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GMC Jam #4 : Voting Has FINISHED!


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#901 True Valhalla

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Posted 08 November 2011 - 12:33 PM


If people can manage to write interesting development logs during Ludum Dare (a 48 hour comp, so even more time limited), then surely people could put in some effort here.

I think the difference is most Jam members actually make their game from scratch, including the basic idea, in the 72-hour time limit.

On Ludum Dare, I often feel that many (really, a lot!) of games are mostly complete beforehand. It's hard to believe authors can spend large amounts of time blogging during that 48-hr window... and then release a very polished looking game. :whistle:

Not saying all LD participants do this. But I believe a very large number do.


I don't think that's true in the slightest. You can see the proof by watching the myriad time lapse vids, or even just by participating in one (you'll see what I mean).

I've participated in LD and made everything from scratch several times, and ended up with a decent game after 48 hours, while also doing extensive development logs (more in depth than the ones I've done for GMC jam :P)

So, I'm confident you'd find the majority of LD entrants do actually work within the time constraints. Given there are no prizes whatsoever, the fun itself is the challenge and I think most entrants to LD realize that.

For Ludum Dare you have to make everything from scratch (including music, etc.) and there are only 48 hours, and yet the process is still far more engaging from a community viewpoint than the static posts I've seen during the GMC jam.

And for anyone that never has done Ludum Dare, I'd strongly recommend it. It's an amazing experience :)
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#902 chance

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Posted 08 November 2011 - 01:01 PM


On Ludum Dare, I often feel that many (really, a lot!) of games are mostly complete beforehand...

Not saying all LD participants do this. But I believe a very large number do.

I don't think that's true in the slightest. You can see the proof by watching the myriad time lapse vids, or even just by participating in one (you'll see what I mean).

For Ludum Dare you have to make everything from scratch (including music, etc.)...

It's precisely the polished graphics and music -- combined with detailed gameplay -- that makes me think otherwise in many cases. But I have no way of knowing how common it is. That's why I was careful to say it "feels" that way for many games.

Rules aside, one aspect of LD I like are the multiple voting categories: best use of theme, best graphics, most humorous, etc. At some point, it might be fun to consider that for the GMC Jam.
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#903 True Valhalla

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Posted 08 November 2011 - 01:25 PM

The more winner categories, the more there is to enjoy :)
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#904 Rusty

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Posted 08 November 2011 - 02:06 PM

It has a very long way to go until it is as engaging as Ludum Dare. The distinct lack of interesting development logs is something I've noticed. Part of what makes Ludum Dare so fun is seeing everyone's developments on the homepage, but here, next to no one actually updates their game post.

I do keep a dev log on all my games, I usually update it after I've either installed something big, hit an error or need to wrap up for the day. I didn't post it on the GMC mostly because I didn't really think about it. It's just an annoying little habit so I can look about and see how many times I insulted my own intelligence throughout the creation of a game.

If I thought people were interested in reading it, I would have posted it. It's something I'm definitely going to be doing in the next Jam.

Edit:
Grammar fix.

Edited by Rusty, 08 November 2011 - 02:07 PM.

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#905 IceMetalPunk

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Posted 08 November 2011 - 04:15 PM

In a most likely fruitless attempt at bringing things back on track, I'd like to thank Yal for putting Sophia's Spirits as her #1 vote...

You know what the best way of repaying me is? :P

Oh, you ;) . Sorry, I've already cast my votes. If you read my reviews, I did like Zombie Zoo, it just isn't my genre of choice.

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#906 ThatSnail

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Posted 08 November 2011 - 09:32 PM

Rules aside, one aspect of LD I like are the multiple voting categories: best use of theme, best graphics, most humorous, etc. At some point, it might be fun to consider that for the GMC Jam.

Love this idea. And it'd also motivate some of the less experienced members because they're not going head-to-head with the big runners in a single category.
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#907 Nocturne

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Posted 08 November 2011 - 09:41 PM


Rules aside, one aspect of LD I like are the multiple voting categories: best use of theme, best graphics, most humorous, etc. At some point, it might be fun to consider that for the GMC Jam.

Love this idea. And it'd also motivate some of the less experienced members because they're not going head-to-head with the big runners in a single category.


I wanted this too, but I remember a few members saying that it would be hard enough getting people to vote for a best game, without having them vote for best anything else!
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#908 makerofthegames

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Posted 08 November 2011 - 10:59 PM

If people want it, then people will do it. So let's vote for it next Jam, eh?
Also:
Spoiler

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#909 Nocturne

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Posted 08 November 2011 - 11:04 PM

Spoiler

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#910 makerofthegames

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Posted 09 November 2011 - 01:17 AM

So you have given up interest in the Jam in the course of two posts? You also completely ignored the real point of my post by including it (the non spoilered part of my post) in your spoiler there.
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#911 Nocturne

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Posted 09 November 2011 - 01:23 AM

No and yes. Sorry... i was being trollish...

After this Jam is over I'll open a discussion topic straight away as I think that the cheating issue needs discussed, as does the lack of reviews and the possible inclusion of new categories for prizes... Normally i would wait till the next Jam but I feel that it's better to talk about it now since we are already thinking about these things!

PS: And I shall remove your prize from the list.


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#912 Rusty

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Posted 09 November 2011 - 01:32 AM

Mark... if you're editing the main post you might want to remove the "looking for teammates" thing...

I think it's a bit late for me to be looking for a musician. <_<

Edit:
My spelling is failing so hard tonight.

Edited by Rusty, 09 November 2011 - 02:35 AM.

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#913 makerofthegames

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Posted 09 November 2011 - 01:55 AM

No and yes. Sorry... i was being trollish...

You?? Never! :ohmy:
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#914 TerraFriedSheep

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Posted 09 November 2011 - 02:45 AM

I havn't been able to participate in this jam as I have done the past couple :( It's a shame I was looking forward to doing so, but it came at a very busy time for me- I guess that's the unpredicatbility of the thing! Usually I write an essay of reviews for each game; this time it was for my course at uni- I need to get my priorities sorted :P
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#915 masterofhisowndomain

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Posted 09 November 2011 - 10:16 AM

Usually I write an essay of reviews for each game; this time it was for my course at uni- I need to get my priorities sorted :P

Your pain. I share it.

I mean I managed to create a game but it was touch and go as to whether or not I would finish or even try to make one. I'm glad I did, but if the next Jam is in January, I will probably be starting the new term and hence be extremely busy.
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#916 RpGJuNki3

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Posted 09 November 2011 - 11:23 AM

Rules aside, one aspect of LD I like are the multiple voting categories: best use of theme, best graphics, most humorous, etc. At some point, it might be fun to consider that for the GMC Jam.

The more winner categories, the more there is to enjoy :)


Agreed. I tried to push for this back in jam 2...but to no avail :(
A best in graphics cat would def have me making more effort to participate in future jams. I can't code something crazy intricate atm to save my life, but something simple yet creatively appealing is right up my alley.

- JuNki3
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#917 TerraFriedSheep

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Posted 09 November 2011 - 11:51 AM


Rules aside, one aspect of LD I like are the multiple voting categories: best use of theme, best graphics, most humorous, etc. At some point, it might be fun to consider that for the GMC Jam.

The more winner categories, the more there is to enjoy :)


Agreed. I tried to push for this back in jam 2...but to no avail :(
A best in graphics cat would def have me making more effort to participate in future jams. I can't code something crazy intricate atm to save my life, but something simple yet creatively appealing is right up my alley.

- JuNki3


I'm inclined to agree that it would be nice to see multiple recognitions. It would likely bring out the creative side in a wider range of skills.
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#918 chance

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Posted 09 November 2011 - 02:05 PM

...the cheating issue needs discussed, as does the <snip> possible inclusion of new categories for prizes...

Maybe you could kill two birds with one stone, by having a category like "author with the smartest friends".

Logically, friends who were asked to vote for another friend in the Jam, would see that category and naturally rank that game very highly -- in order to boost their own egos. :tongue:

This would expose that author as someone who asked his friends to vote for him. It's quite elementary, Sherman.

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#919 makerofthegames

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Posted 09 November 2011 - 02:41 PM

I'd vote for myself in that category. But then I'd remember I have no friends.
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#920 Yal

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Posted 09 November 2011 - 05:03 PM

I like the idea of multiple voting categories, just want to say that. Especially a "Most humourous" could get some lots more people to join. It would also be fun with a "Worst use of theme" cathegory (awarded with a shine in the eye as opposed to a disgraceful title) that is the polar opposite of "Best use of theme" - it would likely fit well together with humorous games.

"Most creative genre" would, obviously, need to be mentioned as well, and then all the "Best XYZ" categories.

Edited by Yal, 09 November 2011 - 05:03 PM.

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