Jump to content


Photo

What was your biggest misconception before


  • Please log in to reply
94 replies to this topic

#1 storkEXEC

storkEXEC

    GMC Member

  • New Member
  • 365 posts
  • Version:GM8

Posted 11 September 2011 - 03:10 PM

Mine was that I used to think 3d games (like DOOM) had millions of frames drawn in MS Paint and the frames cycled depending on where the player was.
  • 3

#2 Jobo

Jobo

    No neurons left today

  • GMC Member
  • 2418 posts
  • Version:GM:Studio

Posted 11 September 2011 - 03:19 PM

Wow.

Actually, I'm not much better. When I was just a little kid playing Pokémon on my GameBoy Color, I thought they had an animation for each possible way the player could walk in the entire game.

Like, a case for two steps up and one to the right.
But then again, I was only 9-10 back then.

Edited by Jobo, 11 September 2011 - 03:21 PM.

  • 0

#3 storkEXEC

storkEXEC

    GMC Member

  • New Member
  • 365 posts
  • Version:GM8

Posted 11 September 2011 - 03:34 PM

Wow.

Actually, I'm not much better. When I was just a little kid playing Pokémon on my GameBoy Color, I thought they had an animation for each possible way the player could walk in the entire game.

Like, a case for two steps up and one to the right.
But then again, I was only 9-10 back then.


yep, I was about the same age :rolleyes:
  • 0

#4 chance

chance

    GMC Member

  • Reviewer
  • 5842 posts
  • Version:GM:Studio

Posted 11 September 2011 - 04:00 PM

What was your biggest misconception before you started making games?

That it was really difficult. So I never bothered to try, even though I was aware of tools like GameMaker. But once I created a few games, I realized how easy it actually was.

Of course, creating a really good game is still pretty difficult. :tongue:
  • 0

#5 Phantom107

Phantom107

    Graphics Enthusiast

  • GMC Member
  • 2616 posts
  • Version:GM:Studio

Posted 11 September 2011 - 04:13 PM

None.

Everything has always made total sense right away.
  • 10

#6 Jobo

Jobo

    No neurons left today

  • GMC Member
  • 2418 posts
  • Version:GM:Studio

Posted 11 September 2011 - 04:34 PM

None.

Everything has always made total sense right away.

(He's bluffing) I call and raise by 20.
  • 7

#7 Nocturne

Nocturne

    Nocturne Games

  • Administrators
  • 17025 posts
  • Version:GM:Studio

Posted 11 September 2011 - 05:41 PM

I was lucky and actually started programming games with a zx81... so even before playing any bought games I had already seen a bit of how they were made thanks to the wonders of Basic!!!
  • 0

#8 orange08

orange08

    Art Game Movement

  • GMC Member
  • 2203 posts
  • Version:GM:HTML5

Posted 11 September 2011 - 05:49 PM

What was your biggest misconception before you started making games?


Well, I never really jumped to conclusions about how games were made... but when I got game maker I had the misconception that I could make epic games right off the bat.
  • 0

#9 e_barroga

e_barroga

    ES Studios Leader

  • GMC Member
  • 2443 posts

Posted 11 September 2011 - 06:06 PM

I thought I was playing another player on Red Alert for the Playstation.
  • 0

#10 slam drago

slam drago

    The slam drag

  • New Member
  • 422 posts
  • Version:GM:Studio

Posted 11 September 2011 - 06:14 PM

I thought games were made by small teams of extremely geeky nerds.
  • 0

#11 Docopoper

Docopoper

    You are observant!

  • GMC Member
  • 1287 posts
  • Version:GM:Studio

Posted 11 September 2011 - 06:39 PM

I thought they were written in binary code - ie. one would just type:

01001001001000000110001101100001011011100010000001110100011001010110110001101100001000000111100101101111011101010010000001100001011011000111011101100001011110010111001100100000011101000110100001101001011011100110101100100000011100000110010101101111011100000110110001100101001000000110000101110010011001010010000001101000011010010110010001101001011011100110011100100000011101000110100001101001011011100110011101110011001000000110011001110010011011110110110100100000011110010110111101110101001011100010111000101110001000000011101001010000

And you would have to type things like that to even get a single letter. :P I was so stupid!

First game I remember playing was sim city btw.
  • 0

#12 Robert3DG+

Robert3DG+

    VR Games

  • GMC Member
  • 1866 posts
  • Version:GM:Studio

Posted 11 September 2011 - 06:47 PM

Never really had any misconceptions. I slowly figured things out on my own.
  • 0

#13 Erik Leppen

Erik Leppen

    GMC Member

  • GMC Member
  • 2063 posts
  • Version:GM:Studio

Posted 11 September 2011 - 07:11 PM

What was your biggest misconception before you started making games?

That games had programming, graphics and sound, and nothing else, and that by having good programming, good graphics and good sound you automatically had a good game.

Now I know that there's another, crucial element, called game design :)
  • 3

#14 chance

chance

    GMC Member

  • Reviewer
  • 5842 posts
  • Version:GM:Studio

Posted 11 September 2011 - 07:51 PM

What was your biggest misconception before you started making games?

That games had programming, graphics and sound, and nothing else, and that by having good programming, good graphics and good sound you automatically had a good game.

Not sure that's really a misconception. Tragically, many games are just programming, graphics and sound. :sad:

.

Edited by chance, 11 September 2011 - 07:52 PM.

  • 3

#15 ugriffin

ugriffin

    Idiot

  • Global Moderators
  • 1459 posts
  • Version:Mac

Posted 11 September 2011 - 07:56 PM

Well, I never really jumped to conclusions about how games were made... but when I got game maker I had the misconception that I could make epic games right off the bat.


I was similar; I knew I needed to learn, but I always believed doing a Banjo-Kazooie would be easy once I learnt the basics.

Meh. :lol:
  • 0

#16 storkEXEC

storkEXEC

    GMC Member

  • New Member
  • 365 posts
  • Version:GM8

Posted 11 September 2011 - 09:05 PM

Slighty off topic, but I have many programming misconceptions. Usually when I'm doing complex tasks, and the reason why it's not working is so simple it has almost nothing to do with the complexity of the task.
  • 0

#17 Andy

Andy

    GMC Veteran

  • GMC Member
  • 1821 posts
  • Version:GM:Studio

Posted 11 September 2011 - 09:10 PM

Mine was that I used to think 3d games (like DOOM) had millions of frames drawn in MS Paint and the frames cycled depending on where the player was.

Wow... ...I am so happy I was not the only one!

I had the same idea. :sweat:


  • 0

#18 SilentxxBunny

SilentxxBunny

    The Wanderer

  • GMC Member
  • 1251 posts
  • Version:GM:Studio

Posted 11 September 2011 - 09:17 PM


Mine was that I used to think 3d games (like DOOM) had millions of frames drawn in MS Paint and the frames cycled depending on where the player was.

Wow... ...I am so happy I was not the only one!

I had the same idea. :sweat:

Alas, so did I. xD
  • 0

#19 IceMetalPunk

IceMetalPunk

    InfiniteIMPerfection

  • Retired Staff
  • 9314 posts
  • Version:Unknown

Posted 11 September 2011 - 09:28 PM

Well, I never really had misconceptions about game design because I've never been a big gamer. So really, I never thought about it until after I had already started designing for myself.

But in the general "programming" field, I had a huge misconception about web design. Back before I started working with web design myself (must have been over 10 years ago), I used to think that you couldn't just make a site. I thought only major companies were allowed to make websites, and the personal pages had to be bought from those major companies. Imagine my surprise when I found a website teaching people how to code in HTML :lol: .

To be fair, I was also about 10 years old at the time.

-IMP
  • 0

#20 masterofhisowndomain

masterofhisowndomain

    The Designer

  • GMC Member
  • 3649 posts
  • Version:GM8.1

Posted 11 September 2011 - 10:21 PM

I thought you had to be reasonably good at programming to make games...

... I've been proving that misconception wrong for about 4 years now. :lol:
  • 4




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users