I have 2 enemies on separate paths chasing me
as soon as the enemies collide, their path is deleted, path_index =-1 in the debug window
is that supposed to do that? - i can't use path_positionprevious, or any of the path functions because the path has been deleted!
if I don't create an event for enemy vs enemy collisions, they over lap each and eventually merge when chasing the player
what im trying to do is reverse the enemy on the path for a bit when it collides with another enemy
any ideas?
thanks!
Edited by dp99, 03 July 2011 - 07:26 PM.











