Does anyone know of any good websites that will pay you a percent of the ad money that comes in on the webpage that has your game on it? That is the way I would want to do it. It would be good if the game was able to be playable online as well. It doesn't have to be exclusive to Game Maker.
Does anyone have any ideas?
Thanks.
Making Money Through Ads
Started by jtyler, Aug 13 2011 12:44 AM
7 replies to this topic
#1
Posted 13 August 2011 - 12:44 AM
#2
Posted 13 August 2011 - 12:50 AM
You can try Adf.ly. I've seen tons of people use it.
EDIT: Heh, kidna misunderstood your post. Sorry.
EDIT: Heh, kidna misunderstood your post. Sorry.
Edited by Water Chicken, 13 August 2011 - 12:51 AM.
#3
Posted 14 August 2011 - 04:48 AM
Gamejolt used to do that. They might still do that.
#4
Posted 14 August 2011 - 06:27 AM
GameJolt is dead.
I don't know of any non-Flash orientated sites that do this.
I don't know of any non-Flash orientated sites that do this.
#5
Posted 14 August 2011 - 07:02 AM
You can place ad's (i.e. Google ones) on your own website on download page. That's the best logical solution.
GameJolt is indeed inactive, however revenue is still gained from ad's (even while rates seem to be downed a lot due to spam all over the site), and placing game as hidden (not visible to public) would probably work.
AdFly grants $1 for every ~700 views, however it cannot be called a loyal service - publishers often abuse the system, hiding 'skip' button and forcing visitor to do actions that would cost more otherwise. So its a question - do you want to make 700 players wait 5 seconds before downloading your game (or not to download it at all) to earn $1?
GameJolt is indeed inactive, however revenue is still gained from ad's (even while rates seem to be downed a lot due to spam all over the site), and placing game as hidden (not visible to public) would probably work.
AdFly grants $1 for every ~700 views, however it cannot be called a loyal service - publishers often abuse the system, hiding 'skip' button and forcing visitor to do actions that would cost more otherwise. So its a question - do you want to make 700 players wait 5 seconds before downloading your game (or not to download it at all) to earn $1?
#6
Posted 14 August 2011 - 08:14 AM
I've been testing Adf.ly too and those earnings are pretty accurate...personally I don't think it's worth the payout so I won't be using them as a publisher once I reach the payout (their advertising is actually quite good though).
What will make the most money though is, yes, putting your own ads on your own download page. Look up Google AdSense for a place to start.
What will make the most money though is, yes, putting your own ads on your own download page. Look up Google AdSense for a place to start.
#7
Posted 14 August 2011 - 07:32 PM
I found IndieCity. Has anyone used that? Is it a good service?
#8
Posted 22 August 2011 - 10:15 AM
Indiecity is one of the most recent indie versions of steam. If you want more information, I suggest talking to LegacyChrono
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