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>>BlockzBot Defence - By CrySet Games


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#41 beatson

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Posted 08 October 2011 - 11:19 AM

Alrighty just a few things - level 1 is actually a little bit tough (tougher than it used to be i think too)- i didn't really have enough mins to upgrade a whole lot of towers, but there were enough minions to kill my base super easily by the 4th wave or so, since it is a tutorial level it should definitely be a lot easier.

Also: If you fail level 1 - you are stuck and it just says you failed if you try to do it again. You should fix this so it clears and you can try again.

And why don't you have a sandbox - downloading from cryset is so annoying XD. Silly Adfly. anyway, minor issue, but you might want to add an auto updater or something since you have to jump through a few hoops to download the game. Fans like me will still try it, but just sayin for other people.

Yeah, i tried to get more into the game, but after failing level 1 cause i was kinda just looking around at stuff I couldn't continue - Def make level 1 easier and then make the difficulty ramp up later so people will get into the game. Esp for a tutorial level. It should basically be like: if you upgrade your tower once you win. or something stupid like that, definitely easier.

Anyway excited to see new updates and gluck with the game! I'll try it again sometime a few patches later :D.

Level 1 is really that tough? I found it extremely easy, but that's probably because I know how the game works and what the best upgrades are. I'll cut down the amount of enemies for the next release.

I'm going to add an option to CrySet within the next few days so that people can choose whether or not to use ad.fly on their games, so I'll take it off for BlockzBot Defence. I'm going to add an auto-updater eventually though.

Cheers for playing, If you find any of the later levels too difficult let me know. Also, it's best to max out your Bots firing speed and damage before anything else, then buy the heat-seeking rockets upgrade :)
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#42 wakeskater_X

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Posted 08 October 2011 - 03:47 PM

Yeah, I was just dicking around looking at stuff which is what you can expect most new players to do, so you'll want it to be almost stupidly easy for yourself. Think about it from the perspective of a completely new player, I know that's tough to do I always tune my games why too hard at first as well. But Ill give it another swing after the next release and try again from the *newb* type of player and test out the difficulty so that you can get some valuable feedback.

Edit: Wait... is cryset YOUR site? if so that's pretty badass man!

Edited by wakeskater_X, 08 October 2011 - 03:48 PM.

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#43 beatson

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Posted 10 October 2011 - 12:04 AM

Yeah, I was just dicking around looking at stuff which is what you can expect most new players to do, so you'll want it to be almost stupidly easy for yourself. Think about it from the perspective of a completely new player, I know that's tough to do I always tune my games why too hard at first as well. But Ill give it another swing after the next release and try again from the *newb* type of player and test out the difficulty so that you can get some valuable feedback.

Edit: Wait... is cryset YOUR site? if so that's pretty badass man!


Didn't think of that - looks like I might need to change the difficulty of the first few levels then...

Yeh, I do own CrySet :)

edit: Updated the video

Edited by beatson, 10 October 2011 - 12:04 AM.

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#44 wakeskater_X

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Posted 10 October 2011 - 03:51 AM

Are you making a lot of money off your site? how does it generate revenue for players? I wouldn't be able to post my game there cause I am using licensed music, but I'm just wonderin :D
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#45 beatson

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Posted 10 October 2011 - 01:17 PM

Are you making a lot of money off your site? how does it generate revenue for players? I wouldn't be able to post my game there cause I am using licensed music, but I'm just wonderin :D

Revenue is earned from adf.ly and Google Adsense, but I'm hardly making anything from the site. Everything the site makes gets paid to the developers/players. There's a discussion in the distributing games section of the GMC for the site here :)

edit: You don't need to go through Adf.ly to download the game now ;)

Edited by beatson, 10 October 2011 - 09:50 PM.

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#46 beatson

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Posted 30 October 2011 - 09:49 AM

Development of this game is still happening, but I'm currently focusing on my games center for CrySet.

Just released an update that fixes a few things. Will be releasing another in a weeks time that fixes even more :)

Download
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#47 beatson

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Posted 03 March 2012 - 09:49 PM

Fixed a few bugs on this game and tweaked a few things. Development has actually stopped on this game as of now - but I might be willing to release the source code if anyone is interested.
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#48 beatson

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Posted 21 October 2012 - 08:20 PM

Development on this game has ceased. If anyone's interested in the source code, you can find it here: http://cryset.com/fo...ead.php?tid=120
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