Some time ago me and the rest of my team (LAGamers) finished the game 'A New Home' which is a 3D rts (real time strategy) game. We programmed a 3D Terrain editor along with the game to help us 'construct' and 'paint' the maps. This terrain editor was later named 'Absolute World'. Absolute World contains texture editing, height changing, easily editable water layers at any height (could also be used as lava or anything else), an interface that lets you add your 3D models over the terrain, a day and night system, snowing, objects floating over the water and of course, the ability to import and export your maps as .absed.
Trivial: We participated in a game programming contest held by the University of Cyprus in Nicosia at which we were announced to be the first place winners.
Here is a video demonstrating a simple terrain editing. A link to a more detailed demonstration appears in the description of that video.
We are currently working on a new 3D game which contains its own more advanced 3D Terrain Editor so we probably won't spend time in fixing bugs of 'Absolute World'
or adding new features. However you are able to remove the already existing 'A New Home' models/maps/layers, add your own ones, edit it as you wish and load the map in your game as long as you give credit. (Read 'Read Me.txt' for more information).
Please give feedback so that we can improve our new terrain editor and publish it when ready.
Here is a link to download the zip file which contains Absolute World (.gmk & .exe) and a sample of terrain maps and 3D models which were used in the game 'A New Home'.
Important: Before using this program read the 'Read Me.txt' file for more information.
Edited by loverock125, 11 September 2011 - 07:05 PM.