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fps nuke


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#1 gruntzilla

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Posted 04 July 2011 - 11:36 AM

is possible to make a 3d nuke in a fps game on game maker 8 proPosted Image :ph34r: :D ;)

MODERATOR EDIT: WHY did you post this in the Team Requests forum? I'll move it this time, but in future pay attention to where you post please as I´ll delete posts that are obviously in the wrong forum...

Edited by Nocturne, 04 July 2011 - 11:38 AM.

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#2 gruntzilla

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Posted 04 July 2011 - 11:40 AM

is possible to make a 3d nuke in a fps game on game maker 8 proPosted Image :ph34r: :D ;)

MODERATOR EDIT: WHY did you post this in the Team Requests forum? I'll move it this time, but in future pay attention to where you post please as IŽll delete posts that are obviously in the wrong forum...

oh wups i posted it the wrong thing
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#3 gruntzilla

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Posted 04 July 2011 - 11:42 AM

ok so is it possible?
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#4 MasterOfKings

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Posted 04 July 2011 - 11:54 AM

Yes.

-MoK
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#5 brett14

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Posted 05 July 2011 - 06:14 AM

Yes. Almost anything that can be done by a computer can be done by gamemaker.
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#6 ihato

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Posted 05 July 2011 - 09:48 AM

Is this what you want?:

Create Event
sizemax=30 
size=0     
nukespeed=1 
Draw Event
d3d_transform_set_identity()
d3d_transform_add_rotation_x(0)
d3d_transform_add_rotation_y(0)
d3d_transform_add_rotation_z(0)
d3d_transform_add_scaling(size,size,size)
d3d_transform_add_translation(x,y,z)
draw_set_color(c_red)
d3d_draw_ellipsoid(-maxsize,-maxsize,-maxsize,maxsize,maxsize,maxsize,-1,1,1,1000)
draw_set_color(c_white)
d3d_transform_set_identity()
size+=nukespeed


#7 gruntzilla

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Posted 05 July 2011 - 11:20 AM

Is this what you want?:

Create Event

sizemax=30 
size=0     
nukespeed=1 
Draw Event
d3d_transform_set_identity()
d3d_transform_add_rotation_x(0)
d3d_transform_add_rotation_y(0)
d3d_transform_add_rotation_z(0)
d3d_transform_add_scaling(size,size,size)
d3d_transform_add_translation(x,y,z)
draw_set_color(c_red)
d3d_draw_ellipsoid(-maxsize,-maxsize,-maxsize,maxsize,maxsize,maxsize,-1,1,1,1000)
draw_set_color(c_white)
d3d_transform_set_identity()
size+=nukespeed

yes thats what im looking for thanks but would this also work in a tps(third person shooter)?
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#8 ihato

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Posted 05 July 2011 - 11:21 AM

Yes, it will. Why shouldn't it?

#9 brett14

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Posted 05 July 2011 - 04:16 PM

Camera view does not matter, you can draw the same thing and view it at any angle you like.
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#10 gruntzilla

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Posted 07 July 2011 - 02:42 PM

ok i used the nuke in petrik09's tps example and nothing happened so now what? :lol:
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#11 Medusar

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Posted 07 July 2011 - 03:51 PM

Now you go and see what the code actually does instead of blindly copy-pasting it.
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#12 michael pw

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Posted 10 July 2011 - 12:38 AM

dude, a little friendly advice, im guessing you haven't used GM for very long, you probably should try to learn the program better and then you will be able to do things like this with ease. Just take the time to read descriptions so you better understand the code you are using. It'll help you out in the long run and then you will be able to make a good game.

As for it not showings thats because of an error in the code above

one variable is maxsize, the other sizemax... just swap one of them over and it should work.

Edited by michael pw, 10 July 2011 - 12:38 AM.

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#13 gruntzilla

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Posted 22 September 2012 - 03:08 PM

dude, a little friendly advice, im guessing you haven't used GM for very long, you probably should try to learn the program better and then you will be able to do things like this with ease. Just take the time to read descriptions so you better understand the code you are using. It'll help you out in the long run and then you will be able to make a good game.

As for it not showings thats because of an error in the code above

one variable is maxsize, the other sizemax... just swap one of them over and it should work.

ok bro i have taken your advice and i made a new fps by myslef it took a while to make the codes and guns its called 51 kill street search it up in sandbox its on my new profile xXshadowXx,if you want send me a message on it or add me srry its been so long for the reply but my computer was broken for a while
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