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CrySet - We publish your games! And pay you!


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#21 beatson

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Posted 31 August 2011 - 10:07 AM

I too may publish one in a short time... Have you thought about maybe getting together with someone who knows about dll's and things to create a type of game center integration with your site? A basic one with online highscores for your games and achievements. All you would need to do is have the dll and a couple of scripts that people can include in their games and that's it!

PS: Don't ditch the review process! I really doubt that that is the problem with your site... I think you just need patience! I'll also place a banner in my sig when I upload my next game to you... see if that helps.


Ah that's good news, is it going to be commercial or freeware? Or haven't you decided yet?

Well the integration is on my list of things to do, but I don't really know that many people around here, so I wouldn't know who the best person to contact about it would be. But if someone approached me with this idea before I go looking for someone myself, I'd be happy to work with them :) I actually already have designs on how the integration would look (achievements, login section etc).

As for the review process, we'll see how it goes :/ If the site does kick off and a lot of games are getting uploaded, there's obviously going to be some who abuse it, so it'll be needed then. But for now, I don't think its necessary :)

A banner if your sig would probably help out a hell of a lot - I'm thinking of introducing an affiliate system when the site picks up, and pay those who bring registrations to the site :)

I made $80 directly from ads this month - anyone that says there's no money in ads is dead wrong.

As for the website, it's an...interesting concept, but I'm not sure whether it will be successful. Paying people to play games - I don't know, just don't see it working without heavy exploitation and minimal benefit.

Best of luck though, it's a visually appealing site and if you work at it you might have something :)


People exploiting the site was a major factor I had to work at when designing the site, and there are various different systems I'v implemented into the site to stop peoples abusing. The major exploit to consider was people constantly clicking to play a game, and not actually play it. Or people constantly clicking their own game to try and double the income - sadly for them, there are procedures in place to stop this kind of thing. However, I'm sure someone will find a loophole, maybe something I hadn't considered, but hopefully it'll be someone with good intention :)

Thanks :)
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#22 coderJoe

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Posted 31 August 2011 - 12:57 PM

What types of game-platforms are you supporting?
GM (obviously :P
Flash??
How can you be contacted? In your 'about us' there is no contact information

Br.
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#23 beatson

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Posted 31 August 2011 - 01:06 PM

What types of game-platforms are you supporting?
GM (obviously :P
Flash??
How can you be contacted? In your 'about us' there is no contact information

Br.


We support all platforms. There are however limitations with platforms such as flash (would be difficult to sell).

Will amend the "About us" page and add our contact information. E-mail: support@cryset.co.uk

Edit: here's the GUI for the "Game Centre" if anyone is interested :/ It's not finished yet...

Posted Image

Edited by beatson, 31 August 2011 - 02:31 PM.

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#24 JonathanPzone

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Posted 31 August 2011 - 11:07 PM

You should have Jobo as your spokesman, I think his little review sold me. Anyway, I don't have anything to release at the moment, but I'll leave this in my bookmarks for the time being. :happy:
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#25 NakedPaulToast

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Posted 31 August 2011 - 11:13 PM

Your CrySet points economy system isn't sustainable, this is a problem considering you are telling developers they will receive real money in via paypal.

People will start earning and accumulating CrySet points, you've already posted about some abusing the system to earn more. Then they use these accumulated points (which haven't generated any real dollars into the system) to buy games that are being sold on the site.

Now how are you going to pay the developers real money via paypal?
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#26 beatson

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Posted 01 September 2011 - 10:38 AM

Your CrySet points economy system isn't sustainable, this is a problem considering you are telling developers they will receive real money in via paypal.

People will start earning and accumulating CrySet points, you've already posted about some abusing the system to earn more. Then they use these accumulated points (which haven't generated any real dollars into the system) to buy games that are being sold on the site.

Now how are you going to pay the developers real money via paypal?


Where did you get the idea they aren't generating real money? Maybe you have misunderstood. The games people play generate ad revenue. A share of this is then inserted into the players account (this IS real money) - they can then choose to withdraw it as cash once they hit a certain amount, or trade in (buy) CrySet points with it. When the user purchases anything with these points they are then turned back into real cash and given to the developer of the game. Users can also purchase CrySet points directly through PayPal. The points system is just a way to add deals (the more you spend the more points you get), and possibly reward users for competitions held in the future.

Edited by beatson, 01 September 2011 - 10:41 AM.

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#27 coderJoe

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Posted 01 September 2011 - 01:11 PM

We support all platforms. There are however limitations with platforms such as flash (would be difficult to sell).


-yes flashgames would be sitelocked hosted on your site and your users would play them there, and be exposed to adds with each play.
Do you plan for anything like that?
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#28 beatson

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Posted 01 September 2011 - 02:53 PM


We support all platforms. There are however limitations with platforms such as flash (would be difficult to sell).


-yes flashgames would be sitelocked hosted on your site and your users would play them there, and be exposed to adds with each play.
Do you plan for anything like that?


At the moment there aren't any plans for anything like this, but when Game Maker HTML5 is released, I have a similar system already planned. Maybe flash will get integrated into that :)
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#29 Nocturne

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Posted 01 September 2011 - 03:06 PM

Jump on the HTML5 bandwagon ASAP and you could make a nice space for yourself in the market...Posted Image
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#30 beatson

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Posted 01 September 2011 - 05:15 PM

Well I suppose the current way the site is built, it already supports HTML5 games. But it would be nice if the players could play the games on CrySet - shouldn't be difficult to implement at all. It's on the to-do list ;)

Also, you can now integrate your game into your own site through a simple code found here
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#31 Fireball16

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Posted 01 September 2011 - 06:07 PM

Well I suppose the current way the site is built, it already supports HTML5 games. But it would be nice if the players could play the games on CrySet - shouldn't be difficult to implement at all. It's on the to-do list ;)

Also, you can now integrate your game into your own site through a simple code found here



This whole thing is very interesting, I love CrySet games and am going to host a game there very soon, I was wondering how many people are on this "team"/ how many helpers do you have? Are you looking for more people to join?
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#32 beatson

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Posted 01 September 2011 - 10:01 PM


Well I suppose the current way the site is built, it already supports HTML5 games. But it would be nice if the players could play the games on CrySet - shouldn't be difficult to implement at all. It's on the to-do list ;)

Also, you can now integrate your game into your own site through a simple code found here



This whole thing is very interesting, I love CrySet games and am going to host a game there very soon, I was wondering how many people are on this "team"/ how many helpers do you have? Are you looking for more people to join?


At the minute there isn't anything open, but I'm going to be putting together a team of developers to launch a few games in the future. Also, If the site starts to grown I'll be announcing places for forum moderators :)
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#33 Fireball16

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Posted 01 September 2011 - 10:14 PM

Ok, keep me in mind :)
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#34 beatson

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Posted 02 September 2011 - 12:51 AM

Ok, keep me in mind :)


I will do :) The forums are actually up and running now (clicky). I didn't have much time to work on the template so I'm going to go back to it eventually. The current one will do for now though. Depending on how many registrations/posts there are, moderation spots might arise.
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#35 Jobo

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Posted 02 September 2011 - 02:48 PM

Remove your forum.

Why?
It's absolutely unnecessary and won't be used at all. I'm gonna go back to this point;

It makes it look like it's not a professional, but a 13-year old kid trying to make as many money as easy as he can.

And change it to this;

It makes it look like it's not a professional, but a 13-year old kid trying to have a website with as much content as possible because he/she thinks that having a lot of unnecessary content is professional.

Now whether or not you actually are 13 years old is irrelevant.
Your website is not of the kind that needs a forum. We can already determine that just by looking at the forums you've already put in it;

"CRYSET ANNOUNCEMENTS"
This isn't supposed to be in a forum, but on the frontpage of cryset.co.uk.

"GENERAL CATEGORY"
"Feel free to talk about anything and everything in this board."
If they want to talk about the cheese cake they just ate, they can do it somewhere else. This is not a gathering for 12-year olds to talk about their first day of school after the holidays.

"Game reviews can be written here, only highly rated reviews will be moved into the staffs choice though."
Hire reviewers for your site, to review all and any games that will be submitted by developers and display these reviews on the page of the game itself. Don't shove it under the carpet like this.

"GAME DEVELOPMENT"
Your website is a place for developers to submit their finished games for players to play them. Your website is not supposed to act as a stand-alone game developer community - at least that's not how I picture it should be. Because that simply won't work.

"Let users know of what to look out for on CrySet by publishing information on your works in progress."
Allow developers to post Work-In-Progress games, as they post regular games, and have those submissions shoved away under a different category so people can view upcoming WIPs (uploading a working alpha/beta should be mandatory). Although I do not suggest allowing work-in-progresses.
You should give all developers a personal "blog" in which they can write about whatever they want - for example upcoming games of theirs.

And for the love of god read through your own site. Read all the text and fix all the typos. To give an example, a lot of letters are capital though they should not be. And yes, there are plenty of typos.

Edited by Jobo, 02 September 2011 - 02:52 PM.

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#36 beatson

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Posted 02 September 2011 - 03:57 PM

Remove your forum.

Why?
It's absolutely unnecessary and won't be used at all. I'm gonna go back to this point;

It makes it look like it's not a professional, but a 13-year old kid trying to make as many money as easy as he can.

And change it to this;

It makes it look like it's not a professional, but a 13-year old kid trying to have a website with as much content as possible because he/she thinks that having a lot of unnecessary content is professional.

Now whether or not you actually are 13 years old is irrelevant.
Your website is not of the kind that needs a forum. We can already determine that just by looking at the forums you've already put in it;

"CRYSET ANNOUNCEMENTS"
This isn't supposed to be in a forum, but on the frontpage of cryset.co.uk.

"GENERAL CATEGORY"
"Feel free to talk about anything and everything in this board."
If they want to talk about the cheese cake they just ate, they can do it somewhere else. This is not a gathering for 12-year olds to talk about their first day of school after the holidays.

"Game reviews can be written here, only highly rated reviews will be moved into the staffs choice though."
Hire reviewers for your site, to review all and any games that will be submitted by developers and display these reviews on the page of the game itself. Don't shove it under the carpet like this.

"GAME DEVELOPMENT"
Your website is a place for developers to submit their finished games for players to play them. Your website is not supposed to act as a stand-alone game developer community - at least that's not how I picture it should be. Because that simply won't work.

"Let users know of what to look out for on CrySet by publishing information on your works in progress."
Allow developers to post Work-In-Progress games, as they post regular games, and have those submissions shoved away under a different category so people can view upcoming WIPs (uploading a working alpha/beta should be mandatory). Although I do not suggest allowing work-in-progresses.
You should give all developers a personal "blog" in which they can write about whatever they want - for example upcoming games of theirs.

And for the love of god read through your own site. Read all the text and fix all the typos. To give an example, a lot of letters are capital though they should not be. And yes, there are plenty of typos.


To settle any confusion over the boards on the forum, they are not final, though I currently do not see any reason as to why they shouldn't be there. You might also want to alter the way you talk to people, calling me an unprofessional 13 year old is in no way going to make me consider any of what you just said..

Personally I think a community is important for a website such as mine, and although the site aims to be professional, we also aim to interact with our users as much as possible. What better way to find out what they want? A forum isn't unprofessional at all, and this talk of "trying to put as much content in there as possible" is completely absurd, on what planet is a forum irrelevant? It also plans for the future, for example, I could have boards relating to help on the upcoming API, or boards relating to help any other kind of feature that gets implemented. It could also be used as a place to get feedback/suggestions/idea's. Forums play a large role in websites, and are necessary.

I think the only noteworthy points you have made during that ridiculous post was the one about game reviews, which is something I have now planned to implement, and the point about the announcements. Oh, and possibly the developer blogs, although that is already in development.

Don't get me wrong, I do appreciate the fact that you're trying to help, but I'd rather you do it in a different manner that didn't make me find you extremely irritating.

Edit: Also, if it turns out that you are in fact correct, and the forum never gets used for anything worthwhile, it can always be removed.

Edited by beatson, 02 September 2011 - 03:58 PM.

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#37 Pie Person!

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Posted 02 September 2011 - 05:07 PM

I feel very sorry to say this, but I agree with Jobo completely. The forum would be more than a disaster. Rather than a message board, I encourage you to think of something else. Anything that harnesses the real shape of your website would be an excellent start!
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#38 beatson

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Posted 02 September 2011 - 05:17 PM

I feel very sorry to say this, but I agree with Jobo completely. The forum would be more than a disaster. Rather than a message board, I encourage you to think of something else. Anything that harnesses the real shape of your website would be an excellent start!


That's great, but what exactly? A website like this (I believe) needs a community, and the only option is forums..
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#39 Nocturne

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Posted 02 September 2011 - 05:28 PM

I, too, hate to admit it but I agree with (choke!) Jobo... A forum that is empty is alot worse than no forum whatsoever! Leave it for the future for when you have traffic enough for it to have some movement and life about it. Until then, I'd concentrate on other things like developers blogs.

I would also seriously think about having two types of user accounts : developer and player. You could then streamline different sections to each type of account, like developer blogs, or a player review system or something. And what does a player need with developement tools anyway?
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#40 beatson

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Posted 02 September 2011 - 05:49 PM

I, too, hate to admit it but I agree with (choke!) Jobo... A forum that is empty is alot worse than no forum whatsoever! Leave it for the future for when you have traffic enough for it to have some movement and life about it. Until then, I'd concentrate on other things like developers blogs.

I would also seriously think about having two types of user accounts : developer and player. You could then streamline different sections to each type of account, like developer blogs, or a player review system or something. And what does a player need with developement tools anyway?


Well due to obvious disagreement, I suppose I should get rid of the forum. I will however keep it installed (but locked) for when the site picks up. So the developer blogs are something that a lot of people would be interested in then? I guess I'll put it to the top of my to-do list :)

And what does a player need with developement tools anyway

This is something that has been on my mind, and I'm glad someone mentioned it. What I'm stuck at is what would be the difference between the accounts? Its all well and good saying that players can post reviews, whilst developers get access to Developer tools, but what if a user wants both features of both types of account? I'd love some idea's on this, I don't want to be developing a multiple account type system without it being spot on - at the moment I'm putting together some profiles, and then I'll implement the developer blogs into those.
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