files with a new delete function. Stars and a little more info has been added to the map as well. Level 2 coming soon as well as more content in level 1.
6-20-12 :: v0.00.19
Haha, forgot to update my devlog for 4 patches

;. Anyway, Level 1 is here! You can Save and Load your game, gather new items, and engage up through the Level 1 story line. There has been lots of content added in the past 2 weeks. Check out my blog too in my sig for a huge list of all the stuff I've added over the last few weeks. And most importantly: The game is in production again!
1-12-12 :: v0.00.15
Finished the tutorial area. The story line is finished for the tutorial and there are just a few minor graphical things left to add. New rooms added, enemies were scattered throughout.
1-7-12 :: v0.00.14
Updated some graphics, added the next area (which doesn't have anything in it yet). Tweaked the enemy AI script (and now they twitch again... will need to fix) Some other graphical fixes and some behind the scenes stuff for later. **also added the first platform enemy!**
12-24-11 :: v0.00.13
New Enemy Type, Watch out! New Level Design (Temp Graphics). New Weapon Added (Must Unlock it in platform area). Reset Room upon death instead of game.
12-18-11 :: v0.00.12
Added Profile Selection (No Save System Yet). Also changed up a few things and made the test platforming area (the one inside the space area) more useful with an item pick up inside. And a background ;D.
12-15-11 :: v0.00.11
Upgraded the Tutorial Sprite Sheet. New Tutorial Layout that makes you go through everything including firing weapon.
12-10-11 :: v0.00.10
New Tutorial Area, incl: Test Area as well. Story line beginnings. Portraits and Dialogue Boxes. Instructional fade text.