Dark Matter - I noticed the same thing while I was converting the old format over. I'll go in and convert them all to double quotes after I post this. I'll also edit the funky code highlighting to match the one in GM8 because I personally hate the new IDE. I'll upload the css file for it in my other post incase anyone finds a need for it.
I didn't have work or school today, and I legitimately spent since 7am to right now (2am) working on cleaning up the format and working on some server code but I'm excited to say that all the hard part is done. To prevent myself from burning out, I'm restricting myself to writing 10 articles a day which is actually rather easy now that the format is set in stone. This allows me to meet my goal of having the entire GML library ported online by New Years.
[edit]
Schalk just saw your last post. Again, I didn't know that GameMaker supported the use of the c operators. I'll definitely switch over tomorrow. I'll keep the downloadable source code as is though, that's overkill, but I'll definitely adjust all the on-site code people see!
Edited by OMGCarlos, 07 October 2011 - 06:20 AM.











