Step
if place_free(x,y+1) {
gravity = 1
}
else{
gravity = 0
}
gravity_direction = 270
if distance_to_object(o_Player) < 100 {
if o_Player > x {
char = 1
}
if o_Player < x {
char = 0
}
maxspeed = 6
}
else {
maxspeed = 4
}
if char = 1 {
hspeed = maxspeed
sprite_index = s_EnemyR
}
if char = 0 {
hspeed = -maxspeed
sprite_index = s_EnemyL
}
image_speed = maxspeed/4
if !place_free(x+16,y) {
hspeed = -hspeed
}
if !place_free(x-16,y) {
hspeed = -hspeed
}Createmaxspeed = 4 char = 1and Collision with o_Solid
move_contact_solid(direction,vspeed) vspeed = 0Please help meh?!?!?
Edited by LOLZ97, 18 September 2011 - 01:30 AM.











